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CA1825: use Array.Empty.
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@ -18,6 +18,7 @@ using osu.Game.Rulesets.Catch.Beatmaps;
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using osu.Game.Rulesets.Catch.Difficulty;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Scoring;
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using System;
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namespace osu.Game.Rulesets.Catch
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{
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@ -112,7 +113,7 @@ namespace osu.Game.Rulesets.Catch
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};
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default:
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return new Mod[] { };
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return Array.Empty<Mod>();
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}
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}
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