diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneEditDefaultSkin.cs b/osu.Game.Tests/Visual/Navigation/TestSceneEditDefaultSkin.cs index 3757c49f18..010ed23c9b 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneEditDefaultSkin.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneEditDefaultSkin.cs @@ -21,7 +21,7 @@ namespace osu.Game.Tests.Visual.Navigation [Test] public void TestEditDefaultSkin() { - AddAssert("is default skin", () => skinManager.CurrentSkinInfo.Value.ID == SkinInfo.TRIANGLES_SKIN); + AddAssert("is default skin", () => skinManager.CurrentSkinInfo.Value.ID == SkinInfo.ARGON_SKIN); AddStep("open settings", () => { Game.Settings.Show(); }); @@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual.Navigation AddStep("open skin editor", () => skinEditor.Show()); // Until step required as the skin editor may take time to load (and an extra scheduled frame for the mutable part). - AddUntilStep("is modified default skin", () => skinManager.CurrentSkinInfo.Value.ID != SkinInfo.TRIANGLES_SKIN); + AddUntilStep("is modified default skin", () => skinManager.CurrentSkinInfo.Value.ID != SkinInfo.ARGON_SKIN); AddAssert("is not protected", () => skinManager.CurrentSkinInfo.Value.PerformRead(s => !s.Protected)); AddUntilStep("export button enabled", () => Game.Settings.ChildrenOfType().SingleOrDefault()?.Enabled.Value == true);