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Typos fix
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@ -30,7 +30,7 @@ namespace osu.Game.Screens.Play
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internal override bool ShowOverlays => false;
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internal override bool HasLocalCursorDisplayed => !hasReplayLoaded && !IsPaused && !IsFailed;
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internal override bool HasLocalCursorDisplayed => !hasReplayLoaded && !IsPaused && !HasFailed;
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private bool hasReplayLoaded => HitRenderer.InputManager.ReplayInputHandler != null;
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@ -38,7 +38,7 @@ namespace osu.Game.Screens.Play
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public bool IsPaused { get; private set; }
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public bool IsFailed { get; private set; }
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public bool HasFailed { get; private set; }
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public int RestartCount;
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@ -274,7 +274,7 @@ namespace osu.Game.Screens.Play
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Delay(500);
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IsFailed = true;
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HasFailed = true;
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failOverlay.Retries = RestartCount;
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failOverlay.Show();
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}
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