Rename conflicting resources

This commit is contained in:
Dean Herbert
2021-05-31 18:55:47 +09:00
parent 65709ec7d7
commit ebfc24a499
4 changed files with 4 additions and 5 deletions

View File

@ -29,7 +29,6 @@ namespace osu.Game.Tests.Beatmaps
public abstract class HitObjectSampleTest : PlayerTestScene, IStorageResourceProvider
{
protected abstract IResourceStore<byte[]> RulesetResources { get; }
protected LegacySkin Skin { get; private set; }
[Resolved]
@ -76,7 +75,7 @@ namespace osu.Game.Tests.Beatmaps
AddStep($"load {filename}", () =>
{
using (var reader = new LineBufferedReader(Resources.GetStream($"Resources/SampleLookups/{filename}")))
using (var reader = new LineBufferedReader(RulesetResources.GetStream($"Resources/SampleLookups/{filename}")))
currentTestBeatmap = Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
// populate ruleset for beatmap converters that require it to be present.