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Fix already caught osu!catch objects not correctly disappearing
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@ -50,6 +50,10 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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public Func<CatchHitObject, bool> CheckPosition;
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public bool IsOnPlate;
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public override bool RemoveWhenNotAlive => IsOnPlate;
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protected override void CheckForResult(bool userTriggered, double timeOffset)
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{
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if (CheckPosition == null) return;
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