Allow switching between latency and menu cursor using IProvideCursor

This commit is contained in:
Salman Ahmed
2022-06-16 19:46:31 +03:00
parent 52538dc708
commit ed6817ae6a
2 changed files with 10 additions and 6 deletions

View File

@ -41,8 +41,6 @@ namespace osu.Game.Screens.Utility
public override bool HideOverlaysOnEnter => true;
public override bool CursorVisible => mainArea.Count == 0;
public override float BackgroundParallaxAmount => 0;
private readonly LinkFlowContainer explanatoryText;