From 2499b7f0cd70cb23a2b298fb4e885a05924ef283 Mon Sep 17 00:00:00 2001 From: its5Q Date: Thu, 11 Aug 2022 03:53:20 +1000 Subject: [PATCH 01/43] Add localisation support for beatmap editor setup --- .../Graphics/UserInterfaceV2/ColourPalette.cs | 5 +- .../UserInterfaceV2/LabelledColourPalette.cs | 3 +- .../Localisation/EditorSetupColoursStrings.cs | 24 ++++++ .../Localisation/EditorSetupDesignStrings.cs | 84 +++++++++++++++++++ .../EditorSetupDifficultyStrings.cs | 34 ++++++++ .../EditorSetupMetadataStrings.cs | 39 +++++++++ .../EditorSetupResourcesStrings.cs | 44 ++++++++++ .../Localisation/EditorSetupRulesetStrings.cs | 19 +++++ osu.Game/Localisation/EditorSetupStrings.cs | 24 ++++++ osu.Game/Screens/Edit/Setup/ColoursSection.cs | 8 +- osu.Game/Screens/Edit/Setup/DesignSection.cs | 29 +++---- .../Screens/Edit/Setup/DifficultySection.cs | 11 +-- .../Screens/Edit/Setup/MetadataSection.cs | 15 ++-- .../Screens/Edit/Setup/ResourcesSection.cs | 15 ++-- .../Screens/Edit/Setup/RulesetSetupSection.cs | 3 +- .../Screens/Edit/Setup/SetupScreenHeader.cs | 5 +- 16 files changed, 320 insertions(+), 42 deletions(-) create mode 100644 osu.Game/Localisation/EditorSetupColoursStrings.cs create mode 100644 osu.Game/Localisation/EditorSetupDesignStrings.cs create mode 100644 osu.Game/Localisation/EditorSetupDifficultyStrings.cs create mode 100644 osu.Game/Localisation/EditorSetupMetadataStrings.cs create mode 100644 osu.Game/Localisation/EditorSetupResourcesStrings.cs create mode 100644 osu.Game/Localisation/EditorSetupRulesetStrings.cs create mode 100644 osu.Game/Localisation/EditorSetupStrings.cs diff --git a/osu.Game/Graphics/UserInterfaceV2/ColourPalette.cs b/osu.Game/Graphics/UserInterfaceV2/ColourPalette.cs index 001ccc7f87..f61d6db8b1 100644 --- a/osu.Game/Graphics/UserInterfaceV2/ColourPalette.cs +++ b/osu.Game/Graphics/UserInterfaceV2/ColourPalette.cs @@ -13,6 +13,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osuTK; @@ -26,9 +27,9 @@ namespace osu.Game.Graphics.UserInterfaceV2 { public BindableList Colours { get; } = new BindableList(); - private string colourNamePrefix = "Colour"; + private LocalisableString colourNamePrefix = "Colour"; - public string ColourNamePrefix + public LocalisableString ColourNamePrefix { get => colourNamePrefix; set diff --git a/osu.Game/Graphics/UserInterfaceV2/LabelledColourPalette.cs b/osu.Game/Graphics/UserInterfaceV2/LabelledColourPalette.cs index 7b9684e3ef..b144f8f696 100644 --- a/osu.Game/Graphics/UserInterfaceV2/LabelledColourPalette.cs +++ b/osu.Game/Graphics/UserInterfaceV2/LabelledColourPalette.cs @@ -5,6 +5,7 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; +using osu.Framework.Localisation; namespace osu.Game.Graphics.UserInterfaceV2 { @@ -17,7 +18,7 @@ namespace osu.Game.Graphics.UserInterfaceV2 public BindableList Colours => Component.Colours; - public string ColourNamePrefix + public LocalisableString ColourNamePrefix { get => Component.ColourNamePrefix; set => Component.ColourNamePrefix = value; diff --git a/osu.Game/Localisation/EditorSetupColoursStrings.cs b/osu.Game/Localisation/EditorSetupColoursStrings.cs new file mode 100644 index 0000000000..e08240a7d2 --- /dev/null +++ b/osu.Game/Localisation/EditorSetupColoursStrings.cs @@ -0,0 +1,24 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Localisation; + +namespace osu.Game.Localisation +{ + public static class EditorSetupColoursStrings + { + private const string prefix = @"osu.Game.Resources.Localisation.EditorSetupColours"; + + /// + /// "Colours" + /// + public static LocalisableString Colours => new TranslatableString(getKey(@"colours"), @"Colours"); + + /// + /// "Hitcircle / Slider Combos" + /// + public static LocalisableString HitcircleSliderCombos => new TranslatableString(getKey(@"hitcircle_slider_combos"), @"Hitcircle / Slider Combos"); + + private static string getKey(string key) => $@"{prefix}:{key}"; + } +} diff --git a/osu.Game/Localisation/EditorSetupDesignStrings.cs b/osu.Game/Localisation/EditorSetupDesignStrings.cs new file mode 100644 index 0000000000..0a5e383b76 --- /dev/null +++ b/osu.Game/Localisation/EditorSetupDesignStrings.cs @@ -0,0 +1,84 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Localisation; + +namespace osu.Game.Localisation +{ + public static class EditorSetupDesignStrings + { + private const string prefix = @"osu.Game.Resources.Localisation.EditorSetupDesign"; + + /// + /// "Design" + /// + public static LocalisableString Design => new TranslatableString(getKey(@"design"), @"Design"); + + /// + /// "Enable countdown" + /// + public static LocalisableString EnableCountdown => new TranslatableString(getKey(@"enable_countdown"), @"Enable countdown"); + + /// + /// "If enabled, an "Are you ready? 3, 2, 1, GO!" countdown will be inserted at the beginning of the beatmap, assuming there is enough time to do so." + /// + public static LocalisableString CountdownDescription => new TranslatableString(getKey(@"countdown_description"), @"If enabled, an ""Are you ready? 3, 2, 1, GO!"" countdown will be inserted at the beginning of the beatmap, assuming there is enough time to do so."); + + /// + /// "Countdown speed" + /// + public static LocalisableString CountdownSpeed => new TranslatableString(getKey(@"countdown_speed"), @"Countdown speed"); + + /// + /// "If the countdown sounds off-time, use this to make it appear one or more beats early." + /// + public static LocalisableString CountdownOffsetDescription => new TranslatableString(getKey(@"countdown_offset_description"), @"If the countdown sounds off-time, use this to make it appear one or more beats early."); + + /// + /// "Countdown offset" + /// + public static LocalisableString CountdownOffset => new TranslatableString(getKey(@"countdown_offset"), @"Countdown offset"); + + /// + /// "Widescreen support" + /// + public static LocalisableString WidescreenSupport => new TranslatableString(getKey(@"widescreen_support"), @"Widescreen support"); + + /// + /// "Allows storyboards to use the full screen space, rather than be confined to a 4:3 area." + /// + public static LocalisableString WidescreenSupportDescription => new TranslatableString(getKey(@"widescreen_support_description"), @"Allows storyboards to use the full screen space, rather than be confined to a 4:3 area."); + + /// + /// "Epilepsy warning" + /// + public static LocalisableString EpilepsyWarning => new TranslatableString(getKey(@"epilepsy_warning"), @"Epilepsy warning"); + + /// + /// "Recommended if the storyboard or video contain scenes with rapidly flashing colours." + /// + public static LocalisableString EpilepsyWarningDescription => new TranslatableString(getKey(@"epilepsy_warning_description"), @"Recommended if the storyboard or video contain scenes with rapidly flashing colours."); + + /// + /// "Letterbox during breaks" + /// + public static LocalisableString LetterboxDuringBreaks => new TranslatableString(getKey(@"letterbox_during_breaks"), @"Letterbox during breaks"); + + /// + /// "Adds horizontal letterboxing to give a cinematic look during breaks." + /// + public static LocalisableString LetterboxDuringBreaksDescription => new TranslatableString(getKey(@"letterbox_during_breaks_description"), @"Adds horizontal letterboxing to give a cinematic look during breaks."); + + /// + /// "Samples match playback rate" + /// + public static LocalisableString SamplesMatchPlaybackRate => new TranslatableString(getKey(@"samples_match_playback_rate"), @"Samples match playback rate"); + + /// + /// "When enabled, all samples will speed up or slow down when rate-changing mods are enabled." + /// + public static LocalisableString SamplesMatchPlaybackRateDescription => new TranslatableString(getKey(@"samples_match_playback_rate_description"), @"When enabled, all samples will speed up or slow down when rate-changing mods are enabled."); + + private static string getKey(string key) => $@"{prefix}:{key}"; + } +} diff --git a/osu.Game/Localisation/EditorSetupDifficultyStrings.cs b/osu.Game/Localisation/EditorSetupDifficultyStrings.cs new file mode 100644 index 0000000000..cdb7837a64 --- /dev/null +++ b/osu.Game/Localisation/EditorSetupDifficultyStrings.cs @@ -0,0 +1,34 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Localisation; + +namespace osu.Game.Localisation +{ + public static class EditorSetupDifficultyStrings + { + private const string prefix = @"osu.Game.Resources.Localisation.EditorSetupDifficulty"; + + /// + /// "The size of all hit objects" + /// + public static LocalisableString CircleSizeDescription => new TranslatableString(getKey(@"circle_size_description"), @"The size of all hit objects"); + + /// + /// "The rate of passive health drain throughout playable time" + /// + public static LocalisableString DrainRateDescription => new TranslatableString(getKey(@"drain_rate_description"), @"The rate of passive health drain throughout playable time"); + + /// + /// "The speed at which objects are presented to the player" + /// + public static LocalisableString ApproachRateDescription => new TranslatableString(getKey(@"approach_rate_description"), @"The speed at which objects are presented to the player"); + + /// + /// "The harshness of hit windows and difficulty of special objects (ie. spinners)" + /// + public static LocalisableString OverallDifficultyDescription => new TranslatableString(getKey(@"overall_difficulty_description"), @"The harshness of hit windows and difficulty of special objects (ie. spinners)"); + + private static string getKey(string key) => $@"{prefix}:{key}"; + } +} diff --git a/osu.Game/Localisation/EditorSetupMetadataStrings.cs b/osu.Game/Localisation/EditorSetupMetadataStrings.cs new file mode 100644 index 0000000000..576fa68643 --- /dev/null +++ b/osu.Game/Localisation/EditorSetupMetadataStrings.cs @@ -0,0 +1,39 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Localisation; + +namespace osu.Game.Localisation +{ + public static class EditorSetupMetadataStrings + { + private const string prefix = @"osu.Game.Resources.Localisation.EditorSetupMetadata"; + + /// + /// "Metadata" + /// + public static LocalisableString Metadata => new TranslatableString(getKey(@"metadata"), @"Metadata"); + + /// + /// "Romanised Artist" + /// + public static LocalisableString RomanisedArtist => new TranslatableString(getKey(@"romanised_artist"), @"Romanised Artist"); + + /// + /// "Romanised Title" + /// + public static LocalisableString RomanisedTitle => new TranslatableString(getKey(@"romanised_title"), @"Romanised Title"); + + /// + /// "Creator" + /// + public static LocalisableString Creator => new TranslatableString(getKey(@"creator"), @"Creator"); + + /// + /// "Difficulty Name" + /// + public static LocalisableString DifficultyName => new TranslatableString(getKey(@"difficulty_name"), @"Difficulty Name"); + + private static string getKey(string key) => $@"{prefix}:{key}"; + } +} diff --git a/osu.Game/Localisation/EditorSetupResourcesStrings.cs b/osu.Game/Localisation/EditorSetupResourcesStrings.cs new file mode 100644 index 0000000000..493beae7fe --- /dev/null +++ b/osu.Game/Localisation/EditorSetupResourcesStrings.cs @@ -0,0 +1,44 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Localisation; + +namespace osu.Game.Localisation +{ + public static class EditorSetupResourcesStrings + { + private const string prefix = @"osu.Game.Resources.Localisation.EditorSetupResources"; + + /// + /// "Resources" + /// + public static LocalisableString Resources => new TranslatableString(getKey(@"resources"), @"Resources"); + + /// + /// "Audio Track" + /// + public static LocalisableString AudioTrack => new TranslatableString(getKey(@"audio_track"), @"Audio Track"); + + /// + /// "Click to select a track" + /// + public static LocalisableString ClickToSelectTrack => new TranslatableString(getKey(@"click_to_select_track"), @"Click to select a track"); + + /// + /// "Click to replace the track" + /// + public static LocalisableString ClickToReplaceTrack => new TranslatableString(getKey(@"click_to_replace_track"), @"Click to replace the track"); + + /// + /// "Click to select a background image" + /// + public static LocalisableString ClickToSelectBackground => new TranslatableString(getKey(@"click_to_select_background"), @"Click to select a background image"); + + /// + /// "Click to replace the background image" + /// + public static LocalisableString ClickToReplaceBackground => new TranslatableString(getKey(@"click_to_replace_background"), @"Click to replace the background image"); + + private static string getKey(string key) => $@"{prefix}:{key}"; + } +} diff --git a/osu.Game/Localisation/EditorSetupRulesetStrings.cs b/osu.Game/Localisation/EditorSetupRulesetStrings.cs new file mode 100644 index 0000000000..a786b679a3 --- /dev/null +++ b/osu.Game/Localisation/EditorSetupRulesetStrings.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Localisation; + +namespace osu.Game.Localisation +{ + public static class EditorSetupRulesetStrings + { + private const string prefix = @"osu.Game.Resources.Localisation.EditorSetupRuleset"; + + /// + /// "Ruleset ({0})" + /// + public static LocalisableString Ruleset(string arg0) => new TranslatableString(getKey(@"ruleset"), @"Ruleset ({0})", arg0); + + private static string getKey(string key) => $@"{prefix}:{key}"; + } +} diff --git a/osu.Game/Localisation/EditorSetupStrings.cs b/osu.Game/Localisation/EditorSetupStrings.cs new file mode 100644 index 0000000000..97ebd40b6f --- /dev/null +++ b/osu.Game/Localisation/EditorSetupStrings.cs @@ -0,0 +1,24 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Localisation; + +namespace osu.Game.Localisation +{ + public static class EditorSetupStrings + { + private const string prefix = @"osu.Game.Resources.Localisation.EditorSetup"; + + /// + /// "beatmap setup" + /// + public static LocalisableString BeatmapSetup => new TranslatableString(getKey(@"beatmap_setup"), @"beatmap setup"); + + /// + /// "change general settings of your beatmap" + /// + public static LocalisableString BeatmapSetupDescription => new TranslatableString(getKey(@"beatmap_setup_description"), @"change general settings of your beatmap"); + + private static string getKey(string key) => $@"{prefix}:{key}"; + } +} diff --git a/osu.Game/Screens/Edit/Setup/ColoursSection.cs b/osu.Game/Screens/Edit/Setup/ColoursSection.cs index 621abf5580..5792613aa0 100644 --- a/osu.Game/Screens/Edit/Setup/ColoursSection.cs +++ b/osu.Game/Screens/Edit/Setup/ColoursSection.cs @@ -7,12 +7,14 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Game.Graphics.UserInterfaceV2; +using osu.Game.Localisation; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Screens.Edit.Setup { internal class ColoursSection : SetupSection { - public override LocalisableString Title => "Colours"; + public override LocalisableString Title => EditorSetupColoursStrings.Colours; private LabelledColourPalette comboColours; @@ -23,9 +25,9 @@ namespace osu.Game.Screens.Edit.Setup { comboColours = new LabelledColourPalette { - Label = "Hitcircle / Slider Combos", + Label = EditorSetupColoursStrings.HitcircleSliderCombos, FixedLabelWidth = LABEL_WIDTH, - ColourNamePrefix = "Combo" + ColourNamePrefix = MatchesStrings.MatchScoreStatsCombo } }; diff --git a/osu.Game/Screens/Edit/Setup/DesignSection.cs b/osu.Game/Screens/Edit/Setup/DesignSection.cs index 40bbfeaf7d..6214a17529 100644 --- a/osu.Game/Screens/Edit/Setup/DesignSection.cs +++ b/osu.Game/Screens/Edit/Setup/DesignSection.cs @@ -13,6 +13,7 @@ using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterfaceV2; using osuTK; +using osu.Game.Localisation; namespace osu.Game.Screens.Edit.Setup { @@ -29,7 +30,7 @@ namespace osu.Game.Screens.Edit.Setup private LabelledSwitchButton letterboxDuringBreaks; private LabelledSwitchButton samplesMatchPlaybackRate; - public override LocalisableString Title => "Design"; + public override LocalisableString Title => EditorSetupDesignStrings.Design; [BackgroundDependencyLoader] private void load() @@ -38,9 +39,9 @@ namespace osu.Game.Screens.Edit.Setup { EnableCountdown = new LabelledSwitchButton { - Label = "Enable countdown", + Label = EditorSetupDesignStrings.EnableCountdown, Current = { Value = Beatmap.BeatmapInfo.Countdown != CountdownType.None }, - Description = "If enabled, an \"Are you ready? 3, 2, 1, GO!\" countdown will be inserted at the beginning of the beatmap, assuming there is enough time to do so." + Description = EditorSetupDesignStrings.CountdownDescription }, CountdownSettings = new FillFlowContainer { @@ -52,41 +53,41 @@ namespace osu.Game.Screens.Edit.Setup { CountdownSpeed = new LabelledEnumDropdown { - Label = "Countdown speed", + Label = EditorSetupDesignStrings.CountdownSpeed, Current = { Value = Beatmap.BeatmapInfo.Countdown != CountdownType.None ? Beatmap.BeatmapInfo.Countdown : CountdownType.Normal }, Items = Enum.GetValues(typeof(CountdownType)).Cast().Where(type => type != CountdownType.None) }, CountdownOffset = new LabelledNumberBox { - Label = "Countdown offset", + Label = EditorSetupDesignStrings.CountdownOffset, Current = { Value = Beatmap.BeatmapInfo.CountdownOffset.ToString() }, - Description = "If the countdown sounds off-time, use this to make it appear one or more beats early.", + Description = EditorSetupDesignStrings.CountdownOffsetDescription, } } }, Empty(), widescreenSupport = new LabelledSwitchButton { - Label = "Widescreen support", - Description = "Allows storyboards to use the full screen space, rather than be confined to a 4:3 area.", + Label = EditorSetupDesignStrings.WidescreenSupport, + Description = EditorSetupDesignStrings.WidescreenSupportDescription, Current = { Value = Beatmap.BeatmapInfo.WidescreenStoryboard } }, epilepsyWarning = new LabelledSwitchButton { - Label = "Epilepsy warning", - Description = "Recommended if the storyboard or video contain scenes with rapidly flashing colours.", + Label = EditorSetupDesignStrings.EpilepsyWarning, + Description = EditorSetupDesignStrings.EpilepsyWarningDescription, Current = { Value = Beatmap.BeatmapInfo.EpilepsyWarning } }, letterboxDuringBreaks = new LabelledSwitchButton { - Label = "Letterbox during breaks", - Description = "Adds horizontal letterboxing to give a cinematic look during breaks.", + Label = EditorSetupDesignStrings.LetterboxDuringBreaks, + Description = EditorSetupDesignStrings.LetterboxDuringBreaksDescription, Current = { Value = Beatmap.BeatmapInfo.LetterboxInBreaks } }, samplesMatchPlaybackRate = new LabelledSwitchButton { - Label = "Samples match playback rate", - Description = "When enabled, all samples will speed up or slow down when rate-changing mods are enabled.", + Label = EditorSetupDesignStrings.SamplesMatchPlaybackRate, + Description = EditorSetupDesignStrings.SamplesMatchPlaybackRateDescription, Current = { Value = Beatmap.BeatmapInfo.SamplesMatchPlaybackRate } } }; diff --git a/osu.Game/Screens/Edit/Setup/DifficultySection.cs b/osu.Game/Screens/Edit/Setup/DifficultySection.cs index 5ce5d05d64..d90997653c 100644 --- a/osu.Game/Screens/Edit/Setup/DifficultySection.cs +++ b/osu.Game/Screens/Edit/Setup/DifficultySection.cs @@ -11,6 +11,7 @@ using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Resources.Localisation.Web; +using osu.Game.Localisation; namespace osu.Game.Screens.Edit.Setup { @@ -21,7 +22,7 @@ namespace osu.Game.Screens.Edit.Setup private LabelledSliderBar approachRateSlider; private LabelledSliderBar overallDifficultySlider; - public override LocalisableString Title => "Difficulty"; + public override LocalisableString Title => BeatmapDiscussionsStrings.OwnerEditorVersion; [BackgroundDependencyLoader] private void load() @@ -32,7 +33,7 @@ namespace osu.Game.Screens.Edit.Setup { Label = BeatmapsetsStrings.ShowStatsCs, FixedLabelWidth = LABEL_WIDTH, - Description = "The size of all hit objects", + Description = EditorSetupDifficultyStrings.CircleSizeDescription, Current = new BindableFloat(Beatmap.Difficulty.CircleSize) { Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, @@ -45,7 +46,7 @@ namespace osu.Game.Screens.Edit.Setup { Label = BeatmapsetsStrings.ShowStatsDrain, FixedLabelWidth = LABEL_WIDTH, - Description = "The rate of passive health drain throughout playable time", + Description = EditorSetupDifficultyStrings.DrainRateDescription, Current = new BindableFloat(Beatmap.Difficulty.DrainRate) { Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, @@ -58,7 +59,7 @@ namespace osu.Game.Screens.Edit.Setup { Label = BeatmapsetsStrings.ShowStatsAr, FixedLabelWidth = LABEL_WIDTH, - Description = "The speed at which objects are presented to the player", + Description = EditorSetupDifficultyStrings.ApproachRateDescription, Current = new BindableFloat(Beatmap.Difficulty.ApproachRate) { Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, @@ -71,7 +72,7 @@ namespace osu.Game.Screens.Edit.Setup { Label = BeatmapsetsStrings.ShowStatsAccuracy, FixedLabelWidth = LABEL_WIDTH, - Description = "The harshness of hit windows and difficulty of special objects (ie. spinners)", + Description = EditorSetupDifficultyStrings.OverallDifficultyDescription, Current = new BindableFloat(Beatmap.Difficulty.OverallDifficulty) { Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, diff --git a/osu.Game/Screens/Edit/Setup/MetadataSection.cs b/osu.Game/Screens/Edit/Setup/MetadataSection.cs index 854dec2001..1af749160b 100644 --- a/osu.Game/Screens/Edit/Setup/MetadataSection.cs +++ b/osu.Game/Screens/Edit/Setup/MetadataSection.cs @@ -10,6 +10,7 @@ using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Resources.Localisation.Web; +using osu.Game.Localisation; namespace osu.Game.Screens.Edit.Setup { @@ -26,7 +27,7 @@ namespace osu.Game.Screens.Edit.Setup private LabelledTextBox sourceTextBox; private LabelledTextBox tagsTextBox; - public override LocalisableString Title => "Metadata"; + public override LocalisableString Title => EditorSetupMetadataStrings.Metadata; [BackgroundDependencyLoader] private void load() @@ -35,22 +36,22 @@ namespace osu.Game.Screens.Edit.Setup Children = new[] { - ArtistTextBox = createTextBox("Artist", + ArtistTextBox = createTextBox(ArtistStrings.TracksIndexFormArtist, !string.IsNullOrEmpty(metadata.ArtistUnicode) ? metadata.ArtistUnicode : metadata.Artist), - RomanisedArtistTextBox = createTextBox("Romanised Artist", + RomanisedArtistTextBox = createTextBox(EditorSetupMetadataStrings.RomanisedArtist, !string.IsNullOrEmpty(metadata.Artist) ? metadata.Artist : MetadataUtils.StripNonRomanisedCharacters(metadata.ArtistUnicode)), Empty(), - TitleTextBox = createTextBox("Title", + TitleTextBox = createTextBox(BeatmapsetWatchesStrings.IndexTableTitle, !string.IsNullOrEmpty(metadata.TitleUnicode) ? metadata.TitleUnicode : metadata.Title), - RomanisedTitleTextBox = createTextBox("Romanised Title", + RomanisedTitleTextBox = createTextBox(EditorSetupMetadataStrings.RomanisedTitle, !string.IsNullOrEmpty(metadata.Title) ? metadata.Title : MetadataUtils.StripNonRomanisedCharacters(metadata.ArtistUnicode)), Empty(), - creatorTextBox = createTextBox("Creator", metadata.Author.Username), - difficultyTextBox = createTextBox("Difficulty Name", Beatmap.BeatmapInfo.DifficultyName), + creatorTextBox = createTextBox(EditorSetupMetadataStrings.Creator, metadata.Author.Username), + difficultyTextBox = createTextBox(EditorSetupMetadataStrings.DifficultyName, Beatmap.BeatmapInfo.DifficultyName), sourceTextBox = createTextBox(BeatmapsetsStrings.ShowInfoSource, metadata.Source), tagsTextBox = createTextBox(BeatmapsetsStrings.ShowInfoTags, metadata.Tags) }; diff --git a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs index 8c14feebbc..dfc849de7b 100644 --- a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs +++ b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs @@ -11,6 +11,7 @@ using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Overlays; +using osu.Game.Localisation; namespace osu.Game.Screens.Edit.Setup { @@ -19,7 +20,7 @@ namespace osu.Game.Screens.Edit.Setup private LabelledFileChooser audioTrackChooser; private LabelledFileChooser backgroundChooser; - public override LocalisableString Title => "Resources"; + public override LocalisableString Title => EditorSetupResourcesStrings.Resources; [Resolved] private MusicController music { get; set; } @@ -43,13 +44,13 @@ namespace osu.Game.Screens.Edit.Setup { backgroundChooser = new LabelledFileChooser(".jpg", ".jpeg", ".png") { - Label = "Background", + Label = GameplaySettingsStrings.BackgroundHeader, FixedLabelWidth = LABEL_WIDTH, TabbableContentContainer = this }, audioTrackChooser = new LabelledFileChooser(".mp3", ".ogg") { - Label = "Audio Track", + Label = EditorSetupResourcesStrings.AudioTrack, FixedLabelWidth = LABEL_WIDTH, TabbableContentContainer = this }, @@ -144,12 +145,12 @@ namespace osu.Game.Screens.Edit.Setup private void updatePlaceholderText() { audioTrackChooser.Text = audioTrackChooser.Current.Value == null - ? "Click to select a track" - : "Click to replace the track"; + ? EditorSetupResourcesStrings.ClickToSelectTrack + : EditorSetupResourcesStrings.ClickToReplaceTrack; backgroundChooser.Text = backgroundChooser.Current.Value == null - ? "Click to select a background image" - : "Click to replace the background image"; + ? EditorSetupResourcesStrings.ClickToSelectBackground + : EditorSetupResourcesStrings.ClickToReplaceBackground; } } } diff --git a/osu.Game/Screens/Edit/Setup/RulesetSetupSection.cs b/osu.Game/Screens/Edit/Setup/RulesetSetupSection.cs index db0641feba..6b1b1128d4 100644 --- a/osu.Game/Screens/Edit/Setup/RulesetSetupSection.cs +++ b/osu.Game/Screens/Edit/Setup/RulesetSetupSection.cs @@ -5,12 +5,13 @@ using osu.Framework.Localisation; using osu.Game.Rulesets; +using osu.Game.Localisation; namespace osu.Game.Screens.Edit.Setup { public abstract class RulesetSetupSection : SetupSection { - public sealed override LocalisableString Title => $"Ruleset ({rulesetInfo.Name})"; + public sealed override LocalisableString Title => EditorSetupRulesetStrings.Ruleset(rulesetInfo.Name); private readonly RulesetInfo rulesetInfo; diff --git a/osu.Game/Screens/Edit/Setup/SetupScreenHeader.cs b/osu.Game/Screens/Edit/Setup/SetupScreenHeader.cs index c531f1da90..c1f6ab556c 100644 --- a/osu.Game/Screens/Edit/Setup/SetupScreenHeader.cs +++ b/osu.Game/Screens/Edit/Setup/SetupScreenHeader.cs @@ -11,6 +11,7 @@ using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics.Containers; using osu.Game.Overlays; using osuTK.Graphics; +using osu.Game.Localisation; namespace osu.Game.Screens.Edit.Setup { @@ -77,8 +78,8 @@ namespace osu.Game.Screens.Edit.Setup { public SetupScreenTitle() { - Title = "beatmap setup"; - Description = "change general settings of your beatmap"; + Title = EditorSetupStrings.BeatmapSetup; + Description = EditorSetupStrings.BeatmapSetupDescription; IconTexture = "Icons/Hexacons/social"; } } From 8cb2e11766b85d23ceb69b17275025090eb94328 Mon Sep 17 00:00:00 2001 From: naoei Date: Wed, 10 Aug 2022 15:51:11 -0400 Subject: [PATCH 02/43] Change most ruleset-accessible string types to Localisable strings --- osu.Game/Rulesets/Mods/IMod.cs | 3 ++- osu.Game/Rulesets/Mods/Mod.cs | 3 ++- osu.Game/Rulesets/Ruleset.cs | 5 +++-- osu.Game/Scoring/HitResultDisplayStatistic.cs | 5 +++-- osu.Game/Screens/Play/ResumeOverlay.cs | 3 ++- osu.Game/Screens/Ranking/Statistics/StatisticItem.cs | 5 +++-- 6 files changed, 15 insertions(+), 9 deletions(-) diff --git a/osu.Game/Rulesets/Mods/IMod.cs b/osu.Game/Rulesets/Mods/IMod.cs index 30fa1ea8cb..1f9e26c9d7 100644 --- a/osu.Game/Rulesets/Mods/IMod.cs +++ b/osu.Game/Rulesets/Mods/IMod.cs @@ -3,6 +3,7 @@ using System; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; namespace osu.Game.Rulesets.Mods { @@ -21,7 +22,7 @@ namespace osu.Game.Rulesets.Mods /// /// The user readable description of this mod. /// - string Description { get; } + LocalisableString Description { get; } /// /// The type of this mod. diff --git a/osu.Game/Rulesets/Mods/Mod.cs b/osu.Game/Rulesets/Mods/Mod.cs index 0f3d758f74..e4c91d3037 100644 --- a/osu.Game/Rulesets/Mods/Mod.cs +++ b/osu.Game/Rulesets/Mods/Mod.cs @@ -9,6 +9,7 @@ using Newtonsoft.Json; using osu.Framework.Bindables; using osu.Framework.Extensions.TypeExtensions; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Framework.Testing; using osu.Game.Configuration; using osu.Game.Rulesets.UI; @@ -34,7 +35,7 @@ namespace osu.Game.Rulesets.Mods public virtual ModType Type => ModType.Fun; [JsonIgnore] - public abstract string Description { get; } + public abstract LocalisableString Description { get; } /// /// The tooltip to display for this mod when used in a . diff --git a/osu.Game/Rulesets/Ruleset.cs b/osu.Game/Rulesets/Ruleset.cs index c1ec6c30ef..50ce6b3b12 100644 --- a/osu.Game/Rulesets/Ruleset.cs +++ b/osu.Game/Rulesets/Ruleset.cs @@ -28,6 +28,7 @@ using osu.Game.Users; using JetBrains.Annotations; using osu.Framework.Extensions; using osu.Framework.Extensions.EnumExtensions; +using osu.Framework.Localisation; using osu.Framework.Testing; using osu.Game.Extensions; using osu.Game.Rulesets.Filter; @@ -313,7 +314,7 @@ namespace osu.Game.Rulesets /// /// All valid s along with a display-friendly name. /// - public IEnumerable<(HitResult result, string displayName)> GetHitResults() + public IEnumerable<(HitResult result, LocalisableString displayName)> GetHitResults() { var validResults = GetValidHitResults(); @@ -351,7 +352,7 @@ namespace osu.Game.Rulesets /// /// The result type to get the name for. /// The display name. - public virtual string GetDisplayNameForHitResult(HitResult result) => result.GetDescription(); + public virtual LocalisableString GetDisplayNameForHitResult(HitResult result) => result.GetLocalisableDescription(); /// /// Creates ruleset-specific beatmap filter criteria to be used on the song select screen. diff --git a/osu.Game/Scoring/HitResultDisplayStatistic.cs b/osu.Game/Scoring/HitResultDisplayStatistic.cs index 4603ff053e..20deff4875 100644 --- a/osu.Game/Scoring/HitResultDisplayStatistic.cs +++ b/osu.Game/Scoring/HitResultDisplayStatistic.cs @@ -3,6 +3,7 @@ #nullable disable +using osu.Framework.Localisation; using osu.Game.Rulesets.Scoring; namespace osu.Game.Scoring @@ -30,9 +31,9 @@ namespace osu.Game.Scoring /// /// A custom display name for the result type. May be provided by rulesets to give better clarity. /// - public string DisplayName { get; } + public LocalisableString DisplayName { get; } - public HitResultDisplayStatistic(HitResult result, int count, int? maxCount, string displayName) + public HitResultDisplayStatistic(HitResult result, int count, int? maxCount, LocalisableString displayName) { Result = result; Count = count; diff --git a/osu.Game/Screens/Play/ResumeOverlay.cs b/osu.Game/Screens/Play/ResumeOverlay.cs index 2be1f93f80..7ed95c4ce3 100644 --- a/osu.Game/Screens/Play/ResumeOverlay.cs +++ b/osu.Game/Screens/Play/ResumeOverlay.cs @@ -8,6 +8,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; +using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osuTK; @@ -31,7 +32,7 @@ namespace osu.Game.Screens.Play protected const float TRANSITION_TIME = 500; - protected abstract string Message { get; } + protected abstract LocalisableString Message { get; } public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; diff --git a/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs b/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs index 0e5cce59f8..ae5d81c696 100644 --- a/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs +++ b/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs @@ -7,6 +7,7 @@ using System; using JetBrains.Annotations; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Localisation; namespace osu.Game.Screens.Ranking.Statistics { @@ -18,7 +19,7 @@ namespace osu.Game.Screens.Ranking.Statistics /// /// The name of this item. /// - public readonly string Name; + public readonly LocalisableString Name; /// /// A function returning the content to be displayed. @@ -48,7 +49,7 @@ namespace osu.Game.Screens.Ranking.Statistics /// A function returning the content to be displayed. /// Whether this item requires hit events. If true, will not be called if no hit events are available. /// The of this item. This can be thought of as the column dimension of an encompassing . - public StatisticItem([NotNull] string name, [NotNull] Func createContent, bool requiresHitEvents = false, [CanBeNull] Dimension dimension = null) + public StatisticItem(LocalisableString name, [NotNull] Func createContent, bool requiresHitEvents = false, [CanBeNull] Dimension dimension = null) { Name = name; RequiresHitEvents = requiresHitEvents; From 60dae70a180f33c6c55be46018e43bad8ba627ea Mon Sep 17 00:00:00 2001 From: naoei Date: Wed, 10 Aug 2022 15:54:48 -0400 Subject: [PATCH 03/43] Change mod description type to `LocalisableString` --- osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs | 3 ++- osu.Game/Rulesets/Mods/ModAutoplay.cs | 3 ++- osu.Game/Rulesets/Mods/ModBarrelRoll.cs | 3 ++- osu.Game/Rulesets/Mods/ModCinema.cs | 3 ++- osu.Game/Rulesets/Mods/ModClassic.cs | 3 ++- osu.Game/Rulesets/Mods/ModDaycore.cs | 3 ++- osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs | 3 ++- osu.Game/Rulesets/Mods/ModDoubleTime.cs | 3 ++- osu.Game/Rulesets/Mods/ModFlashlight.cs | 3 ++- osu.Game/Rulesets/Mods/ModHalfTime.cs | 3 ++- osu.Game/Rulesets/Mods/ModHardRock.cs | 3 ++- osu.Game/Rulesets/Mods/ModMuted.cs | 2 +- osu.Game/Rulesets/Mods/ModNightcore.cs | 3 ++- osu.Game/Rulesets/Mods/ModNoFail.cs | 3 ++- osu.Game/Rulesets/Mods/ModNoMod.cs | 3 ++- osu.Game/Rulesets/Mods/ModPerfect.cs | 3 ++- osu.Game/Rulesets/Mods/ModSuddenDeath.cs | 3 ++- osu.Game/Rulesets/Mods/ModWindDown.cs | 3 ++- osu.Game/Rulesets/Mods/ModWindUp.cs | 3 ++- osu.Game/Rulesets/Mods/MultiMod.cs | 3 ++- osu.Game/Rulesets/Mods/UnknownMod.cs | 4 +++- 21 files changed, 42 insertions(+), 21 deletions(-) diff --git a/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs b/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs index 38d26ed05a..e7996c6d43 100644 --- a/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs +++ b/osu.Game/Rulesets/Mods/ModAdaptiveSpeed.cs @@ -6,6 +6,7 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Audio; using osu.Framework.Bindables; +using osu.Framework.Localisation; using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Configuration; @@ -23,7 +24,7 @@ namespace osu.Game.Rulesets.Mods public override string Acronym => "AS"; - public override string Description => "Let track speed adapt to you."; + public override LocalisableString Description => "Let track speed adapt to you."; public override ModType Type => ModType.Fun; diff --git a/osu.Game/Rulesets/Mods/ModAutoplay.cs b/osu.Game/Rulesets/Mods/ModAutoplay.cs index ab49dd5575..6cafe0716d 100644 --- a/osu.Game/Rulesets/Mods/ModAutoplay.cs +++ b/osu.Game/Rulesets/Mods/ModAutoplay.cs @@ -4,6 +4,7 @@ using System; using System.Collections.Generic; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Replays; @@ -17,7 +18,7 @@ namespace osu.Game.Rulesets.Mods public override string Acronym => "AT"; public override IconUsage? Icon => OsuIcon.ModAuto; public override ModType Type => ModType.Automation; - public override string Description => "Watch a perfect automated play through the song."; + public override LocalisableString Description => "Watch a perfect automated play through the song."; public override double ScoreMultiplier => 1; public bool PerformFail() => false; diff --git a/osu.Game/Rulesets/Mods/ModBarrelRoll.cs b/osu.Game/Rulesets/Mods/ModBarrelRoll.cs index bacb953f76..0c301d293f 100644 --- a/osu.Game/Rulesets/Mods/ModBarrelRoll.cs +++ b/osu.Game/Rulesets/Mods/ModBarrelRoll.cs @@ -5,6 +5,7 @@ using System; using osu.Framework.Bindables; using osu.Framework.Extensions; using osu.Framework.Graphics; +using osu.Framework.Localisation; using osu.Game.Configuration; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.UI; @@ -34,7 +35,7 @@ namespace osu.Game.Rulesets.Mods public override string Name => "Barrel Roll"; public override string Acronym => "BR"; - public override string Description => "The whole playfield is on a wheel!"; + public override LocalisableString Description => "The whole playfield is on a wheel!"; public override double ScoreMultiplier => 1; public override string SettingDescription => $"{SpinSpeed.Value:N2} rpm {Direction.Value.GetDescription().ToLowerInvariant()}"; diff --git a/osu.Game/Rulesets/Mods/ModCinema.cs b/osu.Game/Rulesets/Mods/ModCinema.cs index 99c4e71d1f..ae661c5f25 100644 --- a/osu.Game/Rulesets/Mods/ModCinema.cs +++ b/osu.Game/Rulesets/Mods/ModCinema.cs @@ -4,6 +4,7 @@ using System; using System.Linq; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.UI; @@ -27,7 +28,7 @@ namespace osu.Game.Rulesets.Mods public override string Name => "Cinema"; public override string Acronym => "CN"; public override IconUsage? Icon => OsuIcon.ModCinema; - public override string Description => "Watch the video without visual distractions."; + public override LocalisableString Description => "Watch the video without visual distractions."; public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModAutoplay)).ToArray(); diff --git a/osu.Game/Rulesets/Mods/ModClassic.cs b/osu.Game/Rulesets/Mods/ModClassic.cs index 1159955e11..55b16297e2 100644 --- a/osu.Game/Rulesets/Mods/ModClassic.cs +++ b/osu.Game/Rulesets/Mods/ModClassic.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; namespace osu.Game.Rulesets.Mods { @@ -15,7 +16,7 @@ namespace osu.Game.Rulesets.Mods public override IconUsage? Icon => FontAwesome.Solid.History; - public override string Description => "Feeling nostalgic?"; + public override LocalisableString Description => "Feeling nostalgic?"; public override ModType Type => ModType.Conversion; } diff --git a/osu.Game/Rulesets/Mods/ModDaycore.cs b/osu.Game/Rulesets/Mods/ModDaycore.cs index 9e8e44229e..de1a5ab56c 100644 --- a/osu.Game/Rulesets/Mods/ModDaycore.cs +++ b/osu.Game/Rulesets/Mods/ModDaycore.cs @@ -4,6 +4,7 @@ using osu.Framework.Audio; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; namespace osu.Game.Rulesets.Mods { @@ -12,7 +13,7 @@ namespace osu.Game.Rulesets.Mods public override string Name => "Daycore"; public override string Acronym => "DC"; public override IconUsage? Icon => null; - public override string Description => "Whoaaaaa..."; + public override LocalisableString Description => "Whoaaaaa..."; private readonly BindableNumber tempoAdjust = new BindableDouble(1); private readonly BindableNumber freqAdjust = new BindableDouble(1); diff --git a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs index eefa1531c4..4ed31eec78 100644 --- a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs +++ b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs @@ -5,6 +5,7 @@ using System; using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Configuration; @@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Mods { public override string Name => @"Difficulty Adjust"; - public override string Description => @"Override a beatmap's difficulty settings."; + public override LocalisableString Description => @"Override a beatmap's difficulty settings."; public override string Acronym => "DA"; diff --git a/osu.Game/Rulesets/Mods/ModDoubleTime.cs b/osu.Game/Rulesets/Mods/ModDoubleTime.cs index 1c71f5d055..d8a41ae658 100644 --- a/osu.Game/Rulesets/Mods/ModDoubleTime.cs +++ b/osu.Game/Rulesets/Mods/ModDoubleTime.cs @@ -3,6 +3,7 @@ using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Configuration; using osu.Game.Graphics; @@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Mods public override string Acronym => "DT"; public override IconUsage? Icon => OsuIcon.ModDoubleTime; public override ModType Type => ModType.DifficultyIncrease; - public override string Description => "Zoooooooooom..."; + public override LocalisableString Description => "Zoooooooooom..."; [SettingSource("Speed increase", "The actual increase to apply")] public override BindableNumber SpeedChange { get; } = new BindableDouble diff --git a/osu.Game/Rulesets/Mods/ModFlashlight.cs b/osu.Game/Rulesets/Mods/ModFlashlight.cs index 210dd56137..558605efc3 100644 --- a/osu.Game/Rulesets/Mods/ModFlashlight.cs +++ b/osu.Game/Rulesets/Mods/ModFlashlight.cs @@ -11,6 +11,7 @@ using osu.Framework.Graphics.Rendering; using osu.Framework.Graphics.Rendering.Vertices; using osu.Framework.Graphics.Shaders; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Beatmaps.Timing; using osu.Game.Configuration; using osu.Game.Graphics; @@ -30,7 +31,7 @@ namespace osu.Game.Rulesets.Mods public override string Acronym => "FL"; public override IconUsage? Icon => OsuIcon.ModFlashlight; public override ModType Type => ModType.DifficultyIncrease; - public override string Description => "Restricted view area."; + public override LocalisableString Description => "Restricted view area."; [SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")] public abstract BindableFloat SizeMultiplier { get; } diff --git a/osu.Game/Rulesets/Mods/ModHalfTime.cs b/osu.Game/Rulesets/Mods/ModHalfTime.cs index 13d89e30d6..8d8b97e79e 100644 --- a/osu.Game/Rulesets/Mods/ModHalfTime.cs +++ b/osu.Game/Rulesets/Mods/ModHalfTime.cs @@ -3,6 +3,7 @@ using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Configuration; using osu.Game.Graphics; @@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Mods public override string Acronym => "HT"; public override IconUsage? Icon => OsuIcon.ModHalftime; public override ModType Type => ModType.DifficultyReduction; - public override string Description => "Less zoom..."; + public override LocalisableString Description => "Less zoom..."; [SettingSource("Speed decrease", "The actual decrease to apply")] public override BindableNumber SpeedChange { get; } = new BindableDouble diff --git a/osu.Game/Rulesets/Mods/ModHardRock.cs b/osu.Game/Rulesets/Mods/ModHardRock.cs index 0a5348a8cf..2886e59c54 100644 --- a/osu.Game/Rulesets/Mods/ModHardRock.cs +++ b/osu.Game/Rulesets/Mods/ModHardRock.cs @@ -3,6 +3,7 @@ using System; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Graphics; @@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Mods public override string Acronym => "HR"; public override IconUsage? Icon => OsuIcon.ModHardRock; public override ModType Type => ModType.DifficultyIncrease; - public override string Description => "Everything just got a bit harder..."; + public override LocalisableString Description => "Everything just got a bit harder..."; public override Type[] IncompatibleMods => new[] { typeof(ModEasy), typeof(ModDifficultyAdjust) }; public void ReadFromDifficulty(IBeatmapDifficultyInfo difficulty) diff --git a/osu.Game/Rulesets/Mods/ModMuted.cs b/osu.Game/Rulesets/Mods/ModMuted.cs index 55d5abfa82..9735d6b536 100644 --- a/osu.Game/Rulesets/Mods/ModMuted.cs +++ b/osu.Game/Rulesets/Mods/ModMuted.cs @@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Mods public override string Name => "Muted"; public override string Acronym => "MU"; public override IconUsage? Icon => FontAwesome.Solid.VolumeMute; - public override string Description => "Can you still feel the rhythm without music?"; + public override LocalisableString Description => "Can you still feel the rhythm without music?"; public override ModType Type => ModType.Fun; public override double ScoreMultiplier => 1; } diff --git a/osu.Game/Rulesets/Mods/ModNightcore.cs b/osu.Game/Rulesets/Mods/ModNightcore.cs index c4417ec509..099bf386f3 100644 --- a/osu.Game/Rulesets/Mods/ModNightcore.cs +++ b/osu.Game/Rulesets/Mods/ModNightcore.cs @@ -7,6 +7,7 @@ using osu.Framework.Audio.Track; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Audio; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.Timing; @@ -23,7 +24,7 @@ namespace osu.Game.Rulesets.Mods public override string Name => "Nightcore"; public override string Acronym => "NC"; public override IconUsage? Icon => OsuIcon.ModNightcore; - public override string Description => "Uguuuuuuuu..."; + public override LocalisableString Description => "Uguuuuuuuu..."; } public abstract class ModNightcore : ModNightcore, IApplicableToDrawableRuleset diff --git a/osu.Game/Rulesets/Mods/ModNoFail.cs b/osu.Game/Rulesets/Mods/ModNoFail.cs index 5ebae17228..31bb4338b3 100644 --- a/osu.Game/Rulesets/Mods/ModNoFail.cs +++ b/osu.Game/Rulesets/Mods/ModNoFail.cs @@ -3,6 +3,7 @@ using System; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Graphics; namespace osu.Game.Rulesets.Mods @@ -13,7 +14,7 @@ namespace osu.Game.Rulesets.Mods public override string Acronym => "NF"; public override IconUsage? Icon => OsuIcon.ModNoFail; public override ModType Type => ModType.DifficultyReduction; - public override string Description => "You can't fail, no matter what."; + public override LocalisableString Description => "You can't fail, no matter what."; public override double ScoreMultiplier => 0.5; public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModFailCondition), typeof(ModAutoplay) }; } diff --git a/osu.Game/Rulesets/Mods/ModNoMod.cs b/osu.Game/Rulesets/Mods/ModNoMod.cs index 1009c5bc42..5dd4b317e7 100644 --- a/osu.Game/Rulesets/Mods/ModNoMod.cs +++ b/osu.Game/Rulesets/Mods/ModNoMod.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; namespace osu.Game.Rulesets.Mods { @@ -12,7 +13,7 @@ namespace osu.Game.Rulesets.Mods { public override string Name => "No Mod"; public override string Acronym => "NM"; - public override string Description => "No mods applied."; + public override LocalisableString Description => "No mods applied."; public override double ScoreMultiplier => 1; public override IconUsage? Icon => FontAwesome.Solid.Ban; public override ModType Type => ModType.System; diff --git a/osu.Game/Rulesets/Mods/ModPerfect.cs b/osu.Game/Rulesets/Mods/ModPerfect.cs index 9016a24f8d..804f23b6b7 100644 --- a/osu.Game/Rulesets/Mods/ModPerfect.cs +++ b/osu.Game/Rulesets/Mods/ModPerfect.cs @@ -4,6 +4,7 @@ using System; using System.Linq; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; @@ -17,7 +18,7 @@ namespace osu.Game.Rulesets.Mods public override IconUsage? Icon => OsuIcon.ModPerfect; public override ModType Type => ModType.DifficultyIncrease; public override double ScoreMultiplier => 1; - public override string Description => "SS or quit."; + public override LocalisableString Description => "SS or quit."; public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModSuddenDeath)).ToArray(); diff --git a/osu.Game/Rulesets/Mods/ModSuddenDeath.cs b/osu.Game/Rulesets/Mods/ModSuddenDeath.cs index c8b835f78a..4e4e8662e8 100644 --- a/osu.Game/Rulesets/Mods/ModSuddenDeath.cs +++ b/osu.Game/Rulesets/Mods/ModSuddenDeath.cs @@ -4,6 +4,7 @@ using System; using System.Linq; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; @@ -16,7 +17,7 @@ namespace osu.Game.Rulesets.Mods public override string Acronym => "SD"; public override IconUsage? Icon => OsuIcon.ModSuddenDeath; public override ModType Type => ModType.DifficultyIncrease; - public override string Description => "Miss and fail."; + public override LocalisableString Description => "Miss and fail."; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModPerfect)).ToArray(); diff --git a/osu.Game/Rulesets/Mods/ModWindDown.cs b/osu.Game/Rulesets/Mods/ModWindDown.cs index 08bd44f7bd..e84bdab69c 100644 --- a/osu.Game/Rulesets/Mods/ModWindDown.cs +++ b/osu.Game/Rulesets/Mods/ModWindDown.cs @@ -5,6 +5,7 @@ using System; using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Configuration; namespace osu.Game.Rulesets.Mods @@ -13,7 +14,7 @@ namespace osu.Game.Rulesets.Mods { public override string Name => "Wind Down"; public override string Acronym => "WD"; - public override string Description => "Sloooow doooown..."; + public override LocalisableString Description => "Sloooow doooown..."; public override IconUsage? Icon => FontAwesome.Solid.ChevronCircleDown; public override double ScoreMultiplier => 1.0; diff --git a/osu.Game/Rulesets/Mods/ModWindUp.cs b/osu.Game/Rulesets/Mods/ModWindUp.cs index df8f781148..39cee50f96 100644 --- a/osu.Game/Rulesets/Mods/ModWindUp.cs +++ b/osu.Game/Rulesets/Mods/ModWindUp.cs @@ -5,6 +5,7 @@ using System; using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Configuration; namespace osu.Game.Rulesets.Mods @@ -13,7 +14,7 @@ namespace osu.Game.Rulesets.Mods { public override string Name => "Wind Up"; public override string Acronym => "WU"; - public override string Description => "Can you keep up?"; + public override LocalisableString Description => "Can you keep up?"; public override IconUsage? Icon => FontAwesome.Solid.ChevronCircleUp; public override double ScoreMultiplier => 1.0; diff --git a/osu.Game/Rulesets/Mods/MultiMod.cs b/osu.Game/Rulesets/Mods/MultiMod.cs index 1c41c6b8b3..9fbc0ddd97 100644 --- a/osu.Game/Rulesets/Mods/MultiMod.cs +++ b/osu.Game/Rulesets/Mods/MultiMod.cs @@ -3,6 +3,7 @@ using System; using System.Linq; +using osu.Framework.Localisation; namespace osu.Game.Rulesets.Mods { @@ -10,7 +11,7 @@ namespace osu.Game.Rulesets.Mods { public override string Name => string.Empty; public override string Acronym => string.Empty; - public override string Description => string.Empty; + public override LocalisableString Description => string.Empty; public override double ScoreMultiplier => 0; public Mod[] Mods { get; } diff --git a/osu.Game/Rulesets/Mods/UnknownMod.cs b/osu.Game/Rulesets/Mods/UnknownMod.cs index 72de0ad653..abe05996ff 100644 --- a/osu.Game/Rulesets/Mods/UnknownMod.cs +++ b/osu.Game/Rulesets/Mods/UnknownMod.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Localisation; + namespace osu.Game.Rulesets.Mods { public class UnknownMod : Mod @@ -12,7 +14,7 @@ namespace osu.Game.Rulesets.Mods public override string Name => $"Unknown mod ({OriginalAcronym})"; public override string Acronym => $"{OriginalAcronym}??"; - public override string Description => "This mod could not be resolved by the game."; + public override LocalisableString Description => "This mod could not be resolved by the game."; public override double ScoreMultiplier => 0; public override bool UserPlayable => false; From 1e356f61376984f11c23c5b03da8a3fa8a70c41b Mon Sep 17 00:00:00 2001 From: naoei Date: Wed, 10 Aug 2022 16:03:59 -0400 Subject: [PATCH 04/43] Revert localisation for `GetDisplayNameForHitResult` Came across an issue where `LeaderboardScoreTooltip` attempts to capitalize all letters for the `displayName`. Unsure if I should completely ignore it and localise it anyway. --- osu.Game/Rulesets/Ruleset.cs | 5 ++--- osu.Game/Scoring/HitResultDisplayStatistic.cs | 5 ++--- 2 files changed, 4 insertions(+), 6 deletions(-) diff --git a/osu.Game/Rulesets/Ruleset.cs b/osu.Game/Rulesets/Ruleset.cs index 50ce6b3b12..c1ec6c30ef 100644 --- a/osu.Game/Rulesets/Ruleset.cs +++ b/osu.Game/Rulesets/Ruleset.cs @@ -28,7 +28,6 @@ using osu.Game.Users; using JetBrains.Annotations; using osu.Framework.Extensions; using osu.Framework.Extensions.EnumExtensions; -using osu.Framework.Localisation; using osu.Framework.Testing; using osu.Game.Extensions; using osu.Game.Rulesets.Filter; @@ -314,7 +313,7 @@ namespace osu.Game.Rulesets /// /// All valid s along with a display-friendly name. /// - public IEnumerable<(HitResult result, LocalisableString displayName)> GetHitResults() + public IEnumerable<(HitResult result, string displayName)> GetHitResults() { var validResults = GetValidHitResults(); @@ -352,7 +351,7 @@ namespace osu.Game.Rulesets /// /// The result type to get the name for. /// The display name. - public virtual LocalisableString GetDisplayNameForHitResult(HitResult result) => result.GetLocalisableDescription(); + public virtual string GetDisplayNameForHitResult(HitResult result) => result.GetDescription(); /// /// Creates ruleset-specific beatmap filter criteria to be used on the song select screen. diff --git a/osu.Game/Scoring/HitResultDisplayStatistic.cs b/osu.Game/Scoring/HitResultDisplayStatistic.cs index 20deff4875..4603ff053e 100644 --- a/osu.Game/Scoring/HitResultDisplayStatistic.cs +++ b/osu.Game/Scoring/HitResultDisplayStatistic.cs @@ -3,7 +3,6 @@ #nullable disable -using osu.Framework.Localisation; using osu.Game.Rulesets.Scoring; namespace osu.Game.Scoring @@ -31,9 +30,9 @@ namespace osu.Game.Scoring /// /// A custom display name for the result type. May be provided by rulesets to give better clarity. /// - public LocalisableString DisplayName { get; } + public string DisplayName { get; } - public HitResultDisplayStatistic(HitResult result, int count, int? maxCount, LocalisableString displayName) + public HitResultDisplayStatistic(HitResult result, int count, int? maxCount, string displayName) { Result = result; Count = count; From 6e13cf82e810504f8f7a3df4bd341c42853d6d69 Mon Sep 17 00:00:00 2001 From: naoei Date: Wed, 10 Aug 2022 16:05:34 -0400 Subject: [PATCH 05/43] Don't render statistic header if display string is null --- osu.Game/Screens/Ranking/Statistics/StatisticContainer.cs | 4 ++-- osu.Game/Screens/Ranking/Statistics/StatisticItem.cs | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Screens/Ranking/Statistics/StatisticContainer.cs b/osu.Game/Screens/Ranking/Statistics/StatisticContainer.cs index 078ca97737..1cf46dcf04 100644 --- a/osu.Game/Screens/Ranking/Statistics/StatisticContainer.cs +++ b/osu.Game/Screens/Ranking/Statistics/StatisticContainer.cs @@ -59,7 +59,7 @@ namespace osu.Game.Screens.Ranking.Statistics private static Drawable createHeader(StatisticItem item) { - if (string.IsNullOrEmpty(item.Name)) + if (item.Name == null) return Empty(); return new FillFlowContainer @@ -82,7 +82,7 @@ namespace osu.Game.Screens.Ranking.Statistics { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - Text = item.Name, + Text = item.Name.Value, Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold), } } diff --git a/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs b/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs index ae5d81c696..baabc90c6f 100644 --- a/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs +++ b/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs @@ -19,7 +19,7 @@ namespace osu.Game.Screens.Ranking.Statistics /// /// The name of this item. /// - public readonly LocalisableString Name; + public readonly LocalisableString? Name; /// /// A function returning the content to be displayed. From 3e38baca3c0280ecfb9bc9ef7f3c5c185ba9f0ca Mon Sep 17 00:00:00 2001 From: naoei Date: Wed, 10 Aug 2022 16:09:11 -0400 Subject: [PATCH 06/43] Change ruleset mod description types --- osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs | 3 ++- .../Mods/CatchModFloatingFruits.cs | 3 ++- osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs | 3 ++- osu.Game.Rulesets.Catch/Mods/CatchModMirror.cs | 3 ++- osu.Game.Rulesets.Catch/Mods/CatchModNoScope.cs | 3 ++- osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs | 3 ++- osu.Game.Rulesets.Mania/Mods/ManiaModConstantSpeed.cs | 3 ++- osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs | 3 ++- osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs | 3 ++- osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs | 3 ++- osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs | 3 ++- osu.Game.Rulesets.Mania/Mods/ManiaModHoldOff.cs | 3 ++- osu.Game.Rulesets.Mania/Mods/ManiaModInvert.cs | 3 ++- osu.Game.Rulesets.Mania/Mods/ManiaModKey1.cs | 4 +++- osu.Game.Rulesets.Mania/Mods/ManiaModKey10.cs | 4 +++- osu.Game.Rulesets.Mania/Mods/ManiaModKey2.cs | 4 +++- osu.Game.Rulesets.Mania/Mods/ManiaModKey3.cs | 4 +++- osu.Game.Rulesets.Mania/Mods/ManiaModKey4.cs | 4 +++- osu.Game.Rulesets.Mania/Mods/ManiaModKey5.cs | 4 +++- osu.Game.Rulesets.Mania/Mods/ManiaModKey6.cs | 4 +++- osu.Game.Rulesets.Mania/Mods/ManiaModKey7.cs | 4 +++- osu.Game.Rulesets.Mania/Mods/ManiaModKey8.cs | 4 +++- osu.Game.Rulesets.Mania/Mods/ManiaModKey9.cs | 4 +++- osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs | 3 ++- osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModApproachDifferent.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModEasy.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModMirror.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModNoScope.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModRandom.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModSpunOut.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModTouchDevice.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModTraceable.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs | 3 ++- osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs | 3 ++- osu.Game.Rulesets.Taiko/Mods/TaikoModEasy.cs | 3 ++- osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs | 3 ++- osu.Game.Rulesets.Taiko/Mods/TaikoModRandom.cs | 3 ++- osu.Game.Rulesets.Taiko/Mods/TaikoModRelax.cs | 3 ++- osu.Game.Rulesets.Taiko/Mods/TaikoModSwap.cs | 3 ++- osu.Game.Tests/Mods/ModUtilsTest.cs | 5 +++-- osu.Game.Tests/Mods/TestCustomisableModRuleset.cs | 3 ++- .../DifficultyAdjustmentModCombinationsTest.cs | 11 ++++++----- osu.Game.Tests/Online/TestAPIModJsonSerialization.cs | 5 +++-- .../Online/TestAPIModMessagePackSerialization.cs | 7 ++++--- .../Visual/Gameplay/TestScenePlayerLoader.cs | 3 ++- .../Visual/UserInterface/TestSceneModSelectOverlay.cs | 3 ++- 60 files changed, 138 insertions(+), 68 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs b/osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs index 16ef56d845..cac5b9aa6a 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs @@ -1,12 +1,13 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Localisation; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Catch.Mods { public class CatchModEasy : ModEasyWithExtraLives { - public override string Description => @"Larger fruits, more forgiving HP drain, less accuracy required, and three lives!"; + public override LocalisableString Description => @"Larger fruits, more forgiving HP drain, less accuracy required, and three lives!"; } } diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModFloatingFruits.cs b/osu.Game.Rulesets.Catch/Mods/CatchModFloatingFruits.cs index 63203dd57c..e12181d051 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModFloatingFruits.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModFloatingFruits.cs @@ -3,6 +3,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.UI; @@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.Mods { public override string Name => "Floating Fruits"; public override string Acronym => "FF"; - public override string Description => "The fruits are... floating?"; + public override LocalisableString Description => "The fruits are... floating?"; public override double ScoreMultiplier => 1; public override IconUsage? Icon => FontAwesome.Solid.Cloud; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs b/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs index 51516edacd..d68430b64f 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs @@ -3,6 +3,7 @@ using System.Linq; using osu.Framework.Graphics; +using osu.Framework.Localisation; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects.Drawables; using osu.Game.Rulesets.Catch.UI; @@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.Mods { public class CatchModHidden : ModHidden, IApplicableToDrawableRuleset { - public override string Description => @"Play with fading fruits."; + public override LocalisableString Description => @"Play with fading fruits."; public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; private const double fade_out_offset_multiplier = 0.6; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModMirror.cs b/osu.Game.Rulesets.Catch/Mods/CatchModMirror.cs index a97e940a64..4cd2efdc2f 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModMirror.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModMirror.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System.Linq; +using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Beatmaps; using osu.Game.Rulesets.Catch.Objects; @@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.Mods { public class CatchModMirror : ModMirror, IApplicableToBeatmap { - public override string Description => "Fruits are flipped horizontally."; + public override LocalisableString Description => "Fruits are flipped horizontally."; /// /// is used instead of , diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModNoScope.cs b/osu.Game.Rulesets.Catch/Mods/CatchModNoScope.cs index a24a6227fe..9038153e20 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModNoScope.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModNoScope.cs @@ -3,6 +3,7 @@ using System; using osu.Framework.Bindables; +using osu.Framework.Localisation; using osu.Game.Rulesets.Mods; using osu.Framework.Utils; using osu.Game.Configuration; @@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.Mods { public class CatchModNoScope : ModNoScope, IUpdatableByPlayfield { - public override string Description => "Where's the catcher?"; + public override LocalisableString Description => "Where's the catcher?"; [SettingSource( "Hidden at combo", diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs b/osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs index 60f1614d98..69ae8328e9 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs @@ -5,6 +5,7 @@ using osu.Framework.Graphics; using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; +using osu.Framework.Localisation; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Mods; @@ -16,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Mods { public class CatchModRelax : ModRelax, IApplicableToDrawableRuleset, IApplicableToPlayer { - public override string Description => @"Use the mouse to control the catcher."; + public override LocalisableString Description => @"Use the mouse to control the catcher."; private DrawableRuleset drawableRuleset = null!; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModConstantSpeed.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModConstantSpeed.cs index 614ef76a3b..0d0c0d8f68 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModConstantSpeed.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModConstantSpeed.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Configuration; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.UI; @@ -18,7 +19,7 @@ namespace osu.Game.Rulesets.Mania.Mods public override double ScoreMultiplier => 1; - public override string Description => "No more tricky speed changes!"; + public override LocalisableString Description => "No more tricky speed changes!"; public override IconUsage? Icon => FontAwesome.Solid.Equals; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs index c78bf72979..2457aa75d7 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mods; @@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Mania.Mods { public override string Name => "Dual Stages"; public override string Acronym => "DS"; - public override string Description => @"Double the stages, double the fun!"; + public override LocalisableString Description => @"Double the stages, double the fun!"; public override ModType Type => ModType.Conversion; public override double ScoreMultiplier => 1; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs index 4093aeb2a7..5c8cd6a5ae 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs @@ -1,12 +1,13 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Localisation; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModEasy : ModEasyWithExtraLives { - public override string Description => @"More forgiving HP drain, less accuracy required, and three lives!"; + public override LocalisableString Description => @"More forgiving HP drain, less accuracy required, and three lives!"; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs index f80c9e1f7c..c6e9c339f4 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs @@ -3,6 +3,7 @@ using System; using System.Linq; +using osu.Framework.Localisation; using osu.Game.Rulesets.Mania.UI; namespace osu.Game.Rulesets.Mania.Mods @@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Mania.Mods { public override string Name => "Fade In"; public override string Acronym => "FI"; - public override string Description => @"Keys appear out of nowhere!"; + public override LocalisableString Description => @"Keys appear out of nowhere!"; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModHidden)).ToArray(); diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs index e3ac624a6e..eeb6e94fc7 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs @@ -3,13 +3,14 @@ using System; using System.Linq; +using osu.Framework.Localisation; using osu.Game.Rulesets.Mania.UI; namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModHidden : ManiaModPlayfieldCover { - public override string Description => @"Keys fade out before you hit them!"; + public override LocalisableString Description => @"Keys fade out before you hit them!"; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModFadeIn)).ToArray(); diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModHoldOff.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModHoldOff.cs index a65938184c..ca9bc89473 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModHoldOff.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModHoldOff.cs @@ -8,6 +8,7 @@ using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mods; using osu.Framework.Graphics.Sprites; using System.Collections.Generic; +using osu.Framework.Localisation; using osu.Game.Rulesets.Mania.Beatmaps; namespace osu.Game.Rulesets.Mania.Mods @@ -20,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.Mods public override double ScoreMultiplier => 1; - public override string Description => @"Replaces all hold notes with normal notes."; + public override LocalisableString Description => @"Replaces all hold notes with normal notes."; public override IconUsage? Icon => FontAwesome.Solid.DotCircle; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModInvert.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModInvert.cs index 4cbdaee323..ef9154d180 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModInvert.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModInvert.cs @@ -5,6 +5,7 @@ using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Audio; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps; @@ -20,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.Mods public override string Acronym => "IN"; public override double ScoreMultiplier => 1; - public override string Description => "Hold the keys. To the beat."; + public override LocalisableString Description => "Hold the keys. To the beat."; public override IconUsage? Icon => FontAwesome.Solid.YinYang; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey1.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey1.cs index 948979505c..31f52610e9 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey1.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey1.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Localisation; + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey1 : ManiaKeyMod @@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods public override int KeyCount => 1; public override string Name => "One Key"; public override string Acronym => "1K"; - public override string Description => @"Play with one key."; + public override LocalisableString Description => @"Play with one key."; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey10.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey10.cs index 684370fc3d..67e65b887a 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey10.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey10.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Localisation; + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey10 : ManiaKeyMod @@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods public override int KeyCount => 10; public override string Name => "Ten Keys"; public override string Acronym => "10K"; - public override string Description => @"Play with ten keys."; + public override LocalisableString Description => @"Play with ten keys."; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey2.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey2.cs index de91902ca8..0f8148d252 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey2.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey2.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Localisation; + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey2 : ManiaKeyMod @@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods public override int KeyCount => 2; public override string Name => "Two Keys"; public override string Acronym => "2K"; - public override string Description => @"Play with two keys."; + public override LocalisableString Description => @"Play with two keys."; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey3.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey3.cs index 8575a96bde..0f8af7940c 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey3.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey3.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Localisation; + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey3 : ManiaKeyMod @@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods public override int KeyCount => 3; public override string Name => "Three Keys"; public override string Acronym => "3K"; - public override string Description => @"Play with three keys."; + public override LocalisableString Description => @"Play with three keys."; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey4.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey4.cs index 54ea3afa07..d3a4546dce 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey4.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey4.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Localisation; + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey4 : ManiaKeyMod @@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods public override int KeyCount => 4; public override string Name => "Four Keys"; public override string Acronym => "4K"; - public override string Description => @"Play with four keys."; + public override LocalisableString Description => @"Play with four keys."; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey5.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey5.cs index e9a9bba5bd..693182a952 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey5.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey5.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Localisation; + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey5 : ManiaKeyMod @@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods public override int KeyCount => 5; public override string Name => "Five Keys"; public override string Acronym => "5K"; - public override string Description => @"Play with five keys."; + public override LocalisableString Description => @"Play with five keys."; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey6.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey6.cs index b9606d1cb5..ab911292f7 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey6.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey6.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Localisation; + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey6 : ManiaKeyMod @@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods public override int KeyCount => 6; public override string Name => "Six Keys"; public override string Acronym => "6K"; - public override string Description => @"Play with six keys."; + public override LocalisableString Description => @"Play with six keys."; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey7.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey7.cs index b80d794085..ab401ef1d0 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey7.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey7.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Localisation; + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey7 : ManiaKeyMod @@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods public override int KeyCount => 7; public override string Name => "Seven Keys"; public override string Acronym => "7K"; - public override string Description => @"Play with seven keys."; + public override LocalisableString Description => @"Play with seven keys."; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey8.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey8.cs index 3462d634a4..b3e8a45dda 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey8.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey8.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Localisation; + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey8 : ManiaKeyMod @@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods public override int KeyCount => 8; public override string Name => "Eight Keys"; public override string Acronym => "8K"; - public override string Description => @"Play with eight keys."; + public override LocalisableString Description => @"Play with eight keys."; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey9.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey9.cs index 83c505c048..5972cbf0fe 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey9.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey9.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Localisation; + namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModKey9 : ManiaKeyMod @@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods public override int KeyCount => 9; public override string Name => "Nine Keys"; public override string Acronym => "9K"; - public override string Description => @"Play with nine keys."; + public override LocalisableString Description => @"Play with nine keys."; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs index 9c3744ea98..f9690b4298 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs @@ -5,6 +5,7 @@ using osu.Framework.Extensions.IEnumerableExtensions; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mods; using System.Linq; +using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps; @@ -12,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModMirror : ModMirror, IApplicableToBeatmap { - public override string Description => "Notes are flipped horizontally."; + public override LocalisableString Description => "Notes are flipped horizontally."; public void ApplyToBeatmap(IBeatmap beatmap) { diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs index dfb02408d2..6ff070d703 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs @@ -4,6 +4,7 @@ using System; using System.Linq; using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Localisation; using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps; @@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModRandom : ModRandom, IApplicableToBeatmap { - public override string Description => @"Shuffle around the keys!"; + public override LocalisableString Description => @"Shuffle around the keys!"; public void ApplyToBeatmap(IBeatmap beatmap) { diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs index d88cb17e84..9bf5d33d4a 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModAlternate.cs @@ -4,6 +4,7 @@ using System; using System.Linq; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; namespace osu.Game.Rulesets.Osu.Mods { @@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods { public override string Name => @"Alternate"; public override string Acronym => @"AL"; - public override string Description => @"Don't use the same key twice in a row!"; + public override LocalisableString Description => @"Don't use the same key twice in a row!"; public override IconUsage? Icon => FontAwesome.Solid.Keyboard; public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModSingleTap) }).ToArray(); diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModApproachDifferent.cs b/osu.Game.Rulesets.Osu/Mods/OsuModApproachDifferent.cs index e6889403a3..ec93f19e17 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModApproachDifferent.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModApproachDifferent.cs @@ -5,6 +5,7 @@ using System; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Configuration; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects.Drawables; @@ -16,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods { public override string Name => "Approach Different"; public override string Acronym => "AD"; - public override string Description => "Never trust the approach circles..."; + public override LocalisableString Description => "Never trust the approach circles..."; public override double ScoreMultiplier => 1; public override IconUsage? Icon { get; } = FontAwesome.Regular.Circle; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs index 872fcf7e9b..a42eaec96b 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs @@ -6,6 +6,7 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.StateChanges; +using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Objects; @@ -20,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override string Acronym => "AP"; public override IconUsage? Icon => OsuIcon.ModAutopilot; public override ModType Type => ModType.Automation; - public override string Description => @"Automatic cursor movement - just follow the rhythm."; + public override LocalisableString Description => @"Automatic cursor movement - just follow the rhythm."; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModFailCondition), typeof(ModNoFail), typeof(ModAutoplay), typeof(OsuModMagnetised), typeof(OsuModRepel) }; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs index 56665db770..4c72667f15 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs @@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; +using osu.Framework.Localisation; using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; @@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Mods public class OsuModBlinds : Mod, IApplicableToDrawableRuleset, IApplicableToHealthProcessor { public override string Name => "Blinds"; - public override string Description => "Play with blinds on your screen."; + public override LocalisableString Description => "Play with blinds on your screen."; public override string Acronym => "BL"; public override IconUsage? Icon => FontAwesome.Solid.Adjust; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs index ee6a7815e2..e624660410 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs @@ -3,6 +3,7 @@ using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Configuration; namespace osu.Game.Rulesets.Osu.Mods @@ -15,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override IconUsage? Icon => FontAwesome.Solid.CompressArrowsAlt; - public override string Description => "Hit them at the right size!"; + public override LocalisableString Description => "Hit them at the right size!"; [SettingSource("Starting Size", "The initial size multiplier applied to all objects.")] public override BindableNumber StartScale { get; } = new BindableFloat diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModEasy.cs b/osu.Game.Rulesets.Osu/Mods/OsuModEasy.cs index 06b5b6cfb8..281b36e70e 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModEasy.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModEasy.cs @@ -1,12 +1,13 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Localisation; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Osu.Mods { public class OsuModEasy : ModEasyWithExtraLives { - public override string Description => @"Larger circles, more forgiving HP drain, less accuracy required, and three lives!"; + public override LocalisableString Description => @"Larger circles, more forgiving HP drain, less accuracy required, and three lives!"; } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs index 182d6eeb4b..b77c887cd3 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs @@ -3,6 +3,7 @@ using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Configuration; namespace osu.Game.Rulesets.Osu.Mods @@ -15,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override IconUsage? Icon => FontAwesome.Solid.ArrowsAltV; - public override string Description => "Hit them at the right size!"; + public override LocalisableString Description => "Hit them at the right size!"; [SettingSource("Starting Size", "The initial size multiplier applied to all objects.")] public override BindableNumber StartScale { get; } = new BindableFloat diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs b/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs index 97f201b2cc..996ee1cddb 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs @@ -6,6 +6,7 @@ using System.Diagnostics; using System.Linq; using osu.Framework.Graphics; using osu.Framework.Bindables; +using osu.Framework.Localisation; using osu.Game.Configuration; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; @@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Mods [SettingSource("Only fade approach circles", "The main object body will not fade when enabled.")] public Bindable OnlyFadeApproachCircles { get; } = new BindableBool(); - public override string Description => @"Play with no approach circles and fading circles/sliders."; + public override LocalisableString Description => @"Play with no approach circles and fading circles/sliders."; public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModSpinIn) }; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs b/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs index 9316f9ed74..6871c26750 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModMagnetised.cs @@ -4,6 +4,7 @@ using System; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Framework.Utils; using osu.Game.Configuration; using osu.Game.Rulesets.Mods; @@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override string Acronym => "MG"; public override IconUsage? Icon => FontAwesome.Solid.Magnet; public override ModType Type => ModType.Fun; - public override string Description => "No need to chase the circles – your cursor is a magnet!"; + public override LocalisableString Description => "No need to chase the circles – your cursor is a magnet!"; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModRelax), typeof(OsuModRepel) }; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModMirror.cs b/osu.Game.Rulesets.Osu/Mods/OsuModMirror.cs index 3faca0b01f..0a54d58718 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModMirror.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModMirror.cs @@ -3,6 +3,7 @@ using System; using osu.Framework.Bindables; +using osu.Framework.Localisation; using osu.Game.Configuration; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects; @@ -13,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModMirror : ModMirror, IApplicableToHitObject { - public override string Description => "Flip objects on the chosen axes."; + public override LocalisableString Description => "Flip objects on the chosen axes."; public override Type[] IncompatibleMods => new[] { typeof(ModHardRock) }; [SettingSource("Mirrored axes", "Choose which axes objects are mirrored over.")] diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModNoScope.cs b/osu.Game.Rulesets.Osu/Mods/OsuModNoScope.cs index 3eb8982f5d..817f7b599c 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModNoScope.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModNoScope.cs @@ -4,6 +4,7 @@ using System; using System.Linq; using osu.Framework.Bindables; +using osu.Framework.Localisation; using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Configuration; @@ -17,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModNoScope : ModNoScope, IUpdatableByPlayfield, IApplicableToBeatmap { - public override string Description => "Where's the cursor?"; + public override LocalisableString Description => "Where's the cursor?"; private PeriodTracker spinnerPeriods = null!; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRandom.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRandom.cs index 4f83154728..96c02a508b 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRandom.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRandom.cs @@ -3,6 +3,7 @@ using System; using System.Linq; +using osu.Framework.Localisation; using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; @@ -18,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Mods /// public class OsuModRandom : ModRandom, IApplicableToBeatmap { - public override string Description => "It never gets boring!"; + public override LocalisableString Description => "It never gets boring!"; public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModTarget)).ToArray(); diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs index 908bb34ed6..fac1cbfd47 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs @@ -5,6 +5,7 @@ using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; +using osu.Framework.Localisation; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Osu.Objects; @@ -18,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset, IApplicableToPlayer { - public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things."; + public override LocalisableString Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things."; public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot), typeof(OsuModMagnetised), typeof(OsuModAlternate), typeof(OsuModSingleTap) }).ToArray(); /// diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs index 211987ee32..54b594505c 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRepel.cs @@ -4,6 +4,7 @@ using System; using System.Diagnostics; using osu.Framework.Bindables; +using osu.Framework.Localisation; using osu.Framework.Utils; using osu.Game.Configuration; using osu.Game.Rulesets.Mods; @@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override string Name => "Repel"; public override string Acronym => "RP"; public override ModType Type => ModType.Fun; - public override string Description => "Hit objects run away!"; + public override LocalisableString Description => "Hit objects run away!"; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModMagnetised) }; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs index b170d30448..91731b25cf 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs @@ -3,6 +3,7 @@ using System; using System.Linq; +using osu.Framework.Localisation; namespace osu.Game.Rulesets.Osu.Mods { @@ -10,7 +11,7 @@ namespace osu.Game.Rulesets.Osu.Mods { public override string Name => @"Single Tap"; public override string Acronym => @"SG"; - public override string Description => @"You must only use one key!"; + public override LocalisableString Description => @"You must only use one key!"; public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAlternate) }).ToArray(); protected override bool CheckValidNewAction(OsuAction action) => LastAcceptedAction == null || LastAcceptedAction == action; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs index 95e7d13ee7..b0533d0cfa 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs @@ -4,6 +4,7 @@ using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects; @@ -18,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override string Acronym => "SI"; public override IconUsage? Icon => FontAwesome.Solid.Undo; public override ModType Type => ModType.Fun; - public override string Description => "Circles spin in. No approach circles."; + public override LocalisableString Description => "Circles spin in. No approach circles."; public override double ScoreMultiplier => 1; // todo: this mod needs to be incompatible with "hidden" due to forcing the circle to remain opaque, diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSpunOut.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSpunOut.cs index d9ab749ad3..9708800daa 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModSpunOut.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModSpunOut.cs @@ -4,6 +4,7 @@ using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Framework.Utils; using osu.Game.Graphics; using osu.Game.Rulesets.Mods; @@ -18,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override string Acronym => "SO"; public override IconUsage? Icon => OsuIcon.ModSpunOut; public override ModType Type => ModType.Automation; - public override string Description => @"Spinners will be automatically completed."; + public override LocalisableString Description => @"Spinners will be automatically completed."; public override double ScoreMultiplier => 0.9; public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(OsuModAutopilot), typeof(OsuModTarget) }; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs b/osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs index 0b34ab28a3..67b19124e1 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs @@ -4,6 +4,7 @@ using System; using System.Linq; using System.Threading; +using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Mods; @@ -23,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override string Name => @"Strict Tracking"; public override string Acronym => @"ST"; public override ModType Type => ModType.DifficultyIncrease; - public override string Description => @"Once you start a slider, follow precisely or get a miss."; + public override LocalisableString Description => @"Once you start a slider, follow precisely or get a miss."; public override double ScoreMultiplier => 1.0; public override Type[] IncompatibleMods => new[] { typeof(ModClassic), typeof(OsuModTarget) }; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs index 623157a427..82260db818 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs @@ -7,6 +7,7 @@ using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Framework.Utils; using osu.Game.Audio; using osu.Game.Beatmaps; @@ -39,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override string Acronym => "TP"; public override ModType Type => ModType.Conversion; public override IconUsage? Icon => OsuIcon.ModTarget; - public override string Description => @"Practice keeping up with the beat of the song."; + public override LocalisableString Description => @"Practice keeping up with the beat of the song."; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTouchDevice.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTouchDevice.cs index 7276cc753c..fd5c46a226 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModTouchDevice.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModTouchDevice.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Localisation; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Osu.Mods @@ -9,7 +10,7 @@ namespace osu.Game.Rulesets.Osu.Mods { public override string Name => "Touch Device"; public override string Acronym => "TD"; - public override string Description => "Automatically applied to plays on devices with a touchscreen."; + public override LocalisableString Description => "Automatically applied to plays on devices with a touchscreen."; public override double ScoreMultiplier => 1; public override ModType Type => ModType.System; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTraceable.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTraceable.cs index d862d36670..25d05a88a8 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModTraceable.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModTraceable.cs @@ -4,6 +4,7 @@ using System; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; +using osu.Framework.Localisation; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables; @@ -16,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override string Name => "Traceable"; public override string Acronym => "TC"; public override ModType Type => ModType.Fun; - public override string Description => "Put your faith in the approach circles..."; + public override LocalisableString Description => "Put your faith in the approach circles..."; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(IHidesApproachCircles) }; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs index 4354ecbe9a..2354cd50ae 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs @@ -4,6 +4,7 @@ using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects; @@ -18,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override string Acronym => "TR"; public override IconUsage? Icon => FontAwesome.Solid.ArrowsAlt; public override ModType Type => ModType.Fun; - public override string Description => "Everything rotates. EVERYTHING."; + public override LocalisableString Description => "Everything rotates. EVERYTHING."; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(OsuModWiggle), typeof(OsuModMagnetised), typeof(OsuModRepel) }; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs b/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs index 3f1c3aa812..a45338d91f 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs @@ -5,6 +5,7 @@ using System; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Configuration; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects.Drawables; @@ -20,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override string Acronym => "WG"; public override IconUsage? Icon => FontAwesome.Solid.Certificate; public override ModType Type => ModType.Fun; - public override string Description => "They just won't stay still..."; + public override LocalisableString Description => "They just won't stay still..."; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(OsuModTransform), typeof(OsuModMagnetised), typeof(OsuModRepel) }; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModEasy.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModEasy.cs index ad6fdf59e2..009f2854f8 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModEasy.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModEasy.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; @@ -8,7 +9,7 @@ namespace osu.Game.Rulesets.Taiko.Mods { public class TaikoModEasy : ModEasy { - public override string Description => @"Beats move slower, and less accuracy required!"; + public override LocalisableString Description => @"Beats move slower, and less accuracy required!"; /// /// Multiplier factor added to the scrolling speed. diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs index 4c802978e3..4708ef9bf0 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; +using osu.Framework.Localisation; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; @@ -15,7 +16,7 @@ namespace osu.Game.Rulesets.Taiko.Mods { public class TaikoModHidden : ModHidden, IApplicableToDrawableRuleset { - public override string Description => @"Beats fade out before you hit them!"; + public override LocalisableString Description => @"Beats fade out before you hit them!"; public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; /// diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModRandom.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModRandom.cs index 307a37bf2e..c0be0290e6 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModRandom.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModRandom.cs @@ -3,6 +3,7 @@ using System; using System.Linq; +using osu.Framework.Localisation; using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; @@ -13,7 +14,7 @@ namespace osu.Game.Rulesets.Taiko.Mods { public class TaikoModRandom : ModRandom, IApplicableToBeatmap { - public override string Description => @"Shuffle around the colours!"; + public override LocalisableString Description => @"Shuffle around the colours!"; public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(TaikoModSwap)).ToArray(); public void ApplyToBeatmap(IBeatmap beatmap) diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModRelax.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModRelax.cs index 7be70d9ac3..d1e9ab1428 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModRelax.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModRelax.cs @@ -1,12 +1,13 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Localisation; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Taiko.Mods { public class TaikoModRelax : ModRelax { - public override string Description => @"No ninja-like spinners, demanding drumrolls or unexpected katu's."; + public override LocalisableString Description => @"No ninja-like spinners, demanding drumrolls or unexpected katu's."; } } diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModSwap.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModSwap.cs index 3cb337c41d..fc3913f56d 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModSwap.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModSwap.cs @@ -3,6 +3,7 @@ using System; using System.Linq; +using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Taiko.Beatmaps; @@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Taiko.Mods { public override string Name => "Swap"; public override string Acronym => "SW"; - public override string Description => @"Dons become kats, kats become dons"; + public override LocalisableString Description => @"Dons become kats, kats become dons"; public override ModType Type => ModType.Conversion; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModRandom)).ToArray(); diff --git a/osu.Game.Tests/Mods/ModUtilsTest.cs b/osu.Game.Tests/Mods/ModUtilsTest.cs index 3b391f6756..aa41fd830b 100644 --- a/osu.Game.Tests/Mods/ModUtilsTest.cs +++ b/osu.Game.Tests/Mods/ModUtilsTest.cs @@ -5,6 +5,7 @@ using System; using System.Linq; using Moq; using NUnit.Framework; +using osu.Framework.Localisation; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Utils; @@ -320,7 +321,7 @@ namespace osu.Game.Tests.Mods public class InvalidMultiplayerMod : Mod { public override string Name => string.Empty; - public override string Description => string.Empty; + public override LocalisableString Description => string.Empty; public override string Acronym => string.Empty; public override double ScoreMultiplier => 1; public override bool HasImplementation => true; @@ -331,7 +332,7 @@ namespace osu.Game.Tests.Mods private class InvalidMultiplayerFreeMod : Mod { public override string Name => string.Empty; - public override string Description => string.Empty; + public override LocalisableString Description => string.Empty; public override string Acronym => string.Empty; public override double ScoreMultiplier => 1; public override bool HasImplementation => true; diff --git a/osu.Game.Tests/Mods/TestCustomisableModRuleset.cs b/osu.Game.Tests/Mods/TestCustomisableModRuleset.cs index 9e3354935a..7df5448ff7 100644 --- a/osu.Game.Tests/Mods/TestCustomisableModRuleset.cs +++ b/osu.Game.Tests/Mods/TestCustomisableModRuleset.cs @@ -4,6 +4,7 @@ using System; using System.Collections.Generic; using osu.Framework.Bindables; +using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Rulesets; @@ -60,7 +61,7 @@ namespace osu.Game.Tests.Mods { public override double ScoreMultiplier => 1.0; - public override string Description => "This is a customisable test mod."; + public override LocalisableString Description => "This is a customisable test mod."; public override ModType Type => ModType.Conversion; diff --git a/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs b/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs index 8d1c266473..6637d640b2 100644 --- a/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs +++ b/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs @@ -7,6 +7,7 @@ using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; +using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Difficulty.Preprocessing; @@ -160,7 +161,7 @@ namespace osu.Game.Tests.NonVisual { public override string Name => nameof(ModA); public override string Acronym => nameof(ModA); - public override string Description => string.Empty; + public override LocalisableString Description => string.Empty; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(ModIncompatibleWithA), typeof(ModIncompatibleWithAAndB) }; @@ -169,7 +170,7 @@ namespace osu.Game.Tests.NonVisual private class ModB : Mod { public override string Name => nameof(ModB); - public override string Description => string.Empty; + public override LocalisableString Description => string.Empty; public override string Acronym => nameof(ModB); public override double ScoreMultiplier => 1; @@ -180,7 +181,7 @@ namespace osu.Game.Tests.NonVisual { public override string Name => nameof(ModC); public override string Acronym => nameof(ModC); - public override string Description => string.Empty; + public override LocalisableString Description => string.Empty; public override double ScoreMultiplier => 1; } @@ -188,7 +189,7 @@ namespace osu.Game.Tests.NonVisual { public override string Name => $"Incompatible With {nameof(ModA)}"; public override string Acronym => $"Incompatible With {nameof(ModA)}"; - public override string Description => string.Empty; + public override LocalisableString Description => string.Empty; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(ModA) }; @@ -207,7 +208,7 @@ namespace osu.Game.Tests.NonVisual { public override string Name => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}"; public override string Acronym => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}"; - public override string Description => string.Empty; + public override LocalisableString Description => string.Empty; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(ModA), typeof(ModB) }; diff --git a/osu.Game.Tests/Online/TestAPIModJsonSerialization.cs b/osu.Game.Tests/Online/TestAPIModJsonSerialization.cs index 7458508c7a..17709fb10f 100644 --- a/osu.Game.Tests/Online/TestAPIModJsonSerialization.cs +++ b/osu.Game.Tests/Online/TestAPIModJsonSerialization.cs @@ -9,6 +9,7 @@ using Newtonsoft.Json; using Newtonsoft.Json.Linq; using NUnit.Framework; using osu.Framework.Bindables; +using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Online.API; @@ -182,7 +183,7 @@ namespace osu.Game.Tests.Online { public override string Name => "Test Mod"; public override string Acronym => "TM"; - public override string Description => "This is a test mod."; + public override LocalisableString Description => "This is a test mod."; public override double ScoreMultiplier => 1; [SettingSource("Test")] @@ -199,7 +200,7 @@ namespace osu.Game.Tests.Online { public override string Name => "Test Mod"; public override string Acronym => "TMTR"; - public override string Description => "This is a test mod."; + public override LocalisableString Description => "This is a test mod."; public override double ScoreMultiplier => 1; [SettingSource("Initial rate", "The starting speed of the track")] diff --git a/osu.Game.Tests/Online/TestAPIModMessagePackSerialization.cs b/osu.Game.Tests/Online/TestAPIModMessagePackSerialization.cs index a89d68bf15..b17414e026 100644 --- a/osu.Game.Tests/Online/TestAPIModMessagePackSerialization.cs +++ b/osu.Game.Tests/Online/TestAPIModMessagePackSerialization.cs @@ -7,6 +7,7 @@ using System.Collections.Generic; using MessagePack; using NUnit.Framework; using osu.Framework.Bindables; +using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Online.API; @@ -102,7 +103,7 @@ namespace osu.Game.Tests.Online { public override string Name => "Test Mod"; public override string Acronym => "TM"; - public override string Description => "This is a test mod."; + public override LocalisableString Description => "This is a test mod."; public override double ScoreMultiplier => 1; [SettingSource("Test")] @@ -119,7 +120,7 @@ namespace osu.Game.Tests.Online { public override string Name => "Test Mod"; public override string Acronym => "TMTR"; - public override string Description => "This is a test mod."; + public override LocalisableString Description => "This is a test mod."; public override double ScoreMultiplier => 1; [SettingSource("Initial rate", "The starting speed of the track")] @@ -154,7 +155,7 @@ namespace osu.Game.Tests.Online { public override string Name => "Test Mod"; public override string Acronym => "TM"; - public override string Description => "This is a test mod."; + public override LocalisableString Description => "This is a test mod."; public override double ScoreMultiplier => 1; [SettingSource("Test")] diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs index 05474e3d39..94114e36f6 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs @@ -13,6 +13,7 @@ using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Localisation; using osu.Framework.Utils; using osu.Framework.Screens; using osu.Framework.Testing; @@ -374,7 +375,7 @@ namespace osu.Game.Tests.Visual.Gameplay public override string Name => string.Empty; public override string Acronym => string.Empty; public override double ScoreMultiplier => 1; - public override string Description => string.Empty; + public override LocalisableString Description => string.Empty; public bool Applied { get; private set; } diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs index 07473aa55b..a821a4a6b9 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs @@ -11,6 +11,7 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Localisation; using osu.Framework.Testing; using osu.Framework.Utils; using osu.Game.Graphics.UserInterface; @@ -540,7 +541,7 @@ namespace osu.Game.Tests.Visual.UserInterface { public override string Name => "Unimplemented mod"; public override string Acronym => "UM"; - public override string Description => "A mod that is not implemented."; + public override LocalisableString Description => "A mod that is not implemented."; public override double ScoreMultiplier => 1; public override ModType Type => ModType.Conversion; } From a42b8092af4e27af1978928bd61bf0b1e24ba65d Mon Sep 17 00:00:00 2001 From: naoei Date: Wed, 10 Aug 2022 16:09:58 -0400 Subject: [PATCH 07/43] Change message type osu resume overlay --- osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs b/osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs index fc3f89a836..412505331b 100644 --- a/osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs +++ b/osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs @@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; +using osu.Framework.Localisation; using osu.Game.Rulesets.Osu.UI.Cursor; using osu.Game.Screens.Play; using osuTK; @@ -28,7 +29,7 @@ namespace osu.Game.Rulesets.Osu.UI public override CursorContainer LocalCursor => State.Value == Visibility.Visible ? localCursorContainer : null; - protected override string Message => "Click the orange cursor to resume"; + protected override LocalisableString Message => "Click the orange cursor to resume"; [BackgroundDependencyLoader] private void load() From 7cbe2fa522a1591a9eab3307a20255d252ad5ba7 Mon Sep 17 00:00:00 2001 From: naoei Date: Wed, 10 Aug 2022 16:12:16 -0400 Subject: [PATCH 08/43] Enable localisation for `SettingSourceAttribute` --- .../Configuration/SettingSourceAttribute.cs | 36 +++++++++++++++++++ 1 file changed, 36 insertions(+) diff --git a/osu.Game/Configuration/SettingSourceAttribute.cs b/osu.Game/Configuration/SettingSourceAttribute.cs index 21e67363c3..630b65ae82 100644 --- a/osu.Game/Configuration/SettingSourceAttribute.cs +++ b/osu.Game/Configuration/SettingSourceAttribute.cs @@ -9,6 +9,7 @@ using System.Linq; using System.Reflection; using JetBrains.Annotations; using osu.Framework.Bindables; +using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Extensions.TypeExtensions; using osu.Framework.Graphics; using osu.Framework.Localisation; @@ -43,12 +44,47 @@ namespace osu.Game.Configuration /// public Type? SettingControlType { get; set; } + public SettingSourceAttribute(Type declaringType, string label, string? description = null) + { + Label = getLocalisableStringFromMember(label) ?? string.Empty; + Description = getLocalisableStringFromMember(description) ?? string.Empty; + + LocalisableString? getLocalisableStringFromMember(string? member) + { + if (member == null) + return null; + + var property = declaringType.GetMember(member, BindingFlags.Static | BindingFlags.Public).FirstOrDefault(); + + if (property == null) + return null; + + switch (property) + { + case FieldInfo f: + return (LocalisableString)f.GetValue(null).AsNonNull(); + + case PropertyInfo p: + return (LocalisableString)p.GetValue(null).AsNonNull(); + + default: + throw new InvalidOperationException($"Member \"{member}\" was not found in type {declaringType} (must be a static field or property)"); + } + } + } + public SettingSourceAttribute(string? label, string? description = null) { Label = label ?? string.Empty; Description = description ?? string.Empty; } + public SettingSourceAttribute(Type declaringType, string label, string description, int orderPosition) + : this(declaringType, label, description) + { + OrderPosition = orderPosition; + } + public SettingSourceAttribute(string label, string description, int orderPosition) : this(label, description) { From 18ce784ae0270137909b820836e825d6d4ab9319 Mon Sep 17 00:00:00 2001 From: naoei Date: Sun, 14 Aug 2022 14:51:35 -0400 Subject: [PATCH 09/43] Allow StatisticItem's name param to be nullable --- osu.Game.Rulesets.Mania/ManiaRuleset.cs | 2 +- osu.Game.Rulesets.Osu/OsuRuleset.cs | 2 +- osu.Game.Rulesets.Taiko/TaikoRuleset.cs | 2 +- osu.Game/Screens/Ranking/Statistics/StatisticItem.cs | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs index 4723416c30..f787bb3c41 100644 --- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs @@ -395,7 +395,7 @@ namespace osu.Game.Rulesets.Mania { Columns = new[] { - new StatisticItem(string.Empty, () => new SimpleStatisticTable(3, new SimpleStatisticItem[] + new StatisticItem(null, () => new SimpleStatisticTable(3, new SimpleStatisticItem[] { new AverageHitError(score.HitEvents), new UnstableRate(score.HitEvents) diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs index 302194e91a..8070e6464d 100644 --- a/osu.Game.Rulesets.Osu/OsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs @@ -316,7 +316,7 @@ namespace osu.Game.Rulesets.Osu { Columns = new[] { - new StatisticItem(string.Empty, () => new SimpleStatisticTable(3, new SimpleStatisticItem[] + new StatisticItem(null, () => new SimpleStatisticTable(3, new SimpleStatisticItem[] { new AverageHitError(timedHitEvents), new UnstableRate(timedHitEvents) diff --git a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs index 223e268d7f..961864c36a 100644 --- a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs +++ b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs @@ -238,7 +238,7 @@ namespace osu.Game.Rulesets.Taiko { Columns = new[] { - new StatisticItem(string.Empty, () => new SimpleStatisticTable(3, new SimpleStatisticItem[] + new StatisticItem(null, () => new SimpleStatisticTable(3, new SimpleStatisticItem[] { new AverageHitError(timedHitEvents), new UnstableRate(timedHitEvents) diff --git a/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs b/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs index baabc90c6f..a3c51b4876 100644 --- a/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs +++ b/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs @@ -49,7 +49,7 @@ namespace osu.Game.Screens.Ranking.Statistics /// A function returning the content to be displayed. /// Whether this item requires hit events. If true, will not be called if no hit events are available. /// The of this item. This can be thought of as the column dimension of an encompassing . - public StatisticItem(LocalisableString name, [NotNull] Func createContent, bool requiresHitEvents = false, [CanBeNull] Dimension dimension = null) + public StatisticItem(LocalisableString? name, [NotNull] Func createContent, bool requiresHitEvents = false, [CanBeNull] Dimension dimension = null) { Name = name; RequiresHitEvents = requiresHitEvents; From 45e9eda9e7cb98b7c2e57019e692f0bf2c0b940d Mon Sep 17 00:00:00 2001 From: naoei Date: Sun, 14 Aug 2022 14:54:02 -0400 Subject: [PATCH 10/43] Localise hit result name --- osu.Game.Rulesets.Catch/CatchRuleset.cs | 3 ++- osu.Game.Rulesets.Mania/ManiaRuleset.cs | 3 ++- osu.Game.Rulesets.Osu/OsuRuleset.cs | 3 ++- osu.Game.Rulesets.Taiko/TaikoRuleset.cs | 3 ++- osu.Game/Online/Leaderboards/LeaderboardScoreTooltip.cs | 8 +++++--- osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs | 4 ++-- osu.Game/Rulesets/Ruleset.cs | 5 +++-- osu.Game/Scoring/HitResultDisplayStatistic.cs | 5 +++-- 8 files changed, 21 insertions(+), 13 deletions(-) diff --git a/osu.Game.Rulesets.Catch/CatchRuleset.cs b/osu.Game.Rulesets.Catch/CatchRuleset.cs index f832d99807..ed151855b1 100644 --- a/osu.Game.Rulesets.Catch/CatchRuleset.cs +++ b/osu.Game.Rulesets.Catch/CatchRuleset.cs @@ -23,6 +23,7 @@ using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Scoring; using System; using osu.Framework.Extensions.EnumExtensions; +using osu.Framework.Localisation; using osu.Game.Rulesets.Catch.Edit; using osu.Game.Rulesets.Catch.Skinning.Legacy; using osu.Game.Rulesets.Edit; @@ -162,7 +163,7 @@ namespace osu.Game.Rulesets.Catch }; } - public override string GetDisplayNameForHitResult(HitResult result) + public override LocalisableString GetDisplayNameForHitResult(HitResult result) { switch (result) { diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs index f787bb3c41..2167e5e5ac 100644 --- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs @@ -15,6 +15,7 @@ using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Bindings; +using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Rulesets.Mania.Replays; using osu.Game.Rulesets.Replays.Types; @@ -356,7 +357,7 @@ namespace osu.Game.Rulesets.Mania }; } - public override string GetDisplayNameForHitResult(HitResult result) + public override LocalisableString GetDisplayNameForHitResult(HitResult result) { switch (result) { diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs index 8070e6464d..f7df949414 100644 --- a/osu.Game.Rulesets.Osu/OsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs @@ -32,6 +32,7 @@ using osu.Game.Skinning; using System; using System.Linq; using osu.Framework.Extensions.EnumExtensions; +using osu.Framework.Localisation; using osu.Game.Rulesets.Osu.Edit.Setup; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Skinning.Legacy; @@ -253,7 +254,7 @@ namespace osu.Game.Rulesets.Osu }; } - public override string GetDisplayNameForHitResult(HitResult result) + public override LocalisableString GetDisplayNameForHitResult(HitResult result) { switch (result) { diff --git a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs index 961864c36a..555c272954 100644 --- a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs +++ b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs @@ -25,6 +25,7 @@ using osu.Game.Scoring; using System; using System.Linq; using osu.Framework.Extensions.EnumExtensions; +using osu.Framework.Localisation; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Taiko.Edit; using osu.Game.Rulesets.Taiko.Objects; @@ -192,7 +193,7 @@ namespace osu.Game.Rulesets.Taiko }; } - public override string GetDisplayNameForHitResult(HitResult result) + public override LocalisableString GetDisplayNameForHitResult(HitResult result) { switch (result) { diff --git a/osu.Game/Online/Leaderboards/LeaderboardScoreTooltip.cs b/osu.Game/Online/Leaderboards/LeaderboardScoreTooltip.cs index 53a4719050..2f3ece0e3b 100644 --- a/osu.Game/Online/Leaderboards/LeaderboardScoreTooltip.cs +++ b/osu.Game/Online/Leaderboards/LeaderboardScoreTooltip.cs @@ -10,6 +10,8 @@ using osuTK; using osu.Game.Graphics.Sprites; using osu.Game.Graphics; using osu.Framework.Allocation; +using osu.Framework.Extensions.LocalisationExtensions; +using osu.Framework.Localisation; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.UI; @@ -126,7 +128,7 @@ namespace osu.Game.Online.Leaderboards private class HitResultCell : CompositeDrawable { - private readonly string displayName; + private readonly LocalisableString displayName; private readonly HitResult result; private readonly int count; @@ -134,7 +136,7 @@ namespace osu.Game.Online.Leaderboards { AutoSizeAxes = Axes.Both; - displayName = stat.DisplayName; + displayName = stat.DisplayName.ToUpper(); result = stat.Result; count = stat.Count; } @@ -153,7 +155,7 @@ namespace osu.Game.Online.Leaderboards new OsuSpriteText { Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold), - Text = displayName.ToUpperInvariant(), + Text = displayName.ToUpper(), Colour = colours.ForHitResult(result), }, new OsuSpriteText diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs index 5463c7a50f..11aefd435d 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs @@ -59,7 +59,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores /// /// The statistics that appear in the table, in order of appearance. /// - private readonly List<(HitResult result, string displayName)> statisticResultTypes = new List<(HitResult, string)>(); + private readonly List<(HitResult result, LocalisableString displayName)> statisticResultTypes = new List<(HitResult, LocalisableString)>(); private bool showPerformancePoints; @@ -114,7 +114,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores if (result.IsBonus()) continue; - string displayName = ruleset.GetDisplayNameForHitResult(result); + var displayName = ruleset.GetDisplayNameForHitResult(result); columns.Add(new TableColumn(displayName, Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 35, maxSize: 60))); statisticResultTypes.Add((result, displayName)); diff --git a/osu.Game/Rulesets/Ruleset.cs b/osu.Game/Rulesets/Ruleset.cs index c1ec6c30ef..50ce6b3b12 100644 --- a/osu.Game/Rulesets/Ruleset.cs +++ b/osu.Game/Rulesets/Ruleset.cs @@ -28,6 +28,7 @@ using osu.Game.Users; using JetBrains.Annotations; using osu.Framework.Extensions; using osu.Framework.Extensions.EnumExtensions; +using osu.Framework.Localisation; using osu.Framework.Testing; using osu.Game.Extensions; using osu.Game.Rulesets.Filter; @@ -313,7 +314,7 @@ namespace osu.Game.Rulesets /// /// All valid s along with a display-friendly name. /// - public IEnumerable<(HitResult result, string displayName)> GetHitResults() + public IEnumerable<(HitResult result, LocalisableString displayName)> GetHitResults() { var validResults = GetValidHitResults(); @@ -351,7 +352,7 @@ namespace osu.Game.Rulesets /// /// The result type to get the name for. /// The display name. - public virtual string GetDisplayNameForHitResult(HitResult result) => result.GetDescription(); + public virtual LocalisableString GetDisplayNameForHitResult(HitResult result) => result.GetLocalisableDescription(); /// /// Creates ruleset-specific beatmap filter criteria to be used on the song select screen. diff --git a/osu.Game/Scoring/HitResultDisplayStatistic.cs b/osu.Game/Scoring/HitResultDisplayStatistic.cs index 4603ff053e..20deff4875 100644 --- a/osu.Game/Scoring/HitResultDisplayStatistic.cs +++ b/osu.Game/Scoring/HitResultDisplayStatistic.cs @@ -3,6 +3,7 @@ #nullable disable +using osu.Framework.Localisation; using osu.Game.Rulesets.Scoring; namespace osu.Game.Scoring @@ -30,9 +31,9 @@ namespace osu.Game.Scoring /// /// A custom display name for the result type. May be provided by rulesets to give better clarity. /// - public string DisplayName { get; } + public LocalisableString DisplayName { get; } - public HitResultDisplayStatistic(HitResult result, int count, int? maxCount, string displayName) + public HitResultDisplayStatistic(HitResult result, int count, int? maxCount, LocalisableString displayName) { Result = result; Count = count; From 784ce4d23ded91bd0a13c36aabe432bb27445670 Mon Sep 17 00:00:00 2001 From: naoei Date: Sun, 14 Aug 2022 15:03:05 -0400 Subject: [PATCH 11/43] Add test coverage for localisable setting source --- .../Visual/Settings/TestSceneSettingsSource.cs | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/osu.Game.Tests/Visual/Settings/TestSceneSettingsSource.cs b/osu.Game.Tests/Visual/Settings/TestSceneSettingsSource.cs index 98de712703..dc2a687bd5 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneSettingsSource.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneSettingsSource.cs @@ -7,6 +7,7 @@ using NUnit.Framework; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Localisation; using osu.Game.Configuration; using osu.Game.Overlays.Settings; using osuTK; @@ -39,6 +40,9 @@ namespace osu.Game.Tests.Visual.Settings [SettingSource("Sample bool", "Clicking this changes a setting")] public BindableBool TickBindable { get; } = new BindableBool(); + [SettingSource(typeof(TestStrings), nameof(TestStrings.LocalisableLabel), nameof(TestStrings.LocalisableDescription))] + public BindableBool LocalisableBindable { get; } = new BindableBool(true); + [SettingSource("Sample float", "Change something for a mod")] public BindableFloat SliderBindable { get; } = new BindableFloat { @@ -75,5 +79,11 @@ namespace osu.Game.Tests.Visual.Settings Value1, Value2 } + + private class TestStrings + { + public static LocalisableString LocalisableLabel => new LocalisableString("Sample localisable label"); + public static LocalisableString LocalisableDescription => new LocalisableString("Sample localisable description"); + } } } From 797a8da996cd16aa5e0543a9b4482a4ba2483df1 Mon Sep 17 00:00:00 2001 From: its5Q Date: Tue, 16 Aug 2022 01:14:16 +1000 Subject: [PATCH 12/43] Replace osu-web strings with new strings and merge to single file --- .../Localisation/EditorSetupColoursStrings.cs | 24 --- .../Localisation/EditorSetupDesignStrings.cs | 84 -------- .../EditorSetupDifficultyStrings.cs | 34 ---- .../EditorSetupMetadataStrings.cs | 39 ---- .../EditorSetupResourcesStrings.cs | 44 ----- .../Localisation/EditorSetupRulesetStrings.cs | 19 -- osu.Game/Localisation/EditorSetupStrings.cs | 180 ++++++++++++++++++ osu.Game/Screens/Edit/Setup/ColoursSection.cs | 8 +- osu.Game/Screens/Edit/Setup/DesignSection.cs | 28 +-- .../Screens/Edit/Setup/DifficultySection.cs | 10 +- .../Screens/Edit/Setup/MetadataSection.cs | 14 +- .../Screens/Edit/Setup/ResourcesSection.cs | 12 +- .../Screens/Edit/Setup/RulesetSetupSection.cs | 2 +- 13 files changed, 216 insertions(+), 282 deletions(-) delete mode 100644 osu.Game/Localisation/EditorSetupColoursStrings.cs delete mode 100644 osu.Game/Localisation/EditorSetupDesignStrings.cs delete mode 100644 osu.Game/Localisation/EditorSetupDifficultyStrings.cs delete mode 100644 osu.Game/Localisation/EditorSetupMetadataStrings.cs delete mode 100644 osu.Game/Localisation/EditorSetupResourcesStrings.cs delete mode 100644 osu.Game/Localisation/EditorSetupRulesetStrings.cs diff --git a/osu.Game/Localisation/EditorSetupColoursStrings.cs b/osu.Game/Localisation/EditorSetupColoursStrings.cs deleted file mode 100644 index e08240a7d2..0000000000 --- a/osu.Game/Localisation/EditorSetupColoursStrings.cs +++ /dev/null @@ -1,24 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using osu.Framework.Localisation; - -namespace osu.Game.Localisation -{ - public static class EditorSetupColoursStrings - { - private const string prefix = @"osu.Game.Resources.Localisation.EditorSetupColours"; - - /// - /// "Colours" - /// - public static LocalisableString Colours => new TranslatableString(getKey(@"colours"), @"Colours"); - - /// - /// "Hitcircle / Slider Combos" - /// - public static LocalisableString HitcircleSliderCombos => new TranslatableString(getKey(@"hitcircle_slider_combos"), @"Hitcircle / Slider Combos"); - - private static string getKey(string key) => $@"{prefix}:{key}"; - } -} diff --git a/osu.Game/Localisation/EditorSetupDesignStrings.cs b/osu.Game/Localisation/EditorSetupDesignStrings.cs deleted file mode 100644 index 0a5e383b76..0000000000 --- a/osu.Game/Localisation/EditorSetupDesignStrings.cs +++ /dev/null @@ -1,84 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using osu.Framework.Localisation; - -namespace osu.Game.Localisation -{ - public static class EditorSetupDesignStrings - { - private const string prefix = @"osu.Game.Resources.Localisation.EditorSetupDesign"; - - /// - /// "Design" - /// - public static LocalisableString Design => new TranslatableString(getKey(@"design"), @"Design"); - - /// - /// "Enable countdown" - /// - public static LocalisableString EnableCountdown => new TranslatableString(getKey(@"enable_countdown"), @"Enable countdown"); - - /// - /// "If enabled, an "Are you ready? 3, 2, 1, GO!" countdown will be inserted at the beginning of the beatmap, assuming there is enough time to do so." - /// - public static LocalisableString CountdownDescription => new TranslatableString(getKey(@"countdown_description"), @"If enabled, an ""Are you ready? 3, 2, 1, GO!"" countdown will be inserted at the beginning of the beatmap, assuming there is enough time to do so."); - - /// - /// "Countdown speed" - /// - public static LocalisableString CountdownSpeed => new TranslatableString(getKey(@"countdown_speed"), @"Countdown speed"); - - /// - /// "If the countdown sounds off-time, use this to make it appear one or more beats early." - /// - public static LocalisableString CountdownOffsetDescription => new TranslatableString(getKey(@"countdown_offset_description"), @"If the countdown sounds off-time, use this to make it appear one or more beats early."); - - /// - /// "Countdown offset" - /// - public static LocalisableString CountdownOffset => new TranslatableString(getKey(@"countdown_offset"), @"Countdown offset"); - - /// - /// "Widescreen support" - /// - public static LocalisableString WidescreenSupport => new TranslatableString(getKey(@"widescreen_support"), @"Widescreen support"); - - /// - /// "Allows storyboards to use the full screen space, rather than be confined to a 4:3 area." - /// - public static LocalisableString WidescreenSupportDescription => new TranslatableString(getKey(@"widescreen_support_description"), @"Allows storyboards to use the full screen space, rather than be confined to a 4:3 area."); - - /// - /// "Epilepsy warning" - /// - public static LocalisableString EpilepsyWarning => new TranslatableString(getKey(@"epilepsy_warning"), @"Epilepsy warning"); - - /// - /// "Recommended if the storyboard or video contain scenes with rapidly flashing colours." - /// - public static LocalisableString EpilepsyWarningDescription => new TranslatableString(getKey(@"epilepsy_warning_description"), @"Recommended if the storyboard or video contain scenes with rapidly flashing colours."); - - /// - /// "Letterbox during breaks" - /// - public static LocalisableString LetterboxDuringBreaks => new TranslatableString(getKey(@"letterbox_during_breaks"), @"Letterbox during breaks"); - - /// - /// "Adds horizontal letterboxing to give a cinematic look during breaks." - /// - public static LocalisableString LetterboxDuringBreaksDescription => new TranslatableString(getKey(@"letterbox_during_breaks_description"), @"Adds horizontal letterboxing to give a cinematic look during breaks."); - - /// - /// "Samples match playback rate" - /// - public static LocalisableString SamplesMatchPlaybackRate => new TranslatableString(getKey(@"samples_match_playback_rate"), @"Samples match playback rate"); - - /// - /// "When enabled, all samples will speed up or slow down when rate-changing mods are enabled." - /// - public static LocalisableString SamplesMatchPlaybackRateDescription => new TranslatableString(getKey(@"samples_match_playback_rate_description"), @"When enabled, all samples will speed up or slow down when rate-changing mods are enabled."); - - private static string getKey(string key) => $@"{prefix}:{key}"; - } -} diff --git a/osu.Game/Localisation/EditorSetupDifficultyStrings.cs b/osu.Game/Localisation/EditorSetupDifficultyStrings.cs deleted file mode 100644 index cdb7837a64..0000000000 --- a/osu.Game/Localisation/EditorSetupDifficultyStrings.cs +++ /dev/null @@ -1,34 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using osu.Framework.Localisation; - -namespace osu.Game.Localisation -{ - public static class EditorSetupDifficultyStrings - { - private const string prefix = @"osu.Game.Resources.Localisation.EditorSetupDifficulty"; - - /// - /// "The size of all hit objects" - /// - public static LocalisableString CircleSizeDescription => new TranslatableString(getKey(@"circle_size_description"), @"The size of all hit objects"); - - /// - /// "The rate of passive health drain throughout playable time" - /// - public static LocalisableString DrainRateDescription => new TranslatableString(getKey(@"drain_rate_description"), @"The rate of passive health drain throughout playable time"); - - /// - /// "The speed at which objects are presented to the player" - /// - public static LocalisableString ApproachRateDescription => new TranslatableString(getKey(@"approach_rate_description"), @"The speed at which objects are presented to the player"); - - /// - /// "The harshness of hit windows and difficulty of special objects (ie. spinners)" - /// - public static LocalisableString OverallDifficultyDescription => new TranslatableString(getKey(@"overall_difficulty_description"), @"The harshness of hit windows and difficulty of special objects (ie. spinners)"); - - private static string getKey(string key) => $@"{prefix}:{key}"; - } -} diff --git a/osu.Game/Localisation/EditorSetupMetadataStrings.cs b/osu.Game/Localisation/EditorSetupMetadataStrings.cs deleted file mode 100644 index 576fa68643..0000000000 --- a/osu.Game/Localisation/EditorSetupMetadataStrings.cs +++ /dev/null @@ -1,39 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using osu.Framework.Localisation; - -namespace osu.Game.Localisation -{ - public static class EditorSetupMetadataStrings - { - private const string prefix = @"osu.Game.Resources.Localisation.EditorSetupMetadata"; - - /// - /// "Metadata" - /// - public static LocalisableString Metadata => new TranslatableString(getKey(@"metadata"), @"Metadata"); - - /// - /// "Romanised Artist" - /// - public static LocalisableString RomanisedArtist => new TranslatableString(getKey(@"romanised_artist"), @"Romanised Artist"); - - /// - /// "Romanised Title" - /// - public static LocalisableString RomanisedTitle => new TranslatableString(getKey(@"romanised_title"), @"Romanised Title"); - - /// - /// "Creator" - /// - public static LocalisableString Creator => new TranslatableString(getKey(@"creator"), @"Creator"); - - /// - /// "Difficulty Name" - /// - public static LocalisableString DifficultyName => new TranslatableString(getKey(@"difficulty_name"), @"Difficulty Name"); - - private static string getKey(string key) => $@"{prefix}:{key}"; - } -} diff --git a/osu.Game/Localisation/EditorSetupResourcesStrings.cs b/osu.Game/Localisation/EditorSetupResourcesStrings.cs deleted file mode 100644 index 493beae7fe..0000000000 --- a/osu.Game/Localisation/EditorSetupResourcesStrings.cs +++ /dev/null @@ -1,44 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using osu.Framework.Localisation; - -namespace osu.Game.Localisation -{ - public static class EditorSetupResourcesStrings - { - private const string prefix = @"osu.Game.Resources.Localisation.EditorSetupResources"; - - /// - /// "Resources" - /// - public static LocalisableString Resources => new TranslatableString(getKey(@"resources"), @"Resources"); - - /// - /// "Audio Track" - /// - public static LocalisableString AudioTrack => new TranslatableString(getKey(@"audio_track"), @"Audio Track"); - - /// - /// "Click to select a track" - /// - public static LocalisableString ClickToSelectTrack => new TranslatableString(getKey(@"click_to_select_track"), @"Click to select a track"); - - /// - /// "Click to replace the track" - /// - public static LocalisableString ClickToReplaceTrack => new TranslatableString(getKey(@"click_to_replace_track"), @"Click to replace the track"); - - /// - /// "Click to select a background image" - /// - public static LocalisableString ClickToSelectBackground => new TranslatableString(getKey(@"click_to_select_background"), @"Click to select a background image"); - - /// - /// "Click to replace the background image" - /// - public static LocalisableString ClickToReplaceBackground => new TranslatableString(getKey(@"click_to_replace_background"), @"Click to replace the background image"); - - private static string getKey(string key) => $@"{prefix}:{key}"; - } -} diff --git a/osu.Game/Localisation/EditorSetupRulesetStrings.cs b/osu.Game/Localisation/EditorSetupRulesetStrings.cs deleted file mode 100644 index a786b679a3..0000000000 --- a/osu.Game/Localisation/EditorSetupRulesetStrings.cs +++ /dev/null @@ -1,19 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using osu.Framework.Localisation; - -namespace osu.Game.Localisation -{ - public static class EditorSetupRulesetStrings - { - private const string prefix = @"osu.Game.Resources.Localisation.EditorSetupRuleset"; - - /// - /// "Ruleset ({0})" - /// - public static LocalisableString Ruleset(string arg0) => new TranslatableString(getKey(@"ruleset"), @"Ruleset ({0})", arg0); - - private static string getKey(string key) => $@"{prefix}:{key}"; - } -} diff --git a/osu.Game/Localisation/EditorSetupStrings.cs b/osu.Game/Localisation/EditorSetupStrings.cs index 97ebd40b6f..9512f3ff14 100644 --- a/osu.Game/Localisation/EditorSetupStrings.cs +++ b/osu.Game/Localisation/EditorSetupStrings.cs @@ -19,6 +19,186 @@ namespace osu.Game.Localisation /// public static LocalisableString BeatmapSetupDescription => new TranslatableString(getKey(@"beatmap_setup_description"), @"change general settings of your beatmap"); + /// + /// "Colours" + /// + public static LocalisableString ColoursHeader => new TranslatableString(getKey(@"colours_header"), @"Colours"); + + /// + /// "Hitcircle / Slider Combos" + /// + public static LocalisableString HitcircleSliderCombos => new TranslatableString(getKey(@"hitcircle_slider_combos"), @"Hitcircle / Slider Combos"); + + /// + /// "Design" + /// + public static LocalisableString DesignHeader => new TranslatableString(getKey(@"design_header"), @"Design"); + + /// + /// "Enable countdown" + /// + public static LocalisableString EnableCountdown => new TranslatableString(getKey(@"enable_countdown"), @"Enable countdown"); + + /// + /// "If enabled, an "Are you ready? 3, 2, 1, GO!" countdown will be inserted at the beginning of the beatmap, assuming there is enough time to do so." + /// + public static LocalisableString CountdownDescription => new TranslatableString(getKey(@"countdown_description"), @"If enabled, an ""Are you ready? 3, 2, 1, GO!"" countdown will be inserted at the beginning of the beatmap, assuming there is enough time to do so."); + + /// + /// "Countdown speed" + /// + public static LocalisableString CountdownSpeed => new TranslatableString(getKey(@"countdown_speed"), @"Countdown speed"); + + /// + /// "If the countdown sounds off-time, use this to make it appear one or more beats early." + /// + public static LocalisableString CountdownOffsetDescription => new TranslatableString(getKey(@"countdown_offset_description"), @"If the countdown sounds off-time, use this to make it appear one or more beats early."); + + /// + /// "Countdown offset" + /// + public static LocalisableString CountdownOffset => new TranslatableString(getKey(@"countdown_offset"), @"Countdown offset"); + + /// + /// "Widescreen support" + /// + public static LocalisableString WidescreenSupport => new TranslatableString(getKey(@"widescreen_support"), @"Widescreen support"); + + /// + /// "Allows storyboards to use the full screen space, rather than be confined to a 4:3 area." + /// + public static LocalisableString WidescreenSupportDescription => new TranslatableString(getKey(@"widescreen_support_description"), @"Allows storyboards to use the full screen space, rather than be confined to a 4:3 area."); + + /// + /// "Epilepsy warning" + /// + public static LocalisableString EpilepsyWarning => new TranslatableString(getKey(@"epilepsy_warning"), @"Epilepsy warning"); + + /// + /// "Recommended if the storyboard or video contain scenes with rapidly flashing colours." + /// + public static LocalisableString EpilepsyWarningDescription => new TranslatableString(getKey(@"epilepsy_warning_description"), @"Recommended if the storyboard or video contain scenes with rapidly flashing colours."); + + /// + /// "Letterbox during breaks" + /// + public static LocalisableString LetterboxDuringBreaks => new TranslatableString(getKey(@"letterbox_during_breaks"), @"Letterbox during breaks"); + + /// + /// "Adds horizontal letterboxing to give a cinematic look during breaks." + /// + public static LocalisableString LetterboxDuringBreaksDescription => new TranslatableString(getKey(@"letterbox_during_breaks_description"), @"Adds horizontal letterboxing to give a cinematic look during breaks."); + + /// + /// "Samples match playback rate" + /// + public static LocalisableString SamplesMatchPlaybackRate => new TranslatableString(getKey(@"samples_match_playback_rate"), @"Samples match playback rate"); + + /// + /// "When enabled, all samples will speed up or slow down when rate-changing mods are enabled." + /// + public static LocalisableString SamplesMatchPlaybackRateDescription => new TranslatableString(getKey(@"samples_match_playback_rate_description"), @"When enabled, all samples will speed up or slow down when rate-changing mods are enabled."); + + /// + /// "The size of all hit objects" + /// + public static LocalisableString CircleSizeDescription => new TranslatableString(getKey(@"circle_size_description"), @"The size of all hit objects"); + + /// + /// "The rate of passive health drain throughout playable time" + /// + public static LocalisableString DrainRateDescription => new TranslatableString(getKey(@"drain_rate_description"), @"The rate of passive health drain throughout playable time"); + + /// + /// "The speed at which objects are presented to the player" + /// + public static LocalisableString ApproachRateDescription => new TranslatableString(getKey(@"approach_rate_description"), @"The speed at which objects are presented to the player"); + + /// + /// "The harshness of hit windows and difficulty of special objects (ie. spinners)" + /// + public static LocalisableString OverallDifficultyDescription => new TranslatableString(getKey(@"overall_difficulty_description"), @"The harshness of hit windows and difficulty of special objects (ie. spinners)"); + + /// + /// "Metadata" + /// + public static LocalisableString MetadataHeader => new TranslatableString(getKey(@"metadata_header"), @"Metadata"); + + /// + /// "Romanised Artist" + /// + public static LocalisableString RomanisedArtist => new TranslatableString(getKey(@"romanised_artist"), @"Romanised Artist"); + + /// + /// "Romanised Title" + /// + public static LocalisableString RomanisedTitle => new TranslatableString(getKey(@"romanised_title"), @"Romanised Title"); + + /// + /// "Creator" + /// + public static LocalisableString Creator => new TranslatableString(getKey(@"creator"), @"Creator"); + + /// + /// "Difficulty Name" + /// + public static LocalisableString DifficultyName => new TranslatableString(getKey(@"difficulty_name"), @"Difficulty Name"); + + /// + /// "Resources" + /// + public static LocalisableString ResourcesHeader => new TranslatableString(getKey(@"resources_header"), @"Resources"); + + /// + /// "Audio Track" + /// + public static LocalisableString AudioTrack => new TranslatableString(getKey(@"audio_track"), @"Audio Track"); + + /// + /// "Click to select a track" + /// + public static LocalisableString ClickToSelectTrack => new TranslatableString(getKey(@"click_to_select_track"), @"Click to select a track"); + + /// + /// "Click to replace the track" + /// + public static LocalisableString ClickToReplaceTrack => new TranslatableString(getKey(@"click_to_replace_track"), @"Click to replace the track"); + + /// + /// "Click to select a background image" + /// + public static LocalisableString ClickToSelectBackground => new TranslatableString(getKey(@"click_to_select_background"), @"Click to select a background image"); + + /// + /// "Click to replace the background image" + /// + public static LocalisableString ClickToReplaceBackground => new TranslatableString(getKey(@"click_to_replace_background"), @"Click to replace the background image"); + + /// + /// "Ruleset ({0})" + /// + public static LocalisableString RulesetHeader(string arg0) => new TranslatableString(getKey(@"ruleset"), @"Ruleset ({0})", arg0); + + /// + /// "Combo" + /// + public static LocalisableString ComboColourPrefix => new TranslatableString(getKey(@"combo_colour_prefix"), @"Combo"); + + /// + /// "Artist" + /// + public static LocalisableString Artist => new TranslatableString(getKey(@"artist"), @"Artist"); + + /// + /// "Title" + /// + public static LocalisableString Title => new TranslatableString(getKey(@"title"), @"Title"); + + /// + /// "Difficulty" + /// + public static LocalisableString DifficultyHeader => new TranslatableString(getKey(@"difficulty_header"), @"Difficulty"); + private static string getKey(string key) => $@"{prefix}:{key}"; } } diff --git a/osu.Game/Screens/Edit/Setup/ColoursSection.cs b/osu.Game/Screens/Edit/Setup/ColoursSection.cs index 5792613aa0..607086fdba 100644 --- a/osu.Game/Screens/Edit/Setup/ColoursSection.cs +++ b/osu.Game/Screens/Edit/Setup/ColoursSection.cs @@ -8,13 +8,12 @@ using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Localisation; -using osu.Game.Resources.Localisation.Web; namespace osu.Game.Screens.Edit.Setup { internal class ColoursSection : SetupSection { - public override LocalisableString Title => EditorSetupColoursStrings.Colours; + public override LocalisableString Title => EditorSetupStrings.ColoursHeader; private LabelledColourPalette comboColours; @@ -25,10 +24,9 @@ namespace osu.Game.Screens.Edit.Setup { comboColours = new LabelledColourPalette { - Label = EditorSetupColoursStrings.HitcircleSliderCombos, + Label = EditorSetupStrings.HitcircleSliderCombos, FixedLabelWidth = LABEL_WIDTH, - ColourNamePrefix = MatchesStrings.MatchScoreStatsCombo - } + ColourNamePrefix = EditorSetupStrings.ComboColourPrefix } }; if (Beatmap.BeatmapSkin != null) diff --git a/osu.Game/Screens/Edit/Setup/DesignSection.cs b/osu.Game/Screens/Edit/Setup/DesignSection.cs index 6214a17529..03d4b061d1 100644 --- a/osu.Game/Screens/Edit/Setup/DesignSection.cs +++ b/osu.Game/Screens/Edit/Setup/DesignSection.cs @@ -30,7 +30,7 @@ namespace osu.Game.Screens.Edit.Setup private LabelledSwitchButton letterboxDuringBreaks; private LabelledSwitchButton samplesMatchPlaybackRate; - public override LocalisableString Title => EditorSetupDesignStrings.Design; + public override LocalisableString Title => EditorSetupStrings.DesignHeader; [BackgroundDependencyLoader] private void load() @@ -39,9 +39,9 @@ namespace osu.Game.Screens.Edit.Setup { EnableCountdown = new LabelledSwitchButton { - Label = EditorSetupDesignStrings.EnableCountdown, + Label = EditorSetupStrings.EnableCountdown, Current = { Value = Beatmap.BeatmapInfo.Countdown != CountdownType.None }, - Description = EditorSetupDesignStrings.CountdownDescription + Description = EditorSetupStrings.CountdownDescription }, CountdownSettings = new FillFlowContainer { @@ -53,41 +53,41 @@ namespace osu.Game.Screens.Edit.Setup { CountdownSpeed = new LabelledEnumDropdown { - Label = EditorSetupDesignStrings.CountdownSpeed, + Label = EditorSetupStrings.CountdownSpeed, Current = { Value = Beatmap.BeatmapInfo.Countdown != CountdownType.None ? Beatmap.BeatmapInfo.Countdown : CountdownType.Normal }, Items = Enum.GetValues(typeof(CountdownType)).Cast().Where(type => type != CountdownType.None) }, CountdownOffset = new LabelledNumberBox { - Label = EditorSetupDesignStrings.CountdownOffset, + Label = EditorSetupStrings.CountdownOffset, Current = { Value = Beatmap.BeatmapInfo.CountdownOffset.ToString() }, - Description = EditorSetupDesignStrings.CountdownOffsetDescription, + Description = EditorSetupStrings.CountdownOffsetDescription, } } }, Empty(), widescreenSupport = new LabelledSwitchButton { - Label = EditorSetupDesignStrings.WidescreenSupport, - Description = EditorSetupDesignStrings.WidescreenSupportDescription, + Label = EditorSetupStrings.WidescreenSupport, + Description = EditorSetupStrings.WidescreenSupportDescription, Current = { Value = Beatmap.BeatmapInfo.WidescreenStoryboard } }, epilepsyWarning = new LabelledSwitchButton { - Label = EditorSetupDesignStrings.EpilepsyWarning, - Description = EditorSetupDesignStrings.EpilepsyWarningDescription, + Label = EditorSetupStrings.EpilepsyWarning, + Description = EditorSetupStrings.EpilepsyWarningDescription, Current = { Value = Beatmap.BeatmapInfo.EpilepsyWarning } }, letterboxDuringBreaks = new LabelledSwitchButton { - Label = EditorSetupDesignStrings.LetterboxDuringBreaks, - Description = EditorSetupDesignStrings.LetterboxDuringBreaksDescription, + Label = EditorSetupStrings.LetterboxDuringBreaks, + Description = EditorSetupStrings.LetterboxDuringBreaksDescription, Current = { Value = Beatmap.BeatmapInfo.LetterboxInBreaks } }, samplesMatchPlaybackRate = new LabelledSwitchButton { - Label = EditorSetupDesignStrings.SamplesMatchPlaybackRate, - Description = EditorSetupDesignStrings.SamplesMatchPlaybackRateDescription, + Label = EditorSetupStrings.SamplesMatchPlaybackRate, + Description = EditorSetupStrings.SamplesMatchPlaybackRateDescription, Current = { Value = Beatmap.BeatmapInfo.SamplesMatchPlaybackRate } } }; diff --git a/osu.Game/Screens/Edit/Setup/DifficultySection.cs b/osu.Game/Screens/Edit/Setup/DifficultySection.cs index d90997653c..93e1c1ee1b 100644 --- a/osu.Game/Screens/Edit/Setup/DifficultySection.cs +++ b/osu.Game/Screens/Edit/Setup/DifficultySection.cs @@ -22,7 +22,7 @@ namespace osu.Game.Screens.Edit.Setup private LabelledSliderBar approachRateSlider; private LabelledSliderBar overallDifficultySlider; - public override LocalisableString Title => BeatmapDiscussionsStrings.OwnerEditorVersion; + public override LocalisableString Title => EditorSetupStrings.DifficultyHeader; [BackgroundDependencyLoader] private void load() @@ -33,7 +33,7 @@ namespace osu.Game.Screens.Edit.Setup { Label = BeatmapsetsStrings.ShowStatsCs, FixedLabelWidth = LABEL_WIDTH, - Description = EditorSetupDifficultyStrings.CircleSizeDescription, + Description = EditorSetupStrings.CircleSizeDescription, Current = new BindableFloat(Beatmap.Difficulty.CircleSize) { Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, @@ -46,7 +46,7 @@ namespace osu.Game.Screens.Edit.Setup { Label = BeatmapsetsStrings.ShowStatsDrain, FixedLabelWidth = LABEL_WIDTH, - Description = EditorSetupDifficultyStrings.DrainRateDescription, + Description = EditorSetupStrings.DrainRateDescription, Current = new BindableFloat(Beatmap.Difficulty.DrainRate) { Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, @@ -59,7 +59,7 @@ namespace osu.Game.Screens.Edit.Setup { Label = BeatmapsetsStrings.ShowStatsAr, FixedLabelWidth = LABEL_WIDTH, - Description = EditorSetupDifficultyStrings.ApproachRateDescription, + Description = EditorSetupStrings.ApproachRateDescription, Current = new BindableFloat(Beatmap.Difficulty.ApproachRate) { Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, @@ -72,7 +72,7 @@ namespace osu.Game.Screens.Edit.Setup { Label = BeatmapsetsStrings.ShowStatsAccuracy, FixedLabelWidth = LABEL_WIDTH, - Description = EditorSetupDifficultyStrings.OverallDifficultyDescription, + Description = EditorSetupStrings.OverallDifficultyDescription, Current = new BindableFloat(Beatmap.Difficulty.OverallDifficulty) { Default = BeatmapDifficulty.DEFAULT_DIFFICULTY, diff --git a/osu.Game/Screens/Edit/Setup/MetadataSection.cs b/osu.Game/Screens/Edit/Setup/MetadataSection.cs index 1af749160b..807e68dad0 100644 --- a/osu.Game/Screens/Edit/Setup/MetadataSection.cs +++ b/osu.Game/Screens/Edit/Setup/MetadataSection.cs @@ -27,7 +27,7 @@ namespace osu.Game.Screens.Edit.Setup private LabelledTextBox sourceTextBox; private LabelledTextBox tagsTextBox; - public override LocalisableString Title => EditorSetupMetadataStrings.Metadata; + public override LocalisableString Title => EditorSetupStrings.MetadataHeader; [BackgroundDependencyLoader] private void load() @@ -36,22 +36,22 @@ namespace osu.Game.Screens.Edit.Setup Children = new[] { - ArtistTextBox = createTextBox(ArtistStrings.TracksIndexFormArtist, + ArtistTextBox = createTextBox(EditorSetupStrings.Artist, !string.IsNullOrEmpty(metadata.ArtistUnicode) ? metadata.ArtistUnicode : metadata.Artist), - RomanisedArtistTextBox = createTextBox(EditorSetupMetadataStrings.RomanisedArtist, + RomanisedArtistTextBox = createTextBox(EditorSetupStrings.RomanisedArtist, !string.IsNullOrEmpty(metadata.Artist) ? metadata.Artist : MetadataUtils.StripNonRomanisedCharacters(metadata.ArtistUnicode)), Empty(), - TitleTextBox = createTextBox(BeatmapsetWatchesStrings.IndexTableTitle, + TitleTextBox = createTextBox(EditorSetupStrings.Title, !string.IsNullOrEmpty(metadata.TitleUnicode) ? metadata.TitleUnicode : metadata.Title), - RomanisedTitleTextBox = createTextBox(EditorSetupMetadataStrings.RomanisedTitle, + RomanisedTitleTextBox = createTextBox(EditorSetupStrings.RomanisedTitle, !string.IsNullOrEmpty(metadata.Title) ? metadata.Title : MetadataUtils.StripNonRomanisedCharacters(metadata.ArtistUnicode)), Empty(), - creatorTextBox = createTextBox(EditorSetupMetadataStrings.Creator, metadata.Author.Username), - difficultyTextBox = createTextBox(EditorSetupMetadataStrings.DifficultyName, Beatmap.BeatmapInfo.DifficultyName), + creatorTextBox = createTextBox(EditorSetupStrings.Creator, metadata.Author.Username), + difficultyTextBox = createTextBox(EditorSetupStrings.DifficultyName, Beatmap.BeatmapInfo.DifficultyName), sourceTextBox = createTextBox(BeatmapsetsStrings.ShowInfoSource, metadata.Source), tagsTextBox = createTextBox(BeatmapsetsStrings.ShowInfoTags, metadata.Tags) }; diff --git a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs index dfc849de7b..efa50bf084 100644 --- a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs +++ b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs @@ -20,7 +20,7 @@ namespace osu.Game.Screens.Edit.Setup private LabelledFileChooser audioTrackChooser; private LabelledFileChooser backgroundChooser; - public override LocalisableString Title => EditorSetupResourcesStrings.Resources; + public override LocalisableString Title => EditorSetupStrings.ResourcesHeader; [Resolved] private MusicController music { get; set; } @@ -50,7 +50,7 @@ namespace osu.Game.Screens.Edit.Setup }, audioTrackChooser = new LabelledFileChooser(".mp3", ".ogg") { - Label = EditorSetupResourcesStrings.AudioTrack, + Label = EditorSetupStrings.AudioTrack, FixedLabelWidth = LABEL_WIDTH, TabbableContentContainer = this }, @@ -145,12 +145,12 @@ namespace osu.Game.Screens.Edit.Setup private void updatePlaceholderText() { audioTrackChooser.Text = audioTrackChooser.Current.Value == null - ? EditorSetupResourcesStrings.ClickToSelectTrack - : EditorSetupResourcesStrings.ClickToReplaceTrack; + ? EditorSetupStrings.ClickToSelectTrack + : EditorSetupStrings.ClickToReplaceTrack; backgroundChooser.Text = backgroundChooser.Current.Value == null - ? EditorSetupResourcesStrings.ClickToSelectBackground - : EditorSetupResourcesStrings.ClickToReplaceBackground; + ? EditorSetupStrings.ClickToSelectBackground + : EditorSetupStrings.ClickToReplaceBackground; } } } diff --git a/osu.Game/Screens/Edit/Setup/RulesetSetupSection.cs b/osu.Game/Screens/Edit/Setup/RulesetSetupSection.cs index 6b1b1128d4..d6664e860b 100644 --- a/osu.Game/Screens/Edit/Setup/RulesetSetupSection.cs +++ b/osu.Game/Screens/Edit/Setup/RulesetSetupSection.cs @@ -11,7 +11,7 @@ namespace osu.Game.Screens.Edit.Setup { public abstract class RulesetSetupSection : SetupSection { - public sealed override LocalisableString Title => EditorSetupRulesetStrings.Ruleset(rulesetInfo.Name); + public sealed override LocalisableString Title => EditorSetupStrings.RulesetHeader(rulesetInfo.Name); private readonly RulesetInfo rulesetInfo; From 5ff2e41a553be9a9dfcc6e6f47f1d99026818061 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sun, 14 Aug 2022 21:35:09 +0200 Subject: [PATCH 13/43] Add preset column to mod select test scene --- .../TestSceneModSelectOverlay.cs | 49 ++++++++++++------- osu.Game/Overlays/Mods/ModSelectOverlay.cs | 18 +++---- osu.Game/Screens/Select/SongSelect.cs | 2 +- 3 files changed, 41 insertions(+), 28 deletions(-) diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs index 07473aa55b..b3aa49ad55 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs @@ -1,14 +1,13 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Testing; @@ -29,10 +28,18 @@ namespace osu.Game.Tests.Visual.UserInterface [TestFixture] public class TestSceneModSelectOverlay : OsuManualInputManagerTestScene { - [Resolved] - private RulesetStore rulesetStore { get; set; } + protected override bool UseFreshStoragePerRun => true; - private UserModSelectOverlay modSelectOverlay; + private RulesetStore rulesetStore = null!; + + private TestModSelectOverlay modSelectOverlay = null!; + + [BackgroundDependencyLoader] + private void load() + { + Dependencies.Cache(rulesetStore = new RealmRulesetStore(Realm)); + Dependencies.Cache(Realm); + } [SetUpSteps] public void SetUpSteps() @@ -44,7 +51,7 @@ namespace osu.Game.Tests.Visual.UserInterface private void createScreen() { - AddStep("create screen", () => Child = modSelectOverlay = new UserModSelectOverlay + AddStep("create screen", () => Child = modSelectOverlay = new TestModSelectOverlay { RelativeSizeAxes = Axes.Both, State = { Value = Visibility.Visible }, @@ -137,7 +144,7 @@ namespace osu.Game.Tests.Visual.UserInterface AddUntilStep("any column dimmed", () => this.ChildrenOfType().Any(column => !column.Active.Value)); - ModSelectColumn lastColumn = null; + ModSelectColumn lastColumn = null!; AddAssert("last column dimmed", () => !this.ChildrenOfType().Last().Active.Value); AddStep("request scroll to last column", () => @@ -170,7 +177,7 @@ namespace osu.Game.Tests.Visual.UserInterface AddStep("dismiss mod customisation via toggle", () => { - InputManager.MoveMouseTo(modSelectOverlay.ChildrenOfType().Single()); + InputManager.MoveMouseTo(modSelectOverlay.CustomisationButton); InputManager.Click(MouseButton.Left); }); assertCustomisationToggleState(disabled: false, active: false); @@ -224,8 +231,8 @@ namespace osu.Game.Tests.Visual.UserInterface [Test] public void TestSettingsNotCrossPolluting() { - Bindable> selectedMods2 = null; - ModSelectOverlay modSelectOverlay2 = null; + Bindable> selectedMods2 = null!; + ModSelectOverlay modSelectOverlay2 = null!; createScreen(); AddStep("select diff adjust", () => SelectedMods.Value = new Mod[] { new OsuModDifficultyAdjust() }); @@ -353,7 +360,7 @@ namespace osu.Game.Tests.Visual.UserInterface public void TestExternallySetModIsReplacedByOverlayInstance() { Mod external = new OsuModDoubleTime(); - Mod overlayButtonMod = null; + Mod overlayButtonMod = null!; createScreen(); changeRuleset(0); @@ -460,12 +467,12 @@ namespace osu.Game.Tests.Visual.UserInterface AddStep("select difficulty adjust", () => SelectedMods.Value = new Mod[] { new OsuModDifficultyAdjust() }); assertCustomisationToggleState(disabled: false, active: true); - AddAssert("back button disabled", () => !this.ChildrenOfType().First().Enabled.Value); + AddAssert("back button disabled", () => !modSelectOverlay.BackButton.Enabled.Value); AddStep("dismiss customisation area", () => InputManager.Key(Key.Escape)); AddStep("click back button", () => { - InputManager.MoveMouseTo(this.ChildrenOfType().First()); + InputManager.MoveMouseTo(modSelectOverlay.BackButton); InputManager.Click(MouseButton.Left); }); AddAssert("mod select hidden", () => modSelectOverlay.State.Value == Visibility.Hidden); @@ -474,7 +481,7 @@ namespace osu.Game.Tests.Visual.UserInterface [Test] public void TestColumnHiding() { - AddStep("create screen", () => Child = modSelectOverlay = new UserModSelectOverlay + AddStep("create screen", () => Child = modSelectOverlay = new TestModSelectOverlay { RelativeSizeAxes = Axes.Both, State = { Value = Visibility.Visible }, @@ -527,15 +534,21 @@ namespace osu.Game.Tests.Visual.UserInterface private void assertCustomisationToggleState(bool disabled, bool active) { - ShearedToggleButton getToggle() => modSelectOverlay.ChildrenOfType().Single(); - - AddAssert($"customisation toggle is {(disabled ? "" : "not ")}disabled", () => getToggle().Active.Disabled == disabled); - AddAssert($"customisation toggle is {(active ? "" : "not ")}active", () => getToggle().Active.Value == active); + AddAssert($"customisation toggle is {(disabled ? "" : "not ")}disabled", () => modSelectOverlay.CustomisationButton.AsNonNull().Active.Disabled == disabled); + AddAssert($"customisation toggle is {(active ? "" : "not ")}active", () => modSelectOverlay.CustomisationButton.AsNonNull().Active.Value == active); } private ModPanel getPanelForMod(Type modType) => modSelectOverlay.ChildrenOfType().Single(panel => panel.Mod.GetType() == modType); + private class TestModSelectOverlay : UserModSelectOverlay + { + protected override bool ShowPresets => true; + + public new ShearedButton BackButton => base.BackButton; + public new ShearedToggleButton? CustomisationButton => base.CustomisationButton; + } + private class TestUnimplementedMod : Mod { public override string Name => "Unimplemented mod"; diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index adc008e1f7..5973b919e5 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -87,7 +87,7 @@ namespace osu.Game.Overlays.Mods { if (AllowCustomisation) { - yield return customisationButton = new ShearedToggleButton(BUTTON_WIDTH) + yield return CustomisationButton = new ShearedToggleButton(BUTTON_WIDTH) { Text = ModSelectOverlayStrings.ModCustomisation, Active = { BindTarget = customisationVisible } @@ -107,11 +107,11 @@ namespace osu.Game.Overlays.Mods private ColumnScrollContainer columnScroll = null!; private ColumnFlowContainer columnFlow = null!; private FillFlowContainer footerButtonFlow = null!; - private ShearedButton backButton = null!; private DifficultyMultiplierDisplay? multiplierDisplay; - private ShearedToggleButton? customisationButton; + protected ShearedButton BackButton { get; private set; } = null!; + protected ShearedToggleButton? CustomisationButton { get; private set; } private Sample? columnAppearSample; @@ -214,7 +214,7 @@ namespace osu.Game.Overlays.Mods Horizontal = 70 }, Spacing = new Vector2(10), - ChildrenEnumerable = CreateFooterButtons().Prepend(backButton = new ShearedButton(BUTTON_WIDTH) + ChildrenEnumerable = CreateFooterButtons().Prepend(BackButton = new ShearedButton(BUTTON_WIDTH) { Text = CommonStrings.Back, Action = Hide, @@ -358,7 +358,7 @@ namespace osu.Game.Overlays.Mods private void updateCustomisation(ValueChangedEvent> valueChangedEvent) { - if (customisationButton == null) + if (CustomisationButton == null) return; bool anyCustomisableMod = false; @@ -394,7 +394,7 @@ namespace osu.Game.Overlays.Mods foreach (var button in footerButtonFlow) { - if (button != customisationButton) + if (button != CustomisationButton) button.Enabled.Value = !customisationVisible.Value; } @@ -587,14 +587,14 @@ namespace osu.Game.Overlays.Mods { if (customisationVisible.Value) { - Debug.Assert(customisationButton != null); - customisationButton.TriggerClick(); + Debug.Assert(CustomisationButton != null); + CustomisationButton.TriggerClick(); if (!immediate) return; } - backButton.TriggerClick(); + BackButton.TriggerClick(); } } diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 33ff31857f..d4e4b09303 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -928,7 +928,7 @@ namespace osu.Game.Screens.Select } } - private class SoloModSelectOverlay : UserModSelectOverlay + internal class SoloModSelectOverlay : UserModSelectOverlay { protected override bool ShowPresets => true; } From f860bc11eedcb928f2112e7605f7b025862ece64 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 15 Aug 2022 20:34:09 +0200 Subject: [PATCH 14/43] Fix several schedule-related issues arising from new column addition --- osu.Game/Overlays/Mods/ModColumn.cs | 7 ++++++- osu.Game/Overlays/Mods/ModSelectOverlay.cs | 13 ++++++++++++- 2 files changed, 18 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/Mods/ModColumn.cs b/osu.Game/Overlays/Mods/ModColumn.cs index 7a2c727a00..cf123f0347 100644 --- a/osu.Game/Overlays/Mods/ModColumn.cs +++ b/osu.Game/Overlays/Mods/ModColumn.cs @@ -66,7 +66,10 @@ namespace osu.Game.Overlays.Mods private IModHotkeyHandler hotkeyHandler = null!; private Task? latestLoadTask; - internal bool ItemsLoaded => latestLoadTask?.IsCompleted == true; + private bool itemsLoaded; + internal bool ItemsLoaded => latestLoadTask?.IsCompleted == true && itemsLoaded; + + public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks; public ModColumn(ModType modType, bool allowIncompatibleSelection) { @@ -132,10 +135,12 @@ namespace osu.Game.Overlays.Mods var panels = availableMods.Select(mod => CreateModPanel(mod).With(panel => panel.Shear = Vector2.Zero)); + itemsLoaded = false; latestLoadTask = LoadComponentsAsync(panels, loaded => { ItemsFlow.ChildrenEnumerable = loaded; updateState(); + itemsLoaded = true; }, (cancellationTokenSource = new CancellationTokenSource()).Token); } diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index 5973b919e5..cd3b5bacec 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -708,7 +708,18 @@ namespace osu.Game.Overlays.Mods FinishTransforms(); } - protected override bool RequiresChildrenUpdate => base.RequiresChildrenUpdate || (Column as ModColumn)?.SelectionAnimationRunning == true; + protected override bool RequiresChildrenUpdate + { + get + { + bool result = base.RequiresChildrenUpdate; + + if (Column is ModColumn modColumn) + result |= !modColumn.ItemsLoaded || modColumn.SelectionAnimationRunning; + + return result; + } + } private void updateState() { From f0ad31b65097aba89467643c04c6b11cf62b2e83 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 15 Aug 2022 18:44:51 +0200 Subject: [PATCH 15/43] Add failing test case --- .../TestSceneModSelectOverlay.cs | 27 +++++++++++++++++++ 1 file changed, 27 insertions(+) diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs index b3aa49ad55..f17f93a875 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs @@ -47,6 +47,26 @@ namespace osu.Game.Tests.Visual.UserInterface AddStep("clear contents", Clear); AddStep("reset ruleset", () => Ruleset.Value = rulesetStore.GetRuleset(0)); AddStep("reset mods", () => SelectedMods.SetDefault()); + AddStep("set up presets", () => + { + Realm.Write(r => + { + r.RemoveAll(); + r.Add(new ModPreset + { + Name = "AR0", + Description = "Too... many... circles...", + Ruleset = r.Find(OsuRuleset.SHORT_NAME), + Mods = new[] + { + new OsuModDifficultyAdjust + { + ApproachRate = { Value = 0 } + } + } + }); + }); + }); } private void createScreen() @@ -200,6 +220,13 @@ namespace osu.Game.Tests.Visual.UserInterface AddStep("select mod without configuration", () => SelectedMods.Value = new[] { new OsuModAutoplay() }); assertCustomisationToggleState(disabled: true, active: false); // config was dismissed without explicit user action. + + AddStep("select mod preset with mod requiring configuration", () => + { + InputManager.MoveMouseTo(this.ChildrenOfType().First()); + InputManager.Click(MouseButton.Left); + }); + assertCustomisationToggleState(disabled: false, active: false); } [Test] From 10daac675294d6c9fa894af5b0521de218f30253 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 15 Aug 2022 19:40:05 +0200 Subject: [PATCH 16/43] Only open mod customisation panel on explicit selection of single mod --- osu.Game/Overlays/Mods/ModPanel.cs | 16 ++++++++++++++++ osu.Game/Overlays/Mods/ModSelectOverlay.cs | 19 ++++++++++--------- osu.Game/Overlays/Mods/ModState.cs | 7 +++++++ 3 files changed, 33 insertions(+), 9 deletions(-) diff --git a/osu.Game/Overlays/Mods/ModPanel.cs b/osu.Game/Overlays/Mods/ModPanel.cs index 6ef6ab0595..0ab6293faf 100644 --- a/osu.Game/Overlays/Mods/ModPanel.cs +++ b/osu.Game/Overlays/Mods/ModPanel.cs @@ -37,6 +37,8 @@ namespace osu.Game.Overlays.Mods Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0), Scale = new Vector2(HEIGHT / ModSwitchSmall.DEFAULT_SIZE) }; + + Action = select; } public ModPanel(Mod mod) @@ -57,6 +59,20 @@ namespace osu.Game.Overlays.Mods Filtered.BindValueChanged(_ => updateFilterState(), true); } + private void select() + { + if (!Active.Value) + { + modState.RequiresConfiguration = Mod.RequiresConfiguration; + Active.Value = true; + } + else + { + modState.RequiresConfiguration = false; + Active.Value = false; + } + } + #region Filtering support private void updateFilterState() diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index cd3b5bacec..66ecb9fd78 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -247,8 +247,8 @@ namespace osu.Game.Overlays.Mods modSettingChangeTracker?.Dispose(); updateMultiplier(); - updateCustomisation(val); updateFromExternalSelection(); + updateCustomisation(); if (AllowCustomisation) { @@ -356,25 +356,26 @@ namespace osu.Game.Overlays.Mods multiplierDisplay.Current.Value = multiplier; } - private void updateCustomisation(ValueChangedEvent> valueChangedEvent) + private void updateCustomisation() { if (CustomisationButton == null) return; - bool anyCustomisableMod = false; - bool anyModWithRequiredCustomisationAdded = false; + bool anyCustomisableModActive = false; + bool anyModRequiresCustomisation = false; - foreach (var mod in SelectedMods.Value) + foreach (var modState in allAvailableMods) { - anyCustomisableMod |= mod.GetSettingsSourceProperties().Any(); - anyModWithRequiredCustomisationAdded |= valueChangedEvent.OldValue.All(m => m.GetType() != mod.GetType()) && mod.RequiresConfiguration; + anyCustomisableModActive |= modState.Active.Value && modState.Mod.GetSettingsSourceProperties().Any(); + anyModRequiresCustomisation |= modState.RequiresConfiguration; + modState.RequiresConfiguration = false; } - if (anyCustomisableMod) + if (anyCustomisableModActive) { customisationVisible.Disabled = false; - if (anyModWithRequiredCustomisationAdded && !customisationVisible.Value) + if (anyModRequiresCustomisation && !customisationVisible.Value) customisationVisible.Value = true; } else diff --git a/osu.Game/Overlays/Mods/ModState.cs b/osu.Game/Overlays/Mods/ModState.cs index 79880b85a5..a3806b1936 100644 --- a/osu.Game/Overlays/Mods/ModState.cs +++ b/osu.Game/Overlays/Mods/ModState.cs @@ -24,6 +24,13 @@ namespace osu.Game.Overlays.Mods /// public BindableBool Active { get; } = new BindableBool(); + /// + /// Whether the mod requires further customisation. + /// This flag is read by the to determine if the customisation panel should be opened after a mod change + /// and cleared after reading. + /// + public bool RequiresConfiguration { get; set; } + /// /// Whether the mod is currently filtered out due to not matching imposed criteria. /// From a494e55d938c009e6917f673ca43919c1f2d2300 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 15 Aug 2022 19:46:17 +0200 Subject: [PATCH 17/43] Adjust test scene to reflect new behaviour --- .../UserInterface/TestSceneModSelectOverlay.cs | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs index f17f93a875..6f9edb1b8a 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs @@ -192,7 +192,11 @@ namespace osu.Game.Tests.Visual.UserInterface AddStep("select customisable mod", () => SelectedMods.Value = new[] { new OsuModDoubleTime() }); assertCustomisationToggleState(disabled: false, active: false); - AddStep("select mod requiring configuration", () => SelectedMods.Value = new[] { new OsuModDifficultyAdjust() }); + AddStep("select mod requiring configuration externally", () => SelectedMods.Value = new[] { new OsuModDifficultyAdjust() }); + assertCustomisationToggleState(disabled: false, active: false); + + AddStep("reset mods", () => SelectedMods.SetDefault()); + AddStep("select difficulty adjust via panel", () => getPanelForMod(typeof(OsuModDifficultyAdjust)).TriggerClick()); assertCustomisationToggleState(disabled: false, active: true); AddStep("dismiss mod customisation via toggle", () => @@ -203,7 +207,7 @@ namespace osu.Game.Tests.Visual.UserInterface assertCustomisationToggleState(disabled: false, active: false); AddStep("reset mods", () => SelectedMods.SetDefault()); - AddStep("select mod requiring configuration", () => SelectedMods.Value = new[] { new OsuModDifficultyAdjust() }); + AddStep("select difficulty adjust via panel", () => getPanelForMod(typeof(OsuModDifficultyAdjust)).TriggerClick()); assertCustomisationToggleState(disabled: false, active: true); AddStep("dismiss mod customisation via keyboard", () => InputManager.Key(Key.Escape)); @@ -215,7 +219,7 @@ namespace osu.Game.Tests.Visual.UserInterface AddStep("select mod without configuration", () => SelectedMods.Value = new[] { new OsuModAutoplay() }); assertCustomisationToggleState(disabled: true, active: false); - AddStep("select mod requiring configuration", () => SelectedMods.Value = new[] { new OsuModDifficultyAdjust() }); + AddStep("select difficulty adjust via panel", () => getPanelForMod(typeof(OsuModDifficultyAdjust)).TriggerClick()); assertCustomisationToggleState(disabled: false, active: true); AddStep("select mod without configuration", () => SelectedMods.Value = new[] { new OsuModAutoplay() }); @@ -235,7 +239,7 @@ namespace osu.Game.Tests.Visual.UserInterface createScreen(); assertCustomisationToggleState(disabled: true, active: false); - AddStep("select mod requiring configuration", () => SelectedMods.Value = new[] { new OsuModDifficultyAdjust() }); + AddStep("select difficulty adjust via panel", () => getPanelForMod(typeof(OsuModDifficultyAdjust)).TriggerClick()); assertCustomisationToggleState(disabled: false, active: true); AddStep("move mouse to settings area", () => InputManager.MoveMouseTo(this.ChildrenOfType().Single())); @@ -262,7 +266,7 @@ namespace osu.Game.Tests.Visual.UserInterface ModSelectOverlay modSelectOverlay2 = null!; createScreen(); - AddStep("select diff adjust", () => SelectedMods.Value = new Mod[] { new OsuModDifficultyAdjust() }); + AddStep("select difficulty adjust via panel", () => getPanelForMod(typeof(OsuModDifficultyAdjust)).TriggerClick()); AddStep("set setting", () => modSelectOverlay.ChildrenOfType>().First().Current.Value = 8); @@ -492,7 +496,7 @@ namespace osu.Game.Tests.Visual.UserInterface createScreen(); changeRuleset(0); - AddStep("select difficulty adjust", () => SelectedMods.Value = new Mod[] { new OsuModDifficultyAdjust() }); + AddStep("select difficulty adjust via panel", () => getPanelForMod(typeof(OsuModDifficultyAdjust)).TriggerClick()); assertCustomisationToggleState(disabled: false, active: true); AddAssert("back button disabled", () => !modSelectOverlay.BackButton.Enabled.Value); From e870ac6456c334577f4cc57fff54305179cae041 Mon Sep 17 00:00:00 2001 From: its5Q Date: Tue, 16 Aug 2022 15:51:54 +1000 Subject: [PATCH 18/43] Fix code quality for CI --- osu.Game/Screens/Edit/Setup/ColoursSection.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/Setup/ColoursSection.cs b/osu.Game/Screens/Edit/Setup/ColoursSection.cs index 607086fdba..9334967a3e 100644 --- a/osu.Game/Screens/Edit/Setup/ColoursSection.cs +++ b/osu.Game/Screens/Edit/Setup/ColoursSection.cs @@ -26,7 +26,8 @@ namespace osu.Game.Screens.Edit.Setup { Label = EditorSetupStrings.HitcircleSliderCombos, FixedLabelWidth = LABEL_WIDTH, - ColourNamePrefix = EditorSetupStrings.ComboColourPrefix } + ColourNamePrefix = EditorSetupStrings.ComboColourPrefix + } }; if (Beatmap.BeatmapSkin != null) From 6bfdfeb15356941abc40ec1e1b5cdd4e293b04cd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 16 Aug 2022 22:41:32 +0200 Subject: [PATCH 19/43] Refactor mod panel selection logic to avoid overwriting --- osu.Game/Overlays/Mods/ModPanel.cs | 22 +++++++++------------- osu.Game/Overlays/Mods/ModPresetPanel.cs | 16 +++++++++------- osu.Game/Overlays/Mods/ModSelectPanel.cs | 18 +++++++++++++++++- 3 files changed, 35 insertions(+), 21 deletions(-) diff --git a/osu.Game/Overlays/Mods/ModPanel.cs b/osu.Game/Overlays/Mods/ModPanel.cs index 0ab6293faf..8fc7d5a738 100644 --- a/osu.Game/Overlays/Mods/ModPanel.cs +++ b/osu.Game/Overlays/Mods/ModPanel.cs @@ -37,8 +37,6 @@ namespace osu.Game.Overlays.Mods Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0), Scale = new Vector2(HEIGHT / ModSwitchSmall.DEFAULT_SIZE) }; - - Action = select; } public ModPanel(Mod mod) @@ -59,18 +57,16 @@ namespace osu.Game.Overlays.Mods Filtered.BindValueChanged(_ => updateFilterState(), true); } - private void select() + protected override void Select() { - if (!Active.Value) - { - modState.RequiresConfiguration = Mod.RequiresConfiguration; - Active.Value = true; - } - else - { - modState.RequiresConfiguration = false; - Active.Value = false; - } + modState.RequiresConfiguration = Mod.RequiresConfiguration; + Active.Value = true; + } + + protected override void Deselect() + { + modState.RequiresConfiguration = false; + Active.Value = false; } #region Filtering support diff --git a/osu.Game/Overlays/Mods/ModPresetPanel.cs b/osu.Game/Overlays/Mods/ModPresetPanel.cs index a259645479..b314a19142 100644 --- a/osu.Game/Overlays/Mods/ModPresetPanel.cs +++ b/osu.Game/Overlays/Mods/ModPresetPanel.cs @@ -37,8 +37,6 @@ namespace osu.Game.Overlays.Mods Title = preset.Value.Name; Description = preset.Value.Description; - - Action = toggleRequestedByUser; } [BackgroundDependencyLoader] @@ -54,15 +52,19 @@ namespace osu.Game.Overlays.Mods selectedMods.BindValueChanged(_ => selectedModsChanged(), true); } - private void toggleRequestedByUser() + protected override void Select() + { + // if the preset is not active at the point of the user click, then set the mods using the preset directly, discarding any previous selections, + // which will also have the side effect of activating the preset (see `updateActiveState()`). + selectedMods.Value = Preset.Value.Mods.ToArray(); + } + + protected override void Deselect() { - // if the preset is not active at the point of the user click, then set the mods using the preset directly, discarding any previous selections. // if the preset is active when the user has clicked it, then it means that the set of active mods is exactly equal to the set of mods in the preset // (there are no other active mods than what the preset specifies, and the mod settings match exactly). // therefore it's safe to just clear selected mods, since it will have the effect of toggling the preset off. - selectedMods.Value = !Active.Value - ? Preset.Value.Mods.ToArray() - : Array.Empty(); + selectedMods.Value = Array.Empty(); } private void selectedModsChanged() diff --git a/osu.Game/Overlays/Mods/ModSelectPanel.cs b/osu.Game/Overlays/Mods/ModSelectPanel.cs index b3df00f8f9..27abface0c 100644 --- a/osu.Game/Overlays/Mods/ModSelectPanel.cs +++ b/osu.Game/Overlays/Mods/ModSelectPanel.cs @@ -143,9 +143,25 @@ namespace osu.Game.Overlays.Mods } }; - Action = () => Active.Toggle(); + Action = () => + { + if (!Active.Value) + Select(); + else + Deselect(); + }; } + /// + /// Performs all actions necessary to select this . + /// + protected abstract void Select(); + + /// + /// Performs all actions necessary to deselect this . + /// + protected abstract void Deselect(); + [BackgroundDependencyLoader] private void load(AudioManager audio, ISamplePlaybackDisabler? samplePlaybackDisabler) { From 3109066e340d01f24b8c6c6e9b8787b35c0c2fbc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 16 Aug 2022 22:42:30 +0200 Subject: [PATCH 20/43] Rename `{Requires -> Pending}Configuration` --- osu.Game/Overlays/Mods/ModPanel.cs | 4 ++-- osu.Game/Overlays/Mods/ModSelectOverlay.cs | 8 ++++---- osu.Game/Overlays/Mods/ModState.cs | 2 +- 3 files changed, 7 insertions(+), 7 deletions(-) diff --git a/osu.Game/Overlays/Mods/ModPanel.cs b/osu.Game/Overlays/Mods/ModPanel.cs index 8fc7d5a738..7bdb9511ac 100644 --- a/osu.Game/Overlays/Mods/ModPanel.cs +++ b/osu.Game/Overlays/Mods/ModPanel.cs @@ -59,13 +59,13 @@ namespace osu.Game.Overlays.Mods protected override void Select() { - modState.RequiresConfiguration = Mod.RequiresConfiguration; + modState.PendingConfiguration = Mod.RequiresConfiguration; Active.Value = true; } protected override void Deselect() { - modState.RequiresConfiguration = false; + modState.PendingConfiguration = false; Active.Value = false; } diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index 66ecb9fd78..b993aca0ca 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -362,20 +362,20 @@ namespace osu.Game.Overlays.Mods return; bool anyCustomisableModActive = false; - bool anyModRequiresCustomisation = false; + bool anyModPendingConfiguration = false; foreach (var modState in allAvailableMods) { anyCustomisableModActive |= modState.Active.Value && modState.Mod.GetSettingsSourceProperties().Any(); - anyModRequiresCustomisation |= modState.RequiresConfiguration; - modState.RequiresConfiguration = false; + anyModPendingConfiguration |= modState.PendingConfiguration; + modState.PendingConfiguration = false; } if (anyCustomisableModActive) { customisationVisible.Disabled = false; - if (anyModRequiresCustomisation && !customisationVisible.Value) + if (anyModPendingConfiguration && !customisationVisible.Value) customisationVisible.Value = true; } else diff --git a/osu.Game/Overlays/Mods/ModState.cs b/osu.Game/Overlays/Mods/ModState.cs index a3806b1936..3ee890e876 100644 --- a/osu.Game/Overlays/Mods/ModState.cs +++ b/osu.Game/Overlays/Mods/ModState.cs @@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Mods /// This flag is read by the to determine if the customisation panel should be opened after a mod change /// and cleared after reading. /// - public bool RequiresConfiguration { get; set; } + public bool PendingConfiguration { get; set; } /// /// Whether the mod is currently filtered out due to not matching imposed criteria. From 3d14b14cfe4b53c78ce0a641e45ad525939fddb8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 17 Aug 2022 21:52:55 +0200 Subject: [PATCH 21/43] Use alternative method for checking panel readiness to eliminate bool flag --- osu.Game/Overlays/Mods/ModColumn.cs | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/osu.Game/Overlays/Mods/ModColumn.cs b/osu.Game/Overlays/Mods/ModColumn.cs index cf123f0347..b9f7114f74 100644 --- a/osu.Game/Overlays/Mods/ModColumn.cs +++ b/osu.Game/Overlays/Mods/ModColumn.cs @@ -66,8 +66,8 @@ namespace osu.Game.Overlays.Mods private IModHotkeyHandler hotkeyHandler = null!; private Task? latestLoadTask; - private bool itemsLoaded; - internal bool ItemsLoaded => latestLoadTask?.IsCompleted == true && itemsLoaded; + private ICollection? latestLoadedPanels; + internal bool ItemsLoaded => latestLoadTask?.IsCompleted == true && latestLoadedPanels?.All(panel => panel.Parent != null) == true; public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks; @@ -133,14 +133,13 @@ namespace osu.Game.Overlays.Mods { cancellationTokenSource?.Cancel(); - var panels = availableMods.Select(mod => CreateModPanel(mod).With(panel => panel.Shear = Vector2.Zero)); + var panels = availableMods.Select(mod => CreateModPanel(mod).With(panel => panel.Shear = Vector2.Zero)).ToArray(); + latestLoadedPanels = panels; - itemsLoaded = false; latestLoadTask = LoadComponentsAsync(panels, loaded => { ItemsFlow.ChildrenEnumerable = loaded; updateState(); - itemsLoaded = true; }, (cancellationTokenSource = new CancellationTokenSource()).Token); } From d06959e1ddcf0e13b82c1eb1eca97c52ef034e37 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 17 Aug 2022 22:03:35 +0200 Subject: [PATCH 22/43] Update incorrect xmldoc --- osu.Game/Screens/Ranking/Statistics/StatisticItem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs b/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs index a3c51b4876..e1ea352f1c 100644 --- a/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs +++ b/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs @@ -45,7 +45,7 @@ namespace osu.Game.Screens.Ranking.Statistics /// /// Creates a new , to be displayed inside a in the results screen. /// - /// The name of the item. Can be to hide the item header. + /// The name of the item. Can be to hide the item header. /// A function returning the content to be displayed. /// Whether this item requires hit events. If true, will not be called if no hit events are available. /// The of this item. This can be thought of as the column dimension of an encompassing . From e0edaf996fa36c5ca15414739d34431de878da55 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 18 Aug 2022 16:03:37 +0900 Subject: [PATCH 23/43] Test ruleset compatibility during initial startup to avoid runtime errors As we continue to break the ruleset API, it makes more sense to proactively check known changes and bail early during ruleset loading to avoid a user experiencing a crash at a random point during execution. This is a RFC and needs to be tested against known broken rulesets. There might be some other calls we want to add in addition to the ones I've listed. --- osu.Game/Rulesets/RealmRulesetStore.cs | 22 +++++++++++++++++++++- 1 file changed, 21 insertions(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/RealmRulesetStore.cs b/osu.Game/Rulesets/RealmRulesetStore.cs index 62a7a13c07..c014b2d095 100644 --- a/osu.Game/Rulesets/RealmRulesetStore.cs +++ b/osu.Game/Rulesets/RealmRulesetStore.cs @@ -7,6 +7,7 @@ using System.Linq; using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Logging; using osu.Framework.Platform; +using osu.Game.Beatmaps; using osu.Game.Database; namespace osu.Game.Rulesets @@ -83,17 +84,36 @@ namespace osu.Game.Rulesets r.InstantiationInfo = instanceInfo.InstantiationInfo; r.Available = true; + testRulesetCompatibility(r); + detachedRulesets.Add(r.Clone()); } catch (Exception ex) { r.Available = false; - Logger.Log($"Could not load ruleset {r}: {ex.Message}"); + Logger.Log($"Could not load ruleset {r.Name}. Please check for an update from the developer.", level: LogLevel.Error); + Logger.Log($"Ruleset load failed with {ex.Message}"); } } availableRulesets.AddRange(detachedRulesets.OrderBy(r => r)); }); } + + private void testRulesetCompatibility(RulesetInfo rulesetInfo) + { + // do various operations to ensure that we are in a good state. + // if we can avoid loading the ruleset at this point (rather than erroring later in runtime) then that is preferred. + var instance = rulesetInfo.CreateInstance(); + + instance.CreateAllMods(); + instance.CreateIcon(); + instance.CreateResourceStore(); + + var beatmap = new Beatmap(); + var converter = instance.CreateBeatmapConverter(beatmap); + + instance.CreateBeatmapProcessor(converter.Convert()); + } } } From b0a740071e93ff1a899d969f1fcf8f4a83bf95c1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 18 Aug 2022 16:14:38 +0900 Subject: [PATCH 24/43] Centralise logging of failed ruleset loads --- osu.Game/Rulesets/RealmRulesetStore.cs | 4 +--- osu.Game/Rulesets/RulesetStore.cs | 10 ++++++++-- 2 files changed, 9 insertions(+), 5 deletions(-) diff --git a/osu.Game/Rulesets/RealmRulesetStore.cs b/osu.Game/Rulesets/RealmRulesetStore.cs index c014b2d095..7b1f3a3f6c 100644 --- a/osu.Game/Rulesets/RealmRulesetStore.cs +++ b/osu.Game/Rulesets/RealmRulesetStore.cs @@ -5,7 +5,6 @@ using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Extensions.ObjectExtensions; -using osu.Framework.Logging; using osu.Framework.Platform; using osu.Game.Beatmaps; using osu.Game.Database; @@ -91,8 +90,7 @@ namespace osu.Game.Rulesets catch (Exception ex) { r.Available = false; - Logger.Log($"Could not load ruleset {r.Name}. Please check for an update from the developer.", level: LogLevel.Error); - Logger.Log($"Ruleset load failed with {ex.Message}"); + LogFailedLoad(r.Name, ex); } } diff --git a/osu.Game/Rulesets/RulesetStore.cs b/osu.Game/Rulesets/RulesetStore.cs index 6b3e43cc1c..fdbcd0ed1e 100644 --- a/osu.Game/Rulesets/RulesetStore.cs +++ b/osu.Game/Rulesets/RulesetStore.cs @@ -138,7 +138,7 @@ namespace osu.Game.Rulesets } catch (Exception e) { - Logger.Error(e, $"Failed to load ruleset {filename}"); + LogFailedLoad(filename, e); } } @@ -158,7 +158,7 @@ namespace osu.Game.Rulesets } catch (Exception e) { - Logger.Error(e, $"Failed to add ruleset {assembly}"); + LogFailedLoad(assembly.FullName, e); } } @@ -173,6 +173,12 @@ namespace osu.Game.Rulesets AppDomain.CurrentDomain.AssemblyResolve -= resolveRulesetDependencyAssembly; } + protected void LogFailedLoad(string name, Exception exception) + { + Logger.Log($"Could not load ruleset {name}. Please check for an update from the developer.", level: LogLevel.Error); + Logger.Log($"Ruleset load failed: {exception}"); + } + #region Implementation of IRulesetStore IRulesetInfo? IRulesetStore.GetRuleset(int id) => GetRuleset(id); From bb46f72f9ee3e48b6d723e634119eb737cb086fb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 18 Aug 2022 16:17:50 +0900 Subject: [PATCH 25/43] Fix `Pippidon` crash on empty beatmap conversion --- .../Beatmaps/PippidonBeatmapConverter.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Beatmaps/PippidonBeatmapConverter.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Beatmaps/PippidonBeatmapConverter.cs index 8f0b31ef1b..0a4fa84ce1 100644 --- a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Beatmaps/PippidonBeatmapConverter.cs +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Beatmaps/PippidonBeatmapConverter.cs @@ -21,8 +21,11 @@ namespace osu.Game.Rulesets.Pippidon.Beatmaps public PippidonBeatmapConverter(IBeatmap beatmap, Ruleset ruleset) : base(beatmap, ruleset) { - minPosition = beatmap.HitObjects.Min(getUsablePosition); - maxPosition = beatmap.HitObjects.Max(getUsablePosition); + if (beatmap.HitObjects.Any()) + { + minPosition = beatmap.HitObjects.Min(getUsablePosition); + maxPosition = beatmap.HitObjects.Max(getUsablePosition); + } } public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasXPosition && h is IHasYPosition); From 4c24d8ed58ff64f69f474f9f38d45a3e7372bb2d Mon Sep 17 00:00:00 2001 From: its5Q Date: Fri, 19 Aug 2022 03:17:05 +1000 Subject: [PATCH 26/43] Improve string consistency --- osu.Game/Localisation/EditorSetupStrings.cs | 8 ++++---- osu.Game/Screens/Edit/Setup/ColoursSection.cs | 2 +- osu.Game/Screens/Edit/Setup/SetupScreenHeader.cs | 3 ++- 3 files changed, 7 insertions(+), 6 deletions(-) diff --git a/osu.Game/Localisation/EditorSetupStrings.cs b/osu.Game/Localisation/EditorSetupStrings.cs index 9512f3ff14..0431b9cf76 100644 --- a/osu.Game/Localisation/EditorSetupStrings.cs +++ b/osu.Game/Localisation/EditorSetupStrings.cs @@ -10,9 +10,9 @@ namespace osu.Game.Localisation private const string prefix = @"osu.Game.Resources.Localisation.EditorSetup"; /// - /// "beatmap setup" + /// "Beatmap Setup" /// - public static LocalisableString BeatmapSetup => new TranslatableString(getKey(@"beatmap_setup"), @"beatmap setup"); + public static LocalisableString BeatmapSetup => new TranslatableString(getKey(@"beatmap_setup"), @"Beatmap Setup"); /// /// "change general settings of your beatmap" @@ -25,9 +25,9 @@ namespace osu.Game.Localisation public static LocalisableString ColoursHeader => new TranslatableString(getKey(@"colours_header"), @"Colours"); /// - /// "Hitcircle / Slider Combos" + /// "Hit circle / Slider Combos" /// - public static LocalisableString HitcircleSliderCombos => new TranslatableString(getKey(@"hitcircle_slider_combos"), @"Hitcircle / Slider Combos"); + public static LocalisableString HitCircleSliderCombos => new TranslatableString(getKey(@"hit_circle_slider_combos"), @"Hit circle / Slider Combos"); /// /// "Design" diff --git a/osu.Game/Screens/Edit/Setup/ColoursSection.cs b/osu.Game/Screens/Edit/Setup/ColoursSection.cs index 9334967a3e..e3fcdedd1b 100644 --- a/osu.Game/Screens/Edit/Setup/ColoursSection.cs +++ b/osu.Game/Screens/Edit/Setup/ColoursSection.cs @@ -24,7 +24,7 @@ namespace osu.Game.Screens.Edit.Setup { comboColours = new LabelledColourPalette { - Label = EditorSetupStrings.HitcircleSliderCombos, + Label = EditorSetupStrings.HitCircleSliderCombos, FixedLabelWidth = LABEL_WIDTH, ColourNamePrefix = EditorSetupStrings.ComboColourPrefix } diff --git a/osu.Game/Screens/Edit/Setup/SetupScreenHeader.cs b/osu.Game/Screens/Edit/Setup/SetupScreenHeader.cs index c1f6ab556c..9486b3728b 100644 --- a/osu.Game/Screens/Edit/Setup/SetupScreenHeader.cs +++ b/osu.Game/Screens/Edit/Setup/SetupScreenHeader.cs @@ -4,6 +4,7 @@ #nullable disable using osu.Framework.Allocation; +using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -78,7 +79,7 @@ namespace osu.Game.Screens.Edit.Setup { public SetupScreenTitle() { - Title = EditorSetupStrings.BeatmapSetup; + Title = EditorSetupStrings.BeatmapSetup.ToLower(); Description = EditorSetupStrings.BeatmapSetupDescription; IconTexture = "Icons/Hexacons/social"; } From 65f7ecec835da17236201a96cd9182e791981529 Mon Sep 17 00:00:00 2001 From: OliBomby Date: Sat, 20 Aug 2022 00:26:04 +0200 Subject: [PATCH 27/43] moving all controlpoints at once for slider --- .../Edit/OsuSelectionHandler.cs | 22 +++++++++++-------- 1 file changed, 13 insertions(+), 9 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs b/osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs index f3c0a05bc2..bb78db68da 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs @@ -127,13 +127,14 @@ namespace osu.Game.Rulesets.Osu.Edit { didFlip = true; - foreach (var point in slider.Path.ControlPoints) - { - point.Position = new Vector2( - (direction == Direction.Horizontal ? -1 : 1) * point.Position.X, - (direction == Direction.Vertical ? -1 : 1) * point.Position.Y - ); - } + var controlPoints = slider.Path.ControlPoints.Select(p => + new PathControlPoint(new Vector2( + (direction == Direction.Horizontal ? -1 : 1) * p.Position.X, + (direction == Direction.Vertical ? -1 : 1) * p.Position.Y + ), p.Type)).ToArray(); + + slider.Path.ControlPoints.Clear(); + slider.Path.ControlPoints.AddRange(controlPoints); } } @@ -183,8 +184,11 @@ namespace osu.Game.Rulesets.Osu.Edit if (h is IHasPath path) { - foreach (var point in path.Path.ControlPoints) - point.Position = RotatePointAroundOrigin(point.Position, Vector2.Zero, delta); + var controlPoints = path.Path.ControlPoints.Select(p => + new PathControlPoint(RotatePointAroundOrigin(p.Position, Vector2.Zero, delta), p.Type)).ToArray(); + + path.Path.ControlPoints.Clear(); + path.Path.ControlPoints.AddRange(controlPoints); } } From 36e202c70ec33051b28d36be48b53d914d71ee05 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 20 Aug 2022 11:38:43 +0900 Subject: [PATCH 28/43] Add inline comment explaining necessity to use `AddRange` for slider transform operations --- osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs b/osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs index bb78db68da..061c5008c5 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs @@ -133,6 +133,8 @@ namespace osu.Game.Rulesets.Osu.Edit (direction == Direction.Vertical ? -1 : 1) * p.Position.Y ), p.Type)).ToArray(); + // Importantly, update as a single operation so automatic adjustment of control points to different + // curve types does not unexpectedly trigger and change the slider's shape. slider.Path.ControlPoints.Clear(); slider.Path.ControlPoints.AddRange(controlPoints); } @@ -187,6 +189,8 @@ namespace osu.Game.Rulesets.Osu.Edit var controlPoints = path.Path.ControlPoints.Select(p => new PathControlPoint(RotatePointAroundOrigin(p.Position, Vector2.Zero, delta), p.Type)).ToArray(); + // Importantly, update as a single operation so automatic adjustment of control points to different + // curve types does not unexpectedly trigger and change the slider's shape. path.Path.ControlPoints.Clear(); path.Path.ControlPoints.AddRange(controlPoints); } From a1e849c4db045a111d93083d02931f97be5a9df3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 20 Aug 2022 16:22:35 +0900 Subject: [PATCH 29/43] Ensure that `DummyAPIAccess` runs all queued tasks on disposal --- osu.Game/Online/API/DummyAPIAccess.cs | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/osu.Game/Online/API/DummyAPIAccess.cs b/osu.Game/Online/API/DummyAPIAccess.cs index 07d544260e..7dc34d1293 100644 --- a/osu.Game/Online/API/DummyAPIAccess.cs +++ b/osu.Game/Online/API/DummyAPIAccess.cs @@ -128,5 +128,13 @@ namespace osu.Game.Online.API IBindable IAPIProvider.Activity => Activity; public void FailNextLogin() => shouldFailNextLogin = true; + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + // Ensure (as much as we can) that any pending tasks are run. + Scheduler.Update(); + } } } From 8566e93c72f38b9459b4769e1eda18a7d95d4644 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 20 Aug 2022 17:19:17 +0900 Subject: [PATCH 30/43] Guard against `SubmittingPlayer` potentially getting stuck waiting on request forever --- osu.Game/Screens/Play/SubmittingPlayer.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/SubmittingPlayer.cs b/osu.Game/Screens/Play/SubmittingPlayer.cs index 02a95ae9eb..be77304076 100644 --- a/osu.Game/Screens/Play/SubmittingPlayer.cs +++ b/osu.Game/Screens/Play/SubmittingPlayer.cs @@ -8,7 +8,6 @@ using System.Linq; using System.Threading.Tasks; using JetBrains.Annotations; using osu.Framework.Allocation; -using osu.Framework.Extensions; using osu.Framework.Logging; using osu.Framework.Screens; using osu.Game.Beatmaps; @@ -84,7 +83,10 @@ namespace osu.Game.Screens.Play api.Queue(req); - tcs.Task.WaitSafely(); + // Generally a timeout would not happen here as APIAccess will timeout first. + if (!tcs.Task.Wait(60000)) + handleTokenFailure(new InvalidOperationException("Token retrieval timed out (request never run)")); + return true; void handleTokenFailure(Exception exception) From 614ae815c0f1a5ae6315507fd40c7aedf418c7e7 Mon Sep 17 00:00:00 2001 From: OliBomby Date: Sat, 20 Aug 2022 15:57:03 +0200 Subject: [PATCH 31/43] Added tests for making sure flipping and rotating retains perfect control point type --- .../Editor/TestSceneSliderSnapping.cs | 45 ++++++++++++++++--- 1 file changed, 40 insertions(+), 5 deletions(-) diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs index a72f2031c9..59f40894e0 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs @@ -12,6 +12,7 @@ using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Input.Bindings; using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Osu.Edit; using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components; using osu.Game.Rulesets.Osu.Objects; @@ -55,9 +56,9 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor { ControlPoints = { - new PathControlPoint(Vector2.Zero), - new PathControlPoint(OsuPlayfield.BASE_SIZE * 2 / 5), - new PathControlPoint(OsuPlayfield.BASE_SIZE * 3 / 5) + new PathControlPoint(Vector2.Zero, PathType.PerfectCurve), + new PathControlPoint(new Vector2(136, 205)), + new PathControlPoint(new Vector2(-4, 226)) } } })); @@ -99,8 +100,8 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor AddStep("move mouse to new point location", () => { var firstPiece = this.ChildrenOfType().Single(piece => piece.ControlPoint == slider.Path.ControlPoints[0]); - var secondPiece = this.ChildrenOfType().Single(piece => piece.ControlPoint == slider.Path.ControlPoints[1]); - InputManager.MoveMouseTo((firstPiece.ScreenSpaceDrawQuad.Centre + secondPiece.ScreenSpaceDrawQuad.Centre) / 2); + var pos = slider.Path.PositionAt(0.25d) + slider.Position; + InputManager.MoveMouseTo(firstPiece.Parent.ToScreenSpace(pos)); }); AddStep("move slider end", () => { @@ -175,6 +176,23 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor assertSliderSnapped(false); } + [Test] + public void TestRotatingSliderRetainsPerfectControlPointType() + { + OsuSelectionHandler selectionHandler = null; + + AddAssert("first control point perfect", () => slider.Path.ControlPoints[0].Type == PathType.PerfectCurve); + + AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider)); + AddStep("rotate 90 degrees ccw", () => + { + selectionHandler = this.ChildrenOfType().Single(); + selectionHandler.HandleRotation(-90); + }); + + AddAssert("first control point still perfect", () => slider.Path.ControlPoints[0].Type == PathType.PerfectCurve); + } + [Test] public void TestFlippingSliderDoesNotSnap() { @@ -200,6 +218,23 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor assertSliderSnapped(false); } + [Test] + public void TestFlippingSliderRetainsPerfectControlPointType() + { + OsuSelectionHandler selectionHandler = null; + + AddAssert("first control point perfect", () => slider.Path.ControlPoints[0].Type == PathType.PerfectCurve); + + AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider)); + AddStep("flip slider horizontally", () => + { + selectionHandler = this.ChildrenOfType().Single(); + selectionHandler.OnPressed(new KeyBindingPressEvent(InputManager.CurrentState, GlobalAction.EditorFlipVertically)); + }); + + AddAssert("first control point still perfect", () => slider.Path.ControlPoints[0].Type == PathType.PerfectCurve); + } + [Test] public void TestReversingSliderDoesNotSnap() { From 7732fb21d5de1873483c713e3a8a70354b616bdb Mon Sep 17 00:00:00 2001 From: OliBomby Date: Sat, 20 Aug 2022 16:09:02 +0200 Subject: [PATCH 32/43] fix code quality --- osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs index 59f40894e0..e864afe056 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs @@ -179,7 +179,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor [Test] public void TestRotatingSliderRetainsPerfectControlPointType() { - OsuSelectionHandler selectionHandler = null; + OsuSelectionHandler selectionHandler; AddAssert("first control point perfect", () => slider.Path.ControlPoints[0].Type == PathType.PerfectCurve); @@ -221,7 +221,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor [Test] public void TestFlippingSliderRetainsPerfectControlPointType() { - OsuSelectionHandler selectionHandler = null; + OsuSelectionHandler selectionHandler; AddAssert("first control point perfect", () => slider.Path.ControlPoints[0].Type == PathType.PerfectCurve); From 9386d352b869fad05071601fb834ed2e00ce19d3 Mon Sep 17 00:00:00 2001 From: naoei Date: Sat, 20 Aug 2022 21:48:35 -0400 Subject: [PATCH 33/43] Make StatisticItem.Name not nullable --- osu.Game.Rulesets.Taiko/TaikoRuleset.cs | 2 +- osu.Game/Screens/Ranking/Statistics/StatisticItem.cs | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs index 555c272954..04bb08395b 100644 --- a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs +++ b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs @@ -239,7 +239,7 @@ namespace osu.Game.Rulesets.Taiko { Columns = new[] { - new StatisticItem(null, () => new SimpleStatisticTable(3, new SimpleStatisticItem[] + new StatisticItem(string.Empty, () => new SimpleStatisticTable(3, new SimpleStatisticItem[] { new AverageHitError(timedHitEvents), new UnstableRate(timedHitEvents) diff --git a/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs b/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs index e1ea352f1c..e3ac054d1b 100644 --- a/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs +++ b/osu.Game/Screens/Ranking/Statistics/StatisticItem.cs @@ -19,7 +19,7 @@ namespace osu.Game.Screens.Ranking.Statistics /// /// The name of this item. /// - public readonly LocalisableString? Name; + public readonly LocalisableString Name; /// /// A function returning the content to be displayed. @@ -49,7 +49,7 @@ namespace osu.Game.Screens.Ranking.Statistics /// A function returning the content to be displayed. /// Whether this item requires hit events. If true, will not be called if no hit events are available. /// The of this item. This can be thought of as the column dimension of an encompassing . - public StatisticItem(LocalisableString? name, [NotNull] Func createContent, bool requiresHitEvents = false, [CanBeNull] Dimension dimension = null) + public StatisticItem(LocalisableString name, [NotNull] Func createContent, bool requiresHitEvents = false, [CanBeNull] Dimension dimension = null) { Name = name; RequiresHitEvents = requiresHitEvents; From 29ef1c8db8fcc5e53dbb9385768489149eaa5d6e Mon Sep 17 00:00:00 2001 From: naoei Date: Sat, 20 Aug 2022 21:48:53 -0400 Subject: [PATCH 34/43] Check if StatisticItem.Name is null or empty --- osu.Game.Rulesets.Mania/ManiaRuleset.cs | 2 +- osu.Game.Rulesets.Osu/OsuRuleset.cs | 2 +- osu.Game/Screens/Ranking/Statistics/StatisticContainer.cs | 5 +++-- 3 files changed, 5 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs index 2167e5e5ac..25749cb3d6 100644 --- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs @@ -396,7 +396,7 @@ namespace osu.Game.Rulesets.Mania { Columns = new[] { - new StatisticItem(null, () => new SimpleStatisticTable(3, new SimpleStatisticItem[] + new StatisticItem(string.Empty, () => new SimpleStatisticTable(3, new SimpleStatisticItem[] { new AverageHitError(score.HitEvents), new UnstableRate(score.HitEvents) diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs index f7df949414..7f58f29d4b 100644 --- a/osu.Game.Rulesets.Osu/OsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs @@ -317,7 +317,7 @@ namespace osu.Game.Rulesets.Osu { Columns = new[] { - new StatisticItem(null, () => new SimpleStatisticTable(3, new SimpleStatisticItem[] + new StatisticItem(string.Empty, () => new SimpleStatisticTable(3, new SimpleStatisticItem[] { new AverageHitError(timedHitEvents), new UnstableRate(timedHitEvents) diff --git a/osu.Game/Screens/Ranking/Statistics/StatisticContainer.cs b/osu.Game/Screens/Ranking/Statistics/StatisticContainer.cs index 1cf46dcf04..1505585205 100644 --- a/osu.Game/Screens/Ranking/Statistics/StatisticContainer.cs +++ b/osu.Game/Screens/Ranking/Statistics/StatisticContainer.cs @@ -8,6 +8,7 @@ using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osuTK; @@ -59,7 +60,7 @@ namespace osu.Game.Screens.Ranking.Statistics private static Drawable createHeader(StatisticItem item) { - if (item.Name == null) + if (LocalisableString.IsNullOrEmpty(item.Name)) return Empty(); return new FillFlowContainer @@ -82,7 +83,7 @@ namespace osu.Game.Screens.Ranking.Statistics { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - Text = item.Name.Value, + Text = item.Name, Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold), } } From aa15e84beab530d093119d4ca09f44fdc5f8eaeb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sun, 21 Aug 2022 23:07:42 +0200 Subject: [PATCH 35/43] Adjust rounding in mod select difficulty multiplier to match song select footer The 0.01 `Precision` spec on `DifficultyMultiplierDisplay.Current` would cause the difficulty multiplier to use a different midpoint rounding strategy than `double.ToString()`, which is the one that the song select footer relies on. For example, a value of 0.015 would be rounded down to 0.01 by `double.ToString()`, but rounded up to 0.02 by `BindableDouble`. Fix the discrepancy by just deleting the `Precision` spec. Since the value of the bindable would go through `ToLocalisableString(@"N2")` anyway, it was redundant as is. Fixes #19889. --- osu.Game/Overlays/Mods/DifficultyMultiplierDisplay.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/osu.Game/Overlays/Mods/DifficultyMultiplierDisplay.cs b/osu.Game/Overlays/Mods/DifficultyMultiplierDisplay.cs index 255d01466f..835883fb93 100644 --- a/osu.Game/Overlays/Mods/DifficultyMultiplierDisplay.cs +++ b/osu.Game/Overlays/Mods/DifficultyMultiplierDisplay.cs @@ -31,10 +31,7 @@ namespace osu.Game.Overlays.Mods set => current.Current = value; } - private readonly BindableNumberWithCurrent current = new BindableNumberWithCurrent(1) - { - Precision = 0.01 - }; + private readonly BindableNumberWithCurrent current = new BindableNumberWithCurrent(1); private readonly Box underlayBackground; private readonly Box contentBackground; From e1fa959f0b97189eeac72a20c95ed6fe667164c7 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 22 Aug 2022 12:59:52 +0900 Subject: [PATCH 36/43] Fix language change removing mod column bold text --- osu.Game/Overlays/Mods/ModSelectColumn.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Mods/ModSelectColumn.cs b/osu.Game/Overlays/Mods/ModSelectColumn.cs index 0224631577..d5dc079628 100644 --- a/osu.Game/Overlays/Mods/ModSelectColumn.cs +++ b/osu.Game/Overlays/Mods/ModSelectColumn.cs @@ -159,12 +159,15 @@ namespace osu.Game.Overlays.Mods int wordIndex = 0; - headerText.AddText(text, t => + ITextPart part = headerText.AddText(text, t => { if (wordIndex == 0) t.Font = t.Font.With(weight: FontWeight.SemiBold); wordIndex += 1; }); + + // Reset the index so that if the parts are refreshed (e.g. through changes in localisation) the correct word is re-emboldened. + part.DrawablePartsRecreated += _ => wordIndex = 0; } [BackgroundDependencyLoader] From 9d31f61ca91cd8b3a1815692070083079febe93a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 22 Aug 2022 14:35:44 +0900 Subject: [PATCH 37/43] Don't throw when a ruleset type is completely missing --- osu.Game/Rulesets/RealmRulesetStore.cs | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/osu.Game/Rulesets/RealmRulesetStore.cs b/osu.Game/Rulesets/RealmRulesetStore.cs index 7b1f3a3f6c..dba7f47f2f 100644 --- a/osu.Game/Rulesets/RealmRulesetStore.cs +++ b/osu.Game/Rulesets/RealmRulesetStore.cs @@ -68,8 +68,14 @@ namespace osu.Game.Rulesets { try { - var resolvedType = Type.GetType(r.InstantiationInfo) - ?? throw new RulesetLoadException(@"Type could not be resolved"); + var resolvedType = Type.GetType(r.InstantiationInfo); + + if (resolvedType == null) + { + // ruleset DLL was probably deleted. + r.Available = false; + continue; + } var instanceInfo = (Activator.CreateInstance(resolvedType) as Ruleset)?.RulesetInfo ?? throw new RulesetLoadException(@"Instantiation failure"); From d199b3b1009afcf776d1f14bba86a910fff37f3f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 22 Aug 2022 14:51:00 +0900 Subject: [PATCH 38/43] Update `GetVariantName` to also support localisation --- osu.Game.Rulesets.Mania/ManiaRuleset.cs | 2 +- .../Settings/Sections/Input/VariantBindingsSubsection.cs | 2 -- osu.Game/Rulesets/Ruleset.cs | 2 +- 3 files changed, 2 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs index 25749cb3d6..ac6060ceed 100644 --- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs @@ -312,7 +312,7 @@ namespace osu.Game.Rulesets.Mania return Array.Empty(); } - public override string GetVariantName(int variant) + public override LocalisableString GetVariantName(int variant) { switch (getPlayfieldType(variant)) { diff --git a/osu.Game/Overlays/Settings/Sections/Input/VariantBindingsSubsection.cs b/osu.Game/Overlays/Settings/Sections/Input/VariantBindingsSubsection.cs index 23f91fba4b..a0f069b3bb 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/VariantBindingsSubsection.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/VariantBindingsSubsection.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Localisation; using osu.Game.Rulesets; diff --git a/osu.Game/Rulesets/Ruleset.cs b/osu.Game/Rulesets/Ruleset.cs index 50ce6b3b12..0968d78ed7 100644 --- a/osu.Game/Rulesets/Ruleset.cs +++ b/osu.Game/Rulesets/Ruleset.cs @@ -289,7 +289,7 @@ namespace osu.Game.Rulesets /// /// The variant. /// A descriptive name of the variant. - public virtual string GetVariantName(int variant) => string.Empty; + public virtual LocalisableString GetVariantName(int variant) => string.Empty; /// /// For rulesets which support legacy (osu-stable) replay conversion, this method will create an empty replay frame From 19bba143ee74fd21eed399ca35b1f806bc1d43b1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 22 Aug 2022 15:57:24 +0900 Subject: [PATCH 39/43] Fix editor crashing on mobile releases --- osu.Game/Rulesets/UI/FrameStabilityContainer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs index e41802808f..8f3e077050 100644 --- a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs +++ b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs @@ -86,7 +86,7 @@ namespace osu.Game.Rulesets.UI this.gameplayStartTime = gameplayStartTime; } - [BackgroundDependencyLoader] + [BackgroundDependencyLoader(true)] private void load(IGameplayClock? gameplayClock) { if (gameplayClock != null) From 5d3d8681d498aaaa5990d7955f30b570e2fc3215 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 22 Aug 2022 19:14:06 +0900 Subject: [PATCH 40/43] Invert creation of clocks in multi spectator --- .../OnlinePlay/TestSceneCatchUpSyncManager.cs | 85 +++++++------------ .../Spectate/CatchUpSyncManager.cs | 14 +-- .../Multiplayer/Spectate/ISyncManager.cs | 12 +-- .../Spectate/MultiSpectatorScreen.cs | 7 +- .../Multiplayer/Spectate/PlayerArea.cs | 8 +- 5 files changed, 50 insertions(+), 76 deletions(-) diff --git a/osu.Game.Tests/OnlinePlay/TestSceneCatchUpSyncManager.cs b/osu.Game.Tests/OnlinePlay/TestSceneCatchUpSyncManager.cs index 6c639ee539..88c4850fa7 100644 --- a/osu.Game.Tests/OnlinePlay/TestSceneCatchUpSyncManager.cs +++ b/osu.Game.Tests/OnlinePlay/TestSceneCatchUpSyncManager.cs @@ -4,11 +4,13 @@ #nullable disable using System; +using System.Collections.Generic; using NUnit.Framework; -using osu.Framework.Bindables; +using osu.Framework.Graphics; using osu.Framework.Testing; using osu.Framework.Timing; using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate; +using osu.Game.Screens.Play; using osu.Game.Tests.Visual; namespace osu.Game.Tests.OnlinePlay @@ -16,20 +18,34 @@ namespace osu.Game.Tests.OnlinePlay [HeadlessTest] public class TestSceneCatchUpSyncManager : OsuTestScene { - private TestManualClock master; + private GameplayClockContainer master; private CatchUpSyncManager syncManager; - private TestSpectatorPlayerClock player1; - private TestSpectatorPlayerClock player2; + private Dictionary clocksById; + private ISpectatorPlayerClock player1; + private ISpectatorPlayerClock player2; [SetUp] public void Setup() { - syncManager = new CatchUpSyncManager(master = new TestManualClock()); - syncManager.AddPlayerClock(player1 = new TestSpectatorPlayerClock(1)); - syncManager.AddPlayerClock(player2 = new TestSpectatorPlayerClock(2)); + syncManager = new CatchUpSyncManager(master = new GameplayClockContainer(new TestManualClock())); + player1 = syncManager.AddClock(); + player2 = syncManager.AddClock(); - Schedule(() => Child = syncManager); + clocksById = new Dictionary + { + { player1, 1 }, + { player2, 2 } + }; + + Schedule(() => + { + Children = new Drawable[] + { + syncManager, + master + }; + }); } [Test] @@ -129,8 +145,8 @@ namespace osu.Game.Tests.OnlinePlay assertPlayerClockState(() => player1, false); } - private void setWaiting(Func playerClock, bool waiting) - => AddStep($"set player clock {playerClock().Id} waiting = {waiting}", () => playerClock().WaitingOnFrames.Value = waiting); + private void setWaiting(Func playerClock, bool waiting) + => AddStep($"set player clock {clocksById[playerClock()]} waiting = {waiting}", () => playerClock().WaitingOnFrames.Value = waiting); private void setAllWaiting(bool waiting) => AddStep($"set all player clocks waiting = {waiting}", () => { @@ -144,51 +160,14 @@ namespace osu.Game.Tests.OnlinePlay /// /// clock.Time = master.Time - offsetFromMaster /// - private void setPlayerClockTime(Func playerClock, double offsetFromMaster) - => AddStep($"set player clock {playerClock().Id} = master - {offsetFromMaster}", () => playerClock().Seek(master.CurrentTime - offsetFromMaster)); + private void setPlayerClockTime(Func playerClock, double offsetFromMaster) + => AddStep($"set player clock {clocksById[playerClock()]} = master - {offsetFromMaster}", () => playerClock().Seek(master.CurrentTime - offsetFromMaster)); - private void assertCatchingUp(Func playerClock, bool catchingUp) => - AddAssert($"player clock {playerClock().Id} {(catchingUp ? "is" : "is not")} catching up", () => playerClock().IsCatchingUp == catchingUp); + private void assertCatchingUp(Func playerClock, bool catchingUp) => + AddAssert($"player clock {clocksById[playerClock()]} {(catchingUp ? "is" : "is not")} catching up", () => playerClock().IsCatchingUp == catchingUp); - private void assertPlayerClockState(Func playerClock, bool running) - => AddAssert($"player clock {playerClock().Id} {(running ? "is" : "is not")} running", () => playerClock().IsRunning == running); - - private class TestSpectatorPlayerClock : TestManualClock, ISpectatorPlayerClock - { - public Bindable WaitingOnFrames { get; } = new Bindable(true); - - public bool IsCatchingUp { get; set; } - - public IFrameBasedClock Source - { - set => throw new NotImplementedException(); - } - - public readonly int Id; - - public TestSpectatorPlayerClock(int id) - { - Id = id; - - WaitingOnFrames.BindValueChanged(waiting => - { - if (waiting.NewValue) - Stop(); - else - Start(); - }); - } - - public void ProcessFrame() - { - } - - public double ElapsedFrameTime => 0; - - public double FramesPerSecond => 0; - - public FrameTimeInfo TimeInfo => default; - } + private void assertPlayerClockState(Func playerClock, bool running) + => AddAssert($"player clock {clocksById[playerClock()]} {(running ? "is" : "is not")} running", () => playerClock().IsRunning == running); private class TestManualClock : ManualClock, IAdjustableClock { diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSyncManager.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSyncManager.cs index 663025923c..b0ebe23292 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSyncManager.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSyncManager.cs @@ -5,11 +5,10 @@ using System; using System.Collections.Generic; -using System.Diagnostics; using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics; -using osu.Framework.Timing; +using osu.Game.Screens.Play; namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate { @@ -38,7 +37,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate /// /// The master clock which is used to control the timing of all player clocks clocks. /// - public IAdjustableClock MasterClock { get; } + public GameplayClockContainer MasterClock { get; } public IBindable MasterState => masterState; @@ -52,18 +51,19 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate private bool hasStarted; private double? firstStartAttemptTime; - public CatchUpSyncManager(IAdjustableClock master) + public CatchUpSyncManager(GameplayClockContainer master) { MasterClock = master; } - public void AddPlayerClock(ISpectatorPlayerClock clock) + public ISpectatorPlayerClock AddClock() { - Debug.Assert(!playerClocks.Contains(clock)); + var clock = new CatchUpSpectatorPlayerClock { Source = MasterClock }; playerClocks.Add(clock); + return clock; } - public void RemovePlayerClock(ISpectatorPlayerClock clock) + public void RemoveClock(ISpectatorPlayerClock clock) { playerClocks.Remove(clock); clock.Stop(); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISyncManager.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISyncManager.cs index 577100d4ba..49707ed975 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISyncManager.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISyncManager.cs @@ -5,7 +5,7 @@ using System; using osu.Framework.Bindables; -using osu.Framework.Timing; +using osu.Game.Screens.Play; namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate { @@ -22,7 +22,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate /// /// The master clock which player clocks should synchronise to. /// - IAdjustableClock MasterClock { get; } + GameplayClockContainer MasterClock { get; } /// /// An event which is invoked when the state of is changed. @@ -30,15 +30,15 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate IBindable MasterState { get; } /// - /// Adds an to manage. + /// Adds a new managed . /// - /// The to add. - void AddPlayerClock(ISpectatorPlayerClock clock); + /// The added . + ISpectatorPlayerClock AddClock(); /// /// Removes an , stopping it from being managed by this . /// /// The to remove. - void RemovePlayerClock(ISpectatorPlayerClock clock); + void RemoveClock(ISpectatorPlayerClock clock); } } diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs index 7ed0be50e5..96f08ef446 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs @@ -125,10 +125,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate }; for (int i = 0; i < Users.Count; i++) - { - grid.Add(instances[i] = new PlayerArea(Users[i], masterClockContainer)); - syncManager.AddPlayerClock(instances[i].GameplayClock); - } + grid.Add(instances[i] = new PlayerArea(Users[i], syncManager.AddClock())); LoadComponentAsync(leaderboard = new MultiSpectatorLeaderboard(users) { @@ -242,7 +239,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate var instance = instances.Single(i => i.UserId == userId); instance.FadeColour(colours.Gray4, 400, Easing.OutQuint); - syncManager.RemovePlayerClock(instance.GameplayClock); + syncManager.RemoveClock(instance.GameplayClock); } public override bool OnBackButton() diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerArea.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerArea.cs index 302d04b531..a013a9e41d 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerArea.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerArea.cs @@ -11,7 +11,6 @@ using osu.Framework.Audio; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets; @@ -45,7 +44,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate /// The used to control the gameplay running state of a loaded . /// [NotNull] - public readonly ISpectatorPlayerClock GameplayClock = new CatchUpSpectatorPlayerClock(); + public readonly ISpectatorPlayerClock GameplayClock; /// /// The currently-loaded score. @@ -58,9 +57,10 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate private readonly LoadingLayer loadingLayer; private OsuScreenStack stack; - public PlayerArea(int userId, IFrameBasedClock masterClock) + public PlayerArea(int userId, [NotNull] ISpectatorPlayerClock clock) { UserId = userId; + GameplayClock = clock; RelativeSizeAxes = Axes.Both; Masking = true; @@ -77,8 +77,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate }; audioContainer.AddAdjustment(AdjustableProperty.Volume, volumeAdjustment); - - GameplayClock.Source = masterClock; } [Resolved] From c59298f0ce6f310300306bda1f7d3655c29d8c76 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 22 Aug 2022 21:52:43 +0900 Subject: [PATCH 41/43] Enable NRT --- .../Spectate/CatchUpSpectatorPlayerClock.cs | 13 +++++------ .../Spectate/CatchUpSyncManager.cs | 6 ++--- .../Spectate/ISpectatorPlayerClock.cs | 2 -- .../Multiplayer/Spectate/ISyncManager.cs | 4 +--- .../Spectate/MultiSpectatorScreen.cs | 22 +++++++++---------- .../Multiplayer/Spectate/PlayerArea.cs | 21 +++++++----------- 6 files changed, 27 insertions(+), 41 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSpectatorPlayerClock.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSpectatorPlayerClock.cs index 34388bf9b1..93e1ea3c24 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSpectatorPlayerClock.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSpectatorPlayerClock.cs @@ -17,15 +17,17 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate /// public const double CATCHUP_RATE = 2; - /// - /// The source clock. - /// - public IFrameBasedClock? Source { get; set; } + public IFrameBasedClock Source { get; set; } public double CurrentTime { get; private set; } public bool IsRunning { get; private set; } + public CatchUpSpectatorPlayerClock(IFrameBasedClock source) + { + Source = source; + } + public void Reset() => CurrentTime = 0; public void Start() => IsRunning = true; @@ -67,9 +69,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate ElapsedFrameTime = 0; FramesPerSecond = 0; - if (Source == null) - return; - Source.ProcessFrame(); if (IsRunning) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSyncManager.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSyncManager.cs index b0ebe23292..ede2600671 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSyncManager.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSyncManager.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -32,7 +30,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate /// public const double MAXIMUM_START_DELAY = 15000; - public event Action ReadyToStart; + public event Action? ReadyToStart; /// /// The master clock which is used to control the timing of all player clocks clocks. @@ -58,7 +56,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate public ISpectatorPlayerClock AddClock() { - var clock = new CatchUpSpectatorPlayerClock { Source = MasterClock }; + var clock = new CatchUpSpectatorPlayerClock(MasterClock); playerClocks.Add(clock); return clock; } diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISpectatorPlayerClock.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISpectatorPlayerClock.cs index 194a3bdcc2..b2ecb105c2 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISpectatorPlayerClock.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISpectatorPlayerClock.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Bindables; using osu.Framework.Timing; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISyncManager.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISyncManager.cs index 49707ed975..9281e4c1cf 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISyncManager.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISyncManager.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Bindables; using osu.Game.Screens.Play; @@ -17,7 +15,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate /// /// An event which is invoked when gameplay is ready to start. /// - event Action ReadyToStart; + event Action? ReadyToStart; /// /// The master clock which player clocks should synchronise to. diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs index 96f08ef446..5a24d74955 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs @@ -1,13 +1,11 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; -using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; @@ -42,17 +40,17 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate protected override UserActivity InitialActivity => new UserActivity.SpectatingMultiplayerGame(Beatmap.Value.BeatmapInfo, Ruleset.Value); [Resolved] - private OsuColour colours { get; set; } + private OsuColour colours { get; set; } = null!; [Resolved] - private MultiplayerClient multiplayerClient { get; set; } + private MultiplayerClient multiplayerClient { get; set; } = null!; private readonly PlayerArea[] instances; - private MasterGameplayClockContainer masterClockContainer; - private ISyncManager syncManager; - private PlayerGrid grid; - private MultiSpectatorLeaderboard leaderboard; - private PlayerArea currentAudioSource; + private MasterGameplayClockContainer masterClockContainer = null!; + private ISyncManager syncManager = null!; + private PlayerGrid grid = null!; + private MultiSpectatorLeaderboard leaderboard = null!; + private PlayerArea? currentAudioSource; private bool canStartMasterClock; private readonly Room room; @@ -178,7 +176,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate } } - private bool isCandidateAudioSource([CanBeNull] ISpectatorPlayerClock clock) + private bool isCandidateAudioSource(ISpectatorPlayerClock? clock) => clock?.IsRunning == true && !clock.IsCatchingUp && !clock.WaitingOnFrames.Value; private void onReadyToStart() @@ -186,7 +184,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate // Seek the master clock to the gameplay time. // This is chosen as the first available frame in the players' replays, which matches the seek by each individual SpectatorPlayer. double startTime = instances.Where(i => i.Score != null) - .SelectMany(i => i.Score.Replay.Frames) + .SelectMany(i => i.Score.AsNonNull().Replay.Frames) .Select(f => f.Time) .DefaultIfEmpty(0) .Min(); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerArea.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerArea.cs index a013a9e41d..7e679383c4 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerArea.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/PlayerArea.cs @@ -1,11 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; -using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Bindables; @@ -28,7 +25,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate /// /// Raised after is called on . /// - public event Action OnGameplayStarted; + public event Action? OnGameplayStarted; /// /// Whether a is loaded in the area. @@ -43,21 +40,22 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate /// /// The used to control the gameplay running state of a loaded . /// - [NotNull] public readonly ISpectatorPlayerClock GameplayClock; /// /// The currently-loaded score. /// - [CanBeNull] - public Score Score { get; private set; } + public Score? Score { get; private set; } + + [Resolved] + private IBindable beatmap { get; set; } = null!; private readonly BindableDouble volumeAdjustment = new BindableDouble(); private readonly Container gameplayContent; private readonly LoadingLayer loadingLayer; - private OsuScreenStack stack; + private OsuScreenStack? stack; - public PlayerArea(int userId, [NotNull] ISpectatorPlayerClock clock) + public PlayerArea(int userId, ISpectatorPlayerClock clock) { UserId = userId; GameplayClock = clock; @@ -79,10 +77,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate audioContainer.AddAdjustment(AdjustableProperty.Volume, volumeAdjustment); } - [Resolved] - private IBindable beatmap { get; set; } - - public void LoadScore([NotNull] Score score) + public void LoadScore(Score score) { if (Score != null) throw new InvalidOperationException($"Cannot load a new score on a {nameof(PlayerArea)} that has an existing score."); From 1191b6c080491c454286ddcab0178a204a7a518f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 23 Aug 2022 13:44:41 +0900 Subject: [PATCH 42/43] Remove unused `Source_Set` implementation on `ISpectatorPlayerClock` --- .../Multiplayer/Spectate/CatchUpSpectatorPlayerClock.cs | 2 +- .../OnlinePlay/Multiplayer/Spectate/ISpectatorPlayerClock.cs | 5 ----- 2 files changed, 1 insertion(+), 6 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSpectatorPlayerClock.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSpectatorPlayerClock.cs index 93e1ea3c24..8d8f6a373a 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSpectatorPlayerClock.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSpectatorPlayerClock.cs @@ -17,7 +17,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate /// public const double CATCHUP_RATE = 2; - public IFrameBasedClock Source { get; set; } + public readonly IFrameBasedClock Source; public double CurrentTime { get; private set; } diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISpectatorPlayerClock.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISpectatorPlayerClock.cs index b2ecb105c2..a2e6df9282 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISpectatorPlayerClock.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISpectatorPlayerClock.cs @@ -33,10 +33,5 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate /// Of note, this will be false if this clock is *ahead* of the master clock. /// bool IsCatchingUp { get; set; } - - /// - /// The source clock - /// - IFrameBasedClock Source { set; } } } From 553897f2f024483b0c2282086f9db8de81604844 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 23 Aug 2022 13:52:43 +0900 Subject: [PATCH 43/43] Remove `AddClock` method to `CreateManagedClock` --- osu.Game.Tests/OnlinePlay/TestSceneCatchUpSyncManager.cs | 4 ++-- .../OnlinePlay/Multiplayer/Spectate/CatchUpSyncManager.cs | 4 ++-- .../OnlinePlay/Multiplayer/Spectate/ISyncManager.cs | 8 ++++---- .../Multiplayer/Spectate/MultiSpectatorScreen.cs | 4 ++-- 4 files changed, 10 insertions(+), 10 deletions(-) diff --git a/osu.Game.Tests/OnlinePlay/TestSceneCatchUpSyncManager.cs b/osu.Game.Tests/OnlinePlay/TestSceneCatchUpSyncManager.cs index 88c4850fa7..db14dc95b2 100644 --- a/osu.Game.Tests/OnlinePlay/TestSceneCatchUpSyncManager.cs +++ b/osu.Game.Tests/OnlinePlay/TestSceneCatchUpSyncManager.cs @@ -29,8 +29,8 @@ namespace osu.Game.Tests.OnlinePlay public void Setup() { syncManager = new CatchUpSyncManager(master = new GameplayClockContainer(new TestManualClock())); - player1 = syncManager.AddClock(); - player2 = syncManager.AddClock(); + player1 = syncManager.CreateManagedClock(); + player2 = syncManager.CreateManagedClock(); clocksById = new Dictionary { diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSyncManager.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSyncManager.cs index ede2600671..4e563ec69a 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSyncManager.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/CatchUpSyncManager.cs @@ -54,14 +54,14 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate MasterClock = master; } - public ISpectatorPlayerClock AddClock() + public ISpectatorPlayerClock CreateManagedClock() { var clock = new CatchUpSpectatorPlayerClock(MasterClock); playerClocks.Add(clock); return clock; } - public void RemoveClock(ISpectatorPlayerClock clock) + public void RemoveManagedClock(ISpectatorPlayerClock clock) { playerClocks.Remove(clock); clock.Stop(); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISyncManager.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISyncManager.cs index 9281e4c1cf..5615e02336 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISyncManager.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISyncManager.cs @@ -28,15 +28,15 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate IBindable MasterState { get; } /// - /// Adds a new managed . + /// Create a new managed . /// - /// The added . - ISpectatorPlayerClock AddClock(); + /// The newly created . + ISpectatorPlayerClock CreateManagedClock(); /// /// Removes an , stopping it from being managed by this . /// /// The to remove. - void RemoveClock(ISpectatorPlayerClock clock); + void RemoveManagedClock(ISpectatorPlayerClock clock); } } diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs index 5a24d74955..3d04ae8f3c 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs @@ -123,7 +123,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate }; for (int i = 0; i < Users.Count; i++) - grid.Add(instances[i] = new PlayerArea(Users[i], syncManager.AddClock())); + grid.Add(instances[i] = new PlayerArea(Users[i], syncManager.CreateManagedClock())); LoadComponentAsync(leaderboard = new MultiSpectatorLeaderboard(users) { @@ -237,7 +237,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate var instance = instances.Single(i => i.UserId == userId); instance.FadeColour(colours.Gray4, 400, Easing.OutQuint); - syncManager.RemoveClock(instance.GameplayClock); + syncManager.RemoveManagedClock(instance.GameplayClock); } public override bool OnBackButton()