mirror of
https://github.com/osukey/osukey.git
synced 2025-08-05 15:44:04 +09:00
Merge branch 'master' into single-bind-reset-button
This commit is contained in:
@ -5,6 +5,7 @@ using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.Taiko.Skinning.Legacy;
|
||||
using osu.Game.Skinning;
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||||
@ -27,7 +28,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
|
||||
}));
|
||||
|
||||
AddToggleStep("Toggle passing", passing => this.ChildrenOfType<LegacyTaikoScroller>().ForEach(s => s.LastResult.Value =
|
||||
new JudgementResult(null, new Judgement()) { Type = passing ? HitResult.Great : HitResult.Miss }));
|
||||
new JudgementResult(new HitObject(), new Judgement()) { Type = passing ? HitResult.Great : HitResult.Miss }));
|
||||
|
||||
AddToggleStep("toggle playback direction", reversed => this.reversed = reversed);
|
||||
}
|
||||
|
@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
||||
base.Update();
|
||||
|
||||
// store X before checking wide enough so if we perform layout there is no positional discrepancy.
|
||||
float currentX = (InternalChildren?.FirstOrDefault()?.X ?? 0) - (float)Clock.ElapsedFrameTime * 0.1f;
|
||||
float currentX = (InternalChildren.FirstOrDefault()?.X ?? 0) - (float)Clock.ElapsedFrameTime * 0.1f;
|
||||
|
||||
// ensure we have enough sprites
|
||||
if (!InternalChildren.Any()
|
||||
|
@ -12,6 +12,7 @@ using osu.Framework.Platform;
|
||||
using osu.Game.IPC;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Beatmaps;
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||||
using osu.Game.Database;
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||||
@ -264,7 +265,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
|
||||
// change filename
|
||||
var firstFile = new FileInfo(Directory.GetFiles(extractedFolder).First());
|
||||
firstFile.MoveTo(Path.Combine(firstFile.DirectoryName, $"{firstFile.Name}-changed{firstFile.Extension}"));
|
||||
firstFile.MoveTo(Path.Combine(firstFile.DirectoryName.AsNonNull(), $"{firstFile.Name}-changed{firstFile.Extension}"));
|
||||
|
||||
using (var zip = ZipArchive.Create())
|
||||
{
|
||||
|
@ -146,7 +146,7 @@ namespace osu.Game.Tests.Mods
|
||||
if (isValid)
|
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Assert.IsNull(invalid);
|
||||
else
|
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Assert.That(invalid?.Select(t => t.GetType()), Is.EquivalentTo(expectedInvalid));
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Assert.That(invalid.Select(t => t.GetType()), Is.EquivalentTo(expectedInvalid));
|
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}
|
||||
|
||||
public abstract class CustomMod1 : Mod
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System.Linq;
|
||||
using Humanizer;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Tests.Visual.Multiplayer;
|
||||
@ -34,7 +35,7 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
|
||||
changeState(6, MultiplayerUserState.WaitingForLoad);
|
||||
checkPlayingUserCount(6);
|
||||
|
||||
AddStep("another user left", () => Client.RemoveUser(Client.Room?.Users.Last().User));
|
||||
AddStep("another user left", () => Client.RemoveUser((Client.Room?.Users.Last().User).AsNonNull()));
|
||||
checkPlayingUserCount(5);
|
||||
|
||||
AddStep("leave room", () => Client.LeaveRoom());
|
||||
|
@ -13,6 +13,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -45,14 +46,14 @@ namespace osu.Game.Tests.Visual.Online
|
||||
switch (args.Action)
|
||||
{
|
||||
case NotifyCollectionChangedAction.Add:
|
||||
args.NewItems.Cast<Mod>().ForEach(mod => selectedMods.Add(new OsuSpriteText
|
||||
args.NewItems.AsNonNull().Cast<Mod>().ForEach(mod => selectedMods.Add(new OsuSpriteText
|
||||
{
|
||||
Text = mod.Acronym,
|
||||
}));
|
||||
break;
|
||||
|
||||
case NotifyCollectionChangedAction.Remove:
|
||||
args.OldItems.Cast<Mod>().ForEach(mod =>
|
||||
args.OldItems.AsNonNull().Cast<Mod>().ForEach(mod =>
|
||||
{
|
||||
foreach (var selected in selectedMods)
|
||||
{
|
||||
|
@ -264,7 +264,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
private void moveLogoFacade()
|
||||
{
|
||||
if (!(logoFacade?.Transforms).Any() && !(transferContainer?.Transforms).Any())
|
||||
if (!logoFacade.Transforms.Any() && !transferContainer.Transforms.Any())
|
||||
{
|
||||
Random random = new Random();
|
||||
trackingContainer.Delay(500).MoveTo(new Vector2(random.Next(0, (int)logo.Parent.DrawWidth), random.Next(0, (int)logo.Parent.DrawHeight)), 300);
|
||||
|
@ -7,6 +7,7 @@ using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Win32;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Threading;
|
||||
@ -77,8 +78,8 @@ namespace osu.Game.Tournament.IPC
|
||||
using (var stream = IPCStorage.GetStream(file_ipc_filename))
|
||||
using (var sr = new StreamReader(stream))
|
||||
{
|
||||
var beatmapId = int.Parse(sr.ReadLine());
|
||||
var mods = int.Parse(sr.ReadLine());
|
||||
var beatmapId = int.Parse(sr.ReadLine().AsNonNull());
|
||||
var mods = int.Parse(sr.ReadLine().AsNonNull());
|
||||
|
||||
if (lastBeatmapId != beatmapId)
|
||||
{
|
||||
@ -124,7 +125,7 @@ namespace osu.Game.Tournament.IPC
|
||||
using (var stream = IPCStorage.GetStream(file_ipc_state_filename))
|
||||
using (var sr = new StreamReader(stream))
|
||||
{
|
||||
State.Value = (TourneyState)Enum.Parse(typeof(TourneyState), sr.ReadLine());
|
||||
State.Value = (TourneyState)Enum.Parse(typeof(TourneyState), sr.ReadLine().AsNonNull());
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
@ -83,6 +82,12 @@ namespace osu.Game.Beatmaps
|
||||
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
|
||||
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
|
||||
|
||||
if (beatmap.Metadata != null)
|
||||
beatmap.Metadata.AuthorID = res.AuthorID;
|
||||
|
||||
if (beatmap.BeatmapSet.Metadata != null)
|
||||
beatmap.BeatmapSet.Metadata.AuthorID = res.AuthorID;
|
||||
|
||||
LogForModel(set, $"Online retrieval mapped {beatmap} to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.");
|
||||
}
|
||||
}
|
||||
@ -157,7 +162,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
using (var cmd = db.CreateCommand())
|
||||
{
|
||||
cmd.CommandText = "SELECT beatmapset_id, beatmap_id, approved FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineBeatmapID OR filename = @Path";
|
||||
cmd.CommandText = "SELECT beatmapset_id, beatmap_id, approved, user_id FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineBeatmapID OR filename = @Path";
|
||||
|
||||
cmd.Parameters.Add(new SqliteParameter("@MD5Hash", beatmap.MD5Hash));
|
||||
cmd.Parameters.Add(new SqliteParameter("@OnlineBeatmapID", beatmap.OnlineBeatmapID ?? (object)DBNull.Value));
|
||||
@ -174,6 +179,12 @@ namespace osu.Game.Beatmaps
|
||||
beatmap.BeatmapSet.OnlineBeatmapSetID = reader.GetInt32(0);
|
||||
beatmap.OnlineBeatmapID = reader.GetInt32(1);
|
||||
|
||||
if (beatmap.Metadata != null)
|
||||
beatmap.Metadata.AuthorID = reader.GetInt32(3);
|
||||
|
||||
if (beatmap.BeatmapSet.Metadata != null)
|
||||
beatmap.BeatmapSet.Metadata.AuthorID = reader.GetInt32(3);
|
||||
|
||||
LogForModel(set, $"Cached local retrieval for {beatmap}.");
|
||||
return true;
|
||||
}
|
||||
@ -194,17 +205,6 @@ namespace osu.Game.Beatmaps
|
||||
cacheDownloadRequest?.Dispose();
|
||||
updateScheduler?.Dispose();
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
[SuppressMessage("ReSharper", "InconsistentNaming")]
|
||||
private class CachedOnlineBeatmapLookup
|
||||
{
|
||||
public int approved { get; set; }
|
||||
|
||||
public int? beatmapset_id { get; set; }
|
||||
|
||||
public int? beatmap_id { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -34,6 +34,21 @@ namespace osu.Game.Beatmaps
|
||||
[JsonIgnore]
|
||||
public List<BeatmapSetInfo> BeatmapSets { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Helper property to deserialize a username to <see cref="User"/>.
|
||||
/// </summary>
|
||||
[JsonProperty(@"user_id")]
|
||||
[Column("AuthorID")]
|
||||
public int AuthorID
|
||||
{
|
||||
get => Author?.Id ?? 1;
|
||||
set
|
||||
{
|
||||
Author ??= new User();
|
||||
Author.Id = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Helper property to deserialize a username to <see cref="User"/>.
|
||||
/// </summary>
|
||||
@ -42,7 +57,11 @@ namespace osu.Game.Beatmaps
|
||||
public string AuthorString
|
||||
{
|
||||
get => Author?.Username;
|
||||
set => Author = new User { Username = value };
|
||||
set
|
||||
{
|
||||
Author ??= new User();
|
||||
Author.Username = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -6,6 +6,7 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
|
||||
namespace osu.Game.Extensions
|
||||
{
|
||||
@ -50,7 +51,7 @@ namespace osu.Game.Extensions
|
||||
}
|
||||
else if (continuationTask.IsFaulted)
|
||||
{
|
||||
tcs.TrySetException(continuationTask.Exception);
|
||||
tcs.TrySetException(continuationTask.Exception.AsNonNull());
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -38,6 +38,7 @@ namespace osu.Game.IO.Legacy
|
||||
/// <summary> Reads a string from the buffer. Overrides the base implementation so it can cope with nulls. </summary>
|
||||
public override string ReadString()
|
||||
{
|
||||
// ReSharper disable once AssignNullToNotNullAttribute
|
||||
if (ReadByte() == 0) return null;
|
||||
|
||||
return base.ReadString();
|
||||
|
@ -5,6 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
|
||||
namespace osu.Game.IO.Serialization.Converters
|
||||
{
|
||||
@ -60,7 +61,7 @@ namespace osu.Game.IO.Serialization.Converters
|
||||
throw new JsonException("Expected $type token.");
|
||||
|
||||
var typeName = lookupTable[(int)tok["$type"]];
|
||||
var instance = (T)Activator.CreateInstance(Type.GetType(typeName));
|
||||
var instance = (T)Activator.CreateInstance(Type.GetType(typeName).AsNonNull());
|
||||
serializer.Populate(itemReader, instance);
|
||||
|
||||
list.Add(instance);
|
||||
|
511
osu.Game/Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.Designer.cs
generated
Normal file
511
osu.Game/Migrations/20210514062639_AddAuthorIdToBeatmapMetadata.Designer.cs
generated
Normal file
@ -0,0 +1,511 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20210514062639_AddAuthorIdToBeatmapMetadata")]
|
||||
partial class AddAuthorIdToBeatmapMetadata
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.2.6-servicing-10079");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("AudioLeadIn");
|
||||
|
||||
b.Property<double>("BPM");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<bool>("EpilepsyWarning");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<double>("Length");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<int>("AuthorID")
|
||||
.HasColumnName("AuthorID");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<DateTimeOffset>("DateAdded");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Key")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("SkinInfoID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int?>("ScoreInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("ScoreInfoID");
|
||||
|
||||
b.ToTable("ScoreFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy")
|
||||
.HasColumnType("DECIMAL(1,4)");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
b.Property<int>("Combo");
|
||||
|
||||
b.Property<DateTimeOffset>("Date");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
|
||||
.HasColumnName("Mods");
|
||||
|
||||
b.Property<long?>("OnlineScoreID");
|
||||
|
||||
b.Property<double?>("PP");
|
||||
|
||||
b.Property<int>("Rank");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<long>("TotalScore");
|
||||
|
||||
b.Property<int?>("UserID")
|
||||
.HasColumnName("UserID");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapInfoID");
|
||||
|
||||
b.HasIndex("OnlineScoreID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("ScoreInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Settings")
|
||||
.HasForeignKey("SkinInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("ScoreInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany("Scores")
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,23 @@
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddAuthorIdToBeatmapMetadata : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<int>(
|
||||
name: "AuthorID",
|
||||
table: "BeatmapMetadata",
|
||||
nullable: false,
|
||||
defaultValue: 0);
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropColumn(
|
||||
name: "AuthorID",
|
||||
table: "BeatmapMetadata");
|
||||
}
|
||||
}
|
||||
}
|
@ -126,6 +126,9 @@ namespace osu.Game.Migrations
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<int>("AuthorID")
|
||||
.HasColumnName("AuthorID");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
|
@ -270,7 +270,7 @@ namespace osu.Game.Online.API
|
||||
{
|
||||
try
|
||||
{
|
||||
return JObject.Parse(req.GetResponseString()).SelectToken("form_error", true).AsNonNull().ToObject<RegistrationRequest.RegistrationRequestErrors>();
|
||||
return JObject.Parse(req.GetResponseString().AsNonNull()).SelectToken("form_error", true).AsNonNull().ToObject<RegistrationRequest.RegistrationRequestErrors>();
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
@ -24,7 +24,13 @@ namespace osu.Game.Online.Spectator
|
||||
[Key(2)]
|
||||
public IEnumerable<APIMod> Mods { get; set; } = Enumerable.Empty<APIMod>();
|
||||
|
||||
public bool Equals(SpectatorState other) => BeatmapID == other?.BeatmapID && Mods.SequenceEqual(other?.Mods) && RulesetID == other?.RulesetID;
|
||||
public bool Equals(SpectatorState other)
|
||||
{
|
||||
if (ReferenceEquals(null, other)) return false;
|
||||
if (ReferenceEquals(this, other)) return true;
|
||||
|
||||
return BeatmapID == other.BeatmapID && Mods.SequenceEqual(other.Mods) && RulesetID == other.RulesetID;
|
||||
}
|
||||
|
||||
public override string ToString() => $"Beatmap:{BeatmapID} Mods:{string.Join(',', Mods)} Ruleset:{RulesetID}";
|
||||
}
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Testing;
|
||||
|
||||
namespace osu.Game.Rulesets
|
||||
@ -27,7 +28,7 @@ namespace osu.Game.Rulesets
|
||||
{
|
||||
if (!Available) return null;
|
||||
|
||||
var ruleset = (Ruleset)Activator.CreateInstance(Type.GetType(InstantiationInfo));
|
||||
var ruleset = (Ruleset)Activator.CreateInstance(Type.GetType(InstantiationInfo).AsNonNull());
|
||||
|
||||
// overwrite the pre-populated RulesetInfo with a potentially database attached copy.
|
||||
ruleset.RulesetInfo = this;
|
||||
|
@ -7,6 +7,7 @@ using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Database;
|
||||
@ -111,7 +112,7 @@ namespace osu.Game.Rulesets
|
||||
{
|
||||
try
|
||||
{
|
||||
var instanceInfo = ((Ruleset)Activator.CreateInstance(Type.GetType(r.InstantiationInfo))).RulesetInfo;
|
||||
var instanceInfo = ((Ruleset)Activator.CreateInstance(Type.GetType(r.InstantiationInfo).AsNonNull())).RulesetInfo;
|
||||
|
||||
r.Name = instanceInfo.Name;
|
||||
r.ShortName = instanceInfo.ShortName;
|
||||
|
@ -635,6 +635,9 @@ namespace osu.Game.Screens.Edit
|
||||
case EditorScreenMode.Verify:
|
||||
currentScreen = new VerifyScreen();
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new InvalidOperationException("Editor menu bar switched to an unsupported mode");
|
||||
}
|
||||
|
||||
LoadComponentAsync(currentScreen, newScreen =>
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -193,14 +194,16 @@ namespace osu.Game.Skinning.Editor
|
||||
SelectedComponents.Add(component);
|
||||
}
|
||||
|
||||
private IEnumerable<ISkinnableTarget> availableTargets => targetScreen.ChildrenOfType<ISkinnableTarget>();
|
||||
|
||||
private ISkinnableTarget getTarget(SkinnableTarget target)
|
||||
{
|
||||
return targetScreen.ChildrenOfType<ISkinnableTarget>().FirstOrDefault(c => c.Target == target);
|
||||
return availableTargets.FirstOrDefault(c => c.Target == target);
|
||||
}
|
||||
|
||||
private void revert()
|
||||
{
|
||||
SkinnableTargetContainer[] targetContainers = targetScreen.ChildrenOfType<SkinnableTargetContainer>().ToArray();
|
||||
ISkinnableTarget[] targetContainers = availableTargets.ToArray();
|
||||
|
||||
foreach (var t in targetContainers)
|
||||
{
|
||||
@ -216,7 +219,7 @@ namespace osu.Game.Skinning.Editor
|
||||
if (!hasBegunMutating)
|
||||
return;
|
||||
|
||||
SkinnableTargetContainer[] targetContainers = targetScreen.ChildrenOfType<SkinnableTargetContainer>().ToArray();
|
||||
ISkinnableTarget[] targetContainers = availableTargets.ToArray();
|
||||
|
||||
foreach (var t in targetContainers)
|
||||
currentSkin.Value.UpdateDrawableTarget(t);
|
||||
@ -237,5 +240,11 @@ namespace osu.Game.Skinning.Editor
|
||||
{
|
||||
this.FadeOut(TRANSITION_DURATION, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public void DeleteItems(ISkinnableDrawable[] items)
|
||||
{
|
||||
foreach (var item in items)
|
||||
availableTargets.FirstOrDefault(t => t.Components.Contains(item))?.Remove(item);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
@ -17,6 +18,9 @@ namespace osu.Game.Skinning.Editor
|
||||
{
|
||||
public class SkinSelectionHandler : SelectionHandler<ISkinnableDrawable>
|
||||
{
|
||||
[Resolved]
|
||||
private SkinEditor skinEditor { get; set; }
|
||||
|
||||
public override bool HandleRotation(float angle)
|
||||
{
|
||||
// TODO: this doesn't correctly account for origin/anchor specs being different in a multi-selection.
|
||||
@ -72,14 +76,8 @@ namespace osu.Game.Skinning.Editor
|
||||
SelectionBox.CanReverse = false;
|
||||
}
|
||||
|
||||
protected override void DeleteItems(IEnumerable<ISkinnableDrawable> items)
|
||||
{
|
||||
foreach (var i in items)
|
||||
{
|
||||
((Drawable)i).Expire();
|
||||
SelectedItems.Remove(i);
|
||||
}
|
||||
}
|
||||
protected override void DeleteItems(IEnumerable<ISkinnableDrawable> items) =>
|
||||
skinEditor.DeleteItems(items.ToArray());
|
||||
|
||||
protected override IEnumerable<MenuItem> GetContextMenuItemsForSelection(IEnumerable<SelectionBlueprint<ISkinnableDrawable>> selection)
|
||||
{
|
||||
|
@ -37,8 +37,15 @@ namespace osu.Game.Skinning
|
||||
void Reload();
|
||||
|
||||
/// <summary>
|
||||
/// Add the provided item to this target.
|
||||
/// Add a new skinnable component to this target.
|
||||
/// </summary>
|
||||
/// <param name="drawable">The component to add.</param>
|
||||
void Add(ISkinnableDrawable drawable);
|
||||
|
||||
/// <summary>
|
||||
/// Remove an existing skinnable component from this target.
|
||||
/// </summary>
|
||||
/// <param name="component">The component to remove.</param>
|
||||
public void Remove(ISkinnableDrawable component);
|
||||
}
|
||||
}
|
||||
|
@ -56,8 +56,12 @@ namespace osu.Game.Skinning
|
||||
continue;
|
||||
|
||||
string jsonContent = Encoding.UTF8.GetString(bytes);
|
||||
var deserializedContent = JsonConvert.DeserializeObject<IEnumerable<SkinnableInfo>>(jsonContent);
|
||||
|
||||
DrawableComponentInfo[skinnableTarget] = JsonConvert.DeserializeObject<IEnumerable<SkinnableInfo>>(jsonContent).ToArray();
|
||||
if (deserializedContent == null)
|
||||
continue;
|
||||
|
||||
DrawableComponentInfo[skinnableTarget] = deserializedContent.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
@ -32,7 +33,7 @@ namespace osu.Game.Skinning
|
||||
var type = string.IsNullOrEmpty(InstantiationInfo)
|
||||
// handle the case of skins imported before InstantiationInfo was added.
|
||||
? typeof(LegacySkin)
|
||||
: Type.GetType(InstantiationInfo);
|
||||
: Type.GetType(InstantiationInfo).AsNonNull();
|
||||
|
||||
if (type == typeof(DefaultLegacySkin))
|
||||
return (Skin)Activator.CreateInstance(type, this, legacyDefaultResources, resources);
|
||||
|
@ -43,10 +43,7 @@ namespace osu.Game.Skinning
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a new skinnable component to this target.
|
||||
/// </summary>
|
||||
/// <param name="component">The component to add.</param>
|
||||
/// <inheritdoc cref="ISkinnableTarget"/>
|
||||
/// <exception cref="NotSupportedException">Thrown when attempting to add an element to a target which is not supported by the current skin.</exception>
|
||||
/// <exception cref="ArgumentException">Thrown if the provided instance is not a <see cref="Drawable"/>.</exception>
|
||||
public void Add(ISkinnableDrawable component)
|
||||
@ -55,12 +52,27 @@ namespace osu.Game.Skinning
|
||||
throw new NotSupportedException("Attempting to add a new component to a target container which is not supported by the current skin.");
|
||||
|
||||
if (!(component is Drawable drawable))
|
||||
throw new ArgumentException($"Provided argument must be of type {nameof(Drawable)}.", nameof(drawable));
|
||||
throw new ArgumentException($"Provided argument must be of type {nameof(Drawable)}.", nameof(component));
|
||||
|
||||
content.Add(drawable);
|
||||
components.Add(component);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="ISkinnableTarget"/>
|
||||
/// <exception cref="NotSupportedException">Thrown when attempting to add an element to a target which is not supported by the current skin.</exception>
|
||||
/// <exception cref="ArgumentException">Thrown if the provided instance is not a <see cref="Drawable"/>.</exception>
|
||||
public void Remove(ISkinnableDrawable component)
|
||||
{
|
||||
if (content == null)
|
||||
throw new NotSupportedException("Attempting to remove a new component from a target container which is not supported by the current skin.");
|
||||
|
||||
if (!(component is Drawable drawable))
|
||||
throw new ArgumentException($"Provided argument must be of type {nameof(Drawable)}.", nameof(component));
|
||||
|
||||
content.Remove(drawable);
|
||||
components.Remove(component);
|
||||
}
|
||||
|
||||
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
|
||||
{
|
||||
base.SkinChanged(skin, allowFallback);
|
||||
|
@ -9,6 +9,7 @@ using System.Reflection;
|
||||
using Newtonsoft.Json;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
@ -164,7 +165,7 @@ namespace osu.Game.Tests.Beatmaps
|
||||
|
||||
private Stream openResource(string name)
|
||||
{
|
||||
var localPath = Path.GetDirectoryName(Uri.UnescapeDataString(new UriBuilder(Assembly.GetExecutingAssembly().CodeBase).Path));
|
||||
var localPath = Path.GetDirectoryName(Uri.UnescapeDataString(new UriBuilder(Assembly.GetExecutingAssembly().CodeBase).Path)).AsNonNull();
|
||||
return Assembly.LoadFrom(Path.Combine(localPath, $"{ResourceAssembly}.dll")).GetManifestResourceStream($@"{ResourceAssembly}.Resources.{name}");
|
||||
}
|
||||
|
||||
|
@ -5,6 +5,7 @@ using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.IO;
|
||||
@ -41,7 +42,7 @@ namespace osu.Game.Tests.Beatmaps
|
||||
|
||||
private Stream openResource(string name)
|
||||
{
|
||||
var localPath = Path.GetDirectoryName(Uri.UnescapeDataString(new UriBuilder(Assembly.GetExecutingAssembly().CodeBase).Path));
|
||||
var localPath = Path.GetDirectoryName(Uri.UnescapeDataString(new UriBuilder(Assembly.GetExecutingAssembly().CodeBase).Path)).AsNonNull();
|
||||
return Assembly.LoadFrom(Path.Combine(localPath, $"{ResourceAssembly}.dll")).GetManifestResourceStream($@"{ResourceAssembly}.Resources.{name}");
|
||||
}
|
||||
|
||||
|
@ -92,7 +92,7 @@ namespace osu.Game.Utils
|
||||
/// <param name="mods">The mods to check.</param>
|
||||
/// <param name="invalidMods">Invalid mods, if any were found. Can be null if all mods were valid.</param>
|
||||
/// <returns>Whether the input mods were all valid. If false, <paramref name="invalidMods"/> will contain all invalid entries.</returns>
|
||||
public static bool CheckValidForGameplay(IEnumerable<Mod> mods, out List<Mod>? invalidMods)
|
||||
public static bool CheckValidForGameplay(IEnumerable<Mod> mods, [NotNullWhen(false)] out List<Mod>? invalidMods)
|
||||
{
|
||||
mods = mods.ToArray();
|
||||
|
||||
|
@ -18,7 +18,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ArrangeTypeModifiers/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignedValueIsNeverUsed/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignmentIsFullyDiscarded/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignNullToNotNullAttribute/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AssignNullToNotNullAttribute/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002EGlobal/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=AutoPropertyCanBeMadeGetOnly_002ELocal/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=BadAttributeBracketsSpaces/@EntryIndexedValue">WARNING</s:String>
|
||||
|
Reference in New Issue
Block a user