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Rename BeatmapInfo.StarDifficulty
to StarRating
to match underlying interface
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@ -31,8 +31,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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SelectedRoom.Value.Playlist.AddRange(new[]
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{
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new PlaylistItem { Beatmap = { Value = new BeatmapInfo { StarDifficulty = min } } },
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new PlaylistItem { Beatmap = { Value = new BeatmapInfo { StarDifficulty = max } } },
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new PlaylistItem { Beatmap = { Value = new BeatmapInfo { StarRating = min } } },
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new PlaylistItem { Beatmap = { Value = new BeatmapInfo { StarRating = max } } },
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});
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});
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}
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