Rename TestMultiplayerScreenStack to TestMultiplayerComponents

This commit is contained in:
Dean Herbert
2021-12-20 18:24:59 +09:00
parent 6907a9a3cc
commit ec0a6735eb
5 changed files with 52 additions and 52 deletions

View File

@ -336,12 +336,12 @@ namespace osu.Game.Tests.Visual.Navigation
[Test]
public void TestPushMatchSubScreenAndPressBackButtonImmediately()
{
TestMultiplayerScreenStack multiplayerScreenStack = null;
TestMultiplayerComponents multiplayerComponents = null;
PushAndConfirm(() => multiplayerScreenStack = new TestMultiplayerScreenStack());
PushAndConfirm(() => multiplayerComponents = new TestMultiplayerComponents());
AddUntilStep("wait for lounge", () => multiplayerScreenStack.ChildrenOfType<LoungeSubScreen>().SingleOrDefault()?.IsLoaded == true);
AddStep("open room", () => multiplayerScreenStack.ChildrenOfType<LoungeSubScreen>().Single().Open());
AddUntilStep("wait for lounge", () => multiplayerComponents.ChildrenOfType<LoungeSubScreen>().SingleOrDefault()?.IsLoaded == true);
AddStep("open room", () => multiplayerComponents.ChildrenOfType<LoungeSubScreen>().Single().Open());
AddStep("press back button", () => Game.ChildrenOfType<BackButton>().First().Action());
AddWaitStep("wait two frames", 2);
}