Cache DrawableHitObject for skinnables to access

This commit is contained in:
Dean Herbert
2019-07-19 19:12:41 +09:00
parent ae66a7e9e4
commit eb6bda3f08

View File

@ -17,6 +17,7 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Objects.Drawables
{
[Cached(typeof(DrawableHitObject))]
public abstract class DrawableHitObject : SkinReloadableDrawable
{
public readonly HitObject HitObject;