Allow different sizing modes for OverlinedParticipants

This commit is contained in:
smoogipoo
2020-02-19 17:37:01 +09:00
parent 380d200b46
commit ec73e8f0c7
6 changed files with 110 additions and 25 deletions

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@ -1,8 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Screens.Multi.Components; using osu.Game.Screens.Multi.Components;
using osuTK; using osuTK;
@ -10,18 +12,46 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
public class TestSceneOverlinedParticipants : MultiplayerTestScene public class TestSceneOverlinedParticipants : MultiplayerTestScene
{ {
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(OverlinedParticipants),
typeof(OverlinedDisplay),
typeof(ParticipantsList)
};
protected override bool UseOnlineAPI => true; protected override bool UseOnlineAPI => true;
public TestSceneOverlinedParticipants() public TestSceneOverlinedParticipants()
{ {
Room.RoomID.Value = 7; Room.RoomID.Value = 7;
}
Add(new Container [Test]
public void TestHorizontalLayout()
{
AddStep("create component", () =>
{
Child = new OverlinedParticipants(Direction.Horizontal)
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Size = new Vector2(500), Width = 500,
Child = new OverlinedParticipants() AutoSizeAxes = Axes.Y,
};
});
}
[Test]
public void TestVerticalLayout()
{
AddStep("create component", () =>
{
Child = new OverlinedParticipants(Direction.Vertical)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500)
};
}); });
} }
} }

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@ -14,6 +14,9 @@ namespace osu.Game.Graphics.Containers
{ {
public class OsuScrollContainer : ScrollContainer<Drawable> public class OsuScrollContainer : ScrollContainer<Drawable>
{ {
public const float SCROLL_BAR_HEIGHT = 10;
public const float SCROLL_BAR_PADDING = 3;
/// <summary> /// <summary>
/// Allows controlling the scroll bar from any position in the container using the right mouse button. /// Allows controlling the scroll bar from any position in the container using the right mouse button.
/// Uses the value of <see cref="DistanceDecayOnRightMouseScrollbar"/> to smoothly scroll to the dragged location. /// Uses the value of <see cref="DistanceDecayOnRightMouseScrollbar"/> to smoothly scroll to the dragged location.
@ -96,8 +99,6 @@ namespace osu.Game.Graphics.Containers
protected class OsuScrollbar : ScrollbarContainer protected class OsuScrollbar : ScrollbarContainer
{ {
private const float dim_size = 10;
private Color4 hoverColour; private Color4 hoverColour;
private Color4 defaultColour; private Color4 defaultColour;
private Color4 highlightColour; private Color4 highlightColour;
@ -135,7 +136,7 @@ namespace osu.Game.Graphics.Containers
public override void ResizeTo(float val, int duration = 0, Easing easing = Easing.None) public override void ResizeTo(float val, int duration = 0, Easing easing = Easing.None)
{ {
Vector2 size = new Vector2(dim_size) Vector2 size = new Vector2(SCROLL_BAR_HEIGHT)
{ {
[(int)ScrollDirection] = val [(int)ScrollDirection] = val
}; };

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@ -3,15 +3,43 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.Multi.Components
{ {
public class OverlinedParticipants : OverlinedDisplay public class OverlinedParticipants : OverlinedDisplay
{ {
public OverlinedParticipants() public new Axes AutoSizeAxes
{
get => base.AutoSizeAxes;
set => base.AutoSizeAxes = value;
}
public OverlinedParticipants(Direction direction)
: base("Participants") : base("Participants")
{ {
Content.Add(new ParticipantsList { RelativeSizeAxes = Axes.Both }); OsuScrollContainer scroll;
ParticipantsList list;
Content.Add(scroll = new OsuScrollContainer(direction)
{
Child = list = new ParticipantsList()
});
switch (direction)
{
case Direction.Horizontal:
scroll.RelativeSizeAxes = Axes.X;
scroll.Height = ParticipantsList.TILE_SIZE + OsuScrollContainer.SCROLL_BAR_HEIGHT + OsuScrollContainer.SCROLL_BAR_PADDING * 2;
list.AutoSizeAxes = Axes.Both;
break;
case Direction.Vertical:
scroll.RelativeSizeAxes = Axes.Both;
list.RelativeSizeAxes = Axes.X;
list.AutoSizeAxes = Axes.Y;
break;
}
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

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@ -8,7 +8,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Users; using osu.Game.Users;
@ -19,21 +18,39 @@ namespace osu.Game.Screens.Multi.Components
{ {
public class ParticipantsList : MultiplayerComposite public class ParticipantsList : MultiplayerComposite
{ {
public const float TILE_SIZE = 70;
public override Axes RelativeSizeAxes
{
get => base.RelativeSizeAxes;
set
{
base.RelativeSizeAxes = value;
fill.RelativeSizeAxes = value;
}
}
public new Axes AutoSizeAxes
{
get => base.AutoSizeAxes;
set
{
base.AutoSizeAxes = value;
fill.AutoSizeAxes = value;
}
}
public FillDirection Direction
{
get => fill.Direction;
set => fill.Direction = value;
}
private readonly FillFlowContainer fill; private readonly FillFlowContainer fill;
public ParticipantsList() public ParticipantsList()
{ {
InternalChild = new OsuScrollContainer InternalChild = fill = new FillFlowContainer { Spacing = new Vector2(10) };
{
RelativeSizeAxes = Axes.Both,
Child = fill = new FillFlowContainer
{
Spacing = new Vector2(10),
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Full,
}
};
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Components; using osu.Game.Screens.Multi.Components;
@ -157,7 +158,15 @@ namespace osu.Game.Screens.Multi.Lounge.Components
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = 10 }, Padding = new MarginPadding { Horizontal = 10 },
Child = new ParticipantsList { RelativeSizeAxes = Axes.Both } Child = new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = new ParticipantsList
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
}
}
} }
} }
} }

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@ -114,7 +114,7 @@ namespace osu.Game.Screens.Multi.Match
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Right = 5 }, Padding = new MarginPadding { Right = 5 },
Child = new OverlinedParticipants { RelativeSizeAxes = Axes.Both } Child = new OverlinedParticipants(Direction.Vertical) { RelativeSizeAxes = Axes.Both }
}, },
new Container new Container
{ {