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Back to using SampleInfo + fix taiko beatmap conversion.
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@ -67,7 +67,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
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ComboIndex = s.ComboIndex,
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Scale = s.Scale,
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ComboColour = s.ComboColour,
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SampleBanks = s.SampleBanks,
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Samples = s.Samples,
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}),
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};
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