Merge pull request #10343 from bdach/hitresult-miss-fixes

Replace direct references to HitResult.Miss wherever applicable
This commit is contained in:
Dean Herbert
2020-10-04 21:36:26 +09:00
committed by GitHub
22 changed files with 28 additions and 46 deletions

View File

@ -506,19 +506,8 @@ namespace osu.Game.Rulesets.Objects.Drawables
Result.TimeOffset = Math.Min(HitObject.HitWindows.WindowFor(HitResult.Miss), Time.Current - endTime);
switch (Result.Type)
{
case HitResult.None:
break;
case HitResult.Miss:
updateState(ArmedState.Miss);
break;
default:
updateState(ArmedState.Hit);
break;
}
if (Result.HasResult)
updateState(Result.IsHit ? ArmedState.Hit : ArmedState.Miss);
OnNewResult?.Invoke(this, Result);
}