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https://github.com/osukey/osukey.git
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Rename all remaining cases
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@ -178,21 +178,21 @@ namespace osu.Game.Overlays.BeatmapSet
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}
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starRatingContainer.FadeOut(100);
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Beatmap.Value = Difficulties.FirstOrDefault()?.Beatmap;
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Beatmap.Value = Difficulties.FirstOrDefault()?.BeatmapInfo;
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plays.Value = BeatmapSet?.OnlineInfo.PlayCount ?? 0;
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favourites.Value = BeatmapSet?.OnlineInfo.FavouriteCount ?? 0;
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updateDifficultyButtons();
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}
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private void showBeatmap(BeatmapInfo beatmap)
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private void showBeatmap(BeatmapInfo beatmapInfo)
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{
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version.Text = beatmap?.Version;
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version.Text = beatmapInfo?.Version;
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}
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private void updateDifficultyButtons()
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{
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Difficulties.Children.ToList().ForEach(diff => diff.State = diff.Beatmap == Beatmap.Value ? DifficultySelectorState.Selected : DifficultySelectorState.NotSelected);
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Difficulties.Children.ToList().ForEach(diff => diff.State = diff.BeatmapInfo == Beatmap.Value ? DifficultySelectorState.Selected : DifficultySelectorState.NotSelected);
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}
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public class DifficultiesContainer : FillFlowContainer<DifficultySelectorButton>
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@ -216,7 +216,7 @@ namespace osu.Game.Overlays.BeatmapSet
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private readonly Box backgroundBox;
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private readonly DifficultyIcon icon;
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public readonly BeatmapInfo Beatmap;
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public readonly BeatmapInfo BeatmapInfo;
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public Action<BeatmapInfo> OnHovered;
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public Action<BeatmapInfo> OnClicked;
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@ -241,9 +241,9 @@ namespace osu.Game.Overlays.BeatmapSet
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}
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}
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public DifficultySelectorButton(BeatmapInfo beatmap)
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public DifficultySelectorButton(BeatmapInfo beatmapInfo)
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{
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Beatmap = beatmap;
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BeatmapInfo = beatmapInfo;
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Size = new Vector2(size);
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Margin = new MarginPadding { Horizontal = tile_spacing / 2 };
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@ -260,7 +260,7 @@ namespace osu.Game.Overlays.BeatmapSet
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Alpha = 0.5f
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}
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},
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icon = new DifficultyIcon(beatmap, shouldShowTooltip: false)
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icon = new DifficultyIcon(beatmapInfo, shouldShowTooltip: false)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -273,7 +273,7 @@ namespace osu.Game.Overlays.BeatmapSet
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protected override bool OnHover(HoverEvent e)
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{
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fadeIn();
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OnHovered?.Invoke(Beatmap);
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OnHovered?.Invoke(BeatmapInfo);
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return base.OnHover(e);
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}
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@ -286,7 +286,7 @@ namespace osu.Game.Overlays.BeatmapSet
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protected override bool OnClick(ClickEvent e)
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{
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OnClicked?.Invoke(Beatmap);
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OnClicked?.Invoke(BeatmapInfo);
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return base.OnClick(e);
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}
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@ -24,10 +24,10 @@ namespace osu.Game.Overlays.BeatmapSet
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public readonly Bindable<BeatmapSetInfo> BeatmapSet = new Bindable<BeatmapSetInfo>();
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public BeatmapInfo Beatmap
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public BeatmapInfo BeatmapInfo
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{
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get => successRate.Beatmap;
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set => successRate.Beatmap = value;
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get => successRate.BeatmapInfo;
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set => successRate.BeatmapInfo = value;
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}
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public Info()
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@ -23,16 +23,16 @@ namespace osu.Game.Overlays.BeatmapSet
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private readonly Bar successRate;
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private readonly Container percentContainer;
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private BeatmapInfo beatmap;
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private BeatmapInfo beatmapInfo;
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public BeatmapInfo Beatmap
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public BeatmapInfo BeatmapInfo
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{
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get => beatmap;
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get => beatmapInfo;
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set
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{
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if (value == beatmap) return;
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if (value == beatmapInfo) return;
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beatmap = value;
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beatmapInfo = value;
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updateDisplay();
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}
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@ -40,15 +40,15 @@ namespace osu.Game.Overlays.BeatmapSet
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private void updateDisplay()
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{
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int passCount = beatmap?.OnlineInfo?.PassCount ?? 0;
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int playCount = beatmap?.OnlineInfo?.PlayCount ?? 0;
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int passCount = beatmapInfo?.OnlineInfo?.PassCount ?? 0;
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int playCount = beatmapInfo?.OnlineInfo?.PlayCount ?? 0;
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var rate = playCount != 0 ? (float)passCount / playCount : 0;
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successPercent.Text = rate.ToLocalisableString(@"0.#%");
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successRate.Length = rate;
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percentContainer.ResizeWidthTo(successRate.Length, 250, Easing.InOutCubic);
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Graph.Metrics = beatmap?.Metrics;
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Graph.Metrics = beatmapInfo?.Metrics;
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}
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public SuccessRate()
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