Separate glowing sprite text into it's own class

This commit is contained in:
iiSaLMaN
2019-07-21 12:14:55 +03:00
parent 38d39be678
commit ed0ef90613
2 changed files with 122 additions and 45 deletions

View File

@ -187,7 +187,13 @@ namespace osu.Game.Online.Leaderboards
Spacing = new Vector2(5f, 0f),
Children = new Drawable[]
{
scoreLabel = new GlowingSpriteText(score.TotalScore.ToString(@"N0"), OsuFont.Numeric.With(size: 23), Color4.White, OsuColour.FromHex(@"83ccfa")),
scoreLabel = new GlowingSpriteText
{
TextColour = Color4.White,
GlowColour = OsuColour.FromHex(@"83ccfa"),
Text = score.TotalScore.ToString(@"N0"),
Font = OsuFont.Numeric.With(size: 23),
},
RankContainer = new Container
{
Size = new Vector2(40f, 20f),
@ -275,49 +281,6 @@ namespace osu.Game.Online.Leaderboards
base.OnHoverLost(e);
}
private class GlowingSpriteText : Container
{
public GlowingSpriteText(string text, FontUsage font, Color4 textColour, Color4 glowColour)
{
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
new BufferedContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
BlurSigma = new Vector2(4),
CacheDrawnFrameBuffer = true,
RelativeSizeAxes = Axes.Both,
Blending = BlendingMode.Additive,
Size = new Vector2(3f),
Children = new[]
{
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = font.With(fixedWidth: true),
Text = text,
Colour = glowColour,
Shadow = false,
},
},
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = font.With(fixedWidth: true),
Text = text,
Colour = textColour,
Shadow = false,
},
};
}
}
private class ScoreComponentLabel : Container, IHasTooltip
{
private const float icon_size = 20;
@ -367,10 +330,14 @@ namespace osu.Game.Online.Leaderboards
},
},
},
new GlowingSpriteText(statistic.Value, OsuFont.GetFont(size: 17, weight: FontWeight.Bold), Color4.White, OsuColour.FromHex(@"83ccfa"))
new GlowingSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
TextColour = Color4.White,
GlowColour = OsuColour.FromHex(@"83ccfa"),
Text = statistic.Value,
Font = OsuFont.GetFont(size: 17, weight: FontWeight.Bold),
},
},
};