mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 08:20:00 +09:00
Fix incorrect controlpoint being applied to samples
This commit is contained in:
@ -147,6 +147,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
|
||||
/// <summary>
|
||||
/// Plays all the hit sounds for this <see cref="DrawableHitObject"/>.
|
||||
/// This is invoked automatically when this <see cref="DrawableHitObject"/> is hit.
|
||||
/// </summary>
|
||||
public void PlaySamples() => Samples?.Play();
|
||||
|
||||
|
Reference in New Issue
Block a user