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Rename all remaining cases
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@ -29,8 +29,8 @@ namespace osu.Game.Screens.Select
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[BackgroundDependencyLoader]
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private void load()
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{
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BeatmapInfo beatmap = beatmapManager.QueryBeatmap(b => b.ID == score.BeatmapInfoID);
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Debug.Assert(beatmap != null);
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BeatmapInfo beatmapInfo = beatmapManager.QueryBeatmap(b => b.ID == score.BeatmapInfoID);
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Debug.Assert(beatmapInfo != null);
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BodyText = $"{score.User} ({score.DisplayAccuracy}, {score.Rank})";
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