Fix already caught osu!catch objects not correctly disappearing

This commit is contained in:
Dean Herbert
2019-09-08 00:10:31 +09:00
parent fdd3687437
commit ec7a50b75f
2 changed files with 14 additions and 3 deletions

View File

@ -50,6 +50,10 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
public Func<CatchHitObject, bool> CheckPosition;
public bool IsOnPlate;
public override bool RemoveWhenNotAlive => IsOnPlate;
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (CheckPosition == null) return;