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Remove some mentions of "lazer"
I am aware there are more throughout the codebase but intentionally left the remaining mentioned for one reason or another. The intention here is to mainly change user-facing versioning to change the positioning of the "lazer" term (to be where we would expect "cuttingedge" or "beta" to be).
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@ -208,7 +208,7 @@ namespace osu.Game.Scoring
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}
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else
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{
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// This score is guaranteed to be an osu!lazer score.
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// This is guaranteed to be a non-legacy score.
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// The combo must be determined through the score's statistics, as both the beatmap's max combo and the difficulty calculator will provide osu!stable combo values.
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beatmapMaxCombo = Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Where(r => r.AffectsCombo()).Select(r => score.Statistics.GetOrDefault(r)).Sum();
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}
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