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Merge remote-tracking branch 'upstream/master' into cache-ruleset-dependencies-for-tests
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@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.UI
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/// </summary>
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public PassThroughInputManager KeyBindingInputManager;
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public override double GameplayStartTime => Objects.First().StartTime - 2000;
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public override double GameplayStartTime => Objects.FirstOrDefault()?.StartTime - 2000 ?? 0;
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private readonly Lazy<Playfield> playfield;
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@ -96,7 +96,7 @@ namespace osu.Game.Rulesets.UI
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/// The mods which are to be applied.
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/// </summary>
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[Cached(typeof(IReadOnlyList<Mod>))]
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private readonly IReadOnlyList<Mod> mods;
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protected readonly IReadOnlyList<Mod> Mods;
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private FrameStabilityContainer frameStabilityContainer;
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@ -120,7 +120,7 @@ namespace osu.Game.Rulesets.UI
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throw new ArgumentException($"{GetType()} expected the beatmap to contain hitobjects of type {typeof(TObject)}.", nameof(beatmap));
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Beatmap = tBeatmap;
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this.mods = mods?.ToArray() ?? Array.Empty<Mod>();
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Mods = mods?.ToArray() ?? Array.Empty<Mod>();
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RelativeSizeAxes = Axes.Both;
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@ -178,7 +178,7 @@ namespace osu.Game.Rulesets.UI
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.WithChild(ResumeOverlay)));
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}
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applyRulesetMods(mods, config);
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applyRulesetMods(Mods, config);
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loadObjects(cancellationToken);
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}
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@ -198,7 +198,7 @@ namespace osu.Game.Rulesets.UI
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Playfield.PostProcess();
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foreach (var mod in mods.OfType<IApplicableToDrawableHitObjects>())
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foreach (var mod in Mods.OfType<IApplicableToDrawableHitObjects>())
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mod.ApplyToDrawableHitObjects(Playfield.AllHitObjects);
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}
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@ -462,6 +462,11 @@ namespace osu.Game.Rulesets.UI
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protected virtual ResumeOverlay CreateResumeOverlay() => null;
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/// <summary>
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/// Whether to display gameplay overlays, such as <see cref="HUDOverlay"/> and <see cref="BreakOverlay"/>.
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/// </summary>
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public virtual bool AllowGameplayOverlays => true;
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/// <summary>
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/// Sets a replay to be used, overriding local input.
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/// </summary>
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