Merge branch 'master' into editor-clock-cache

This commit is contained in:
Dean Herbert
2020-05-25 15:39:42 +09:00
9 changed files with 103 additions and 34 deletions

View File

@ -35,6 +35,8 @@ namespace osu.Game.Rulesets.Edit
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
private Bindable<double> startTimeBindable;
[Resolved]
private IPlacementHandler placementHandler { get; set; }
@ -55,6 +57,9 @@ namespace osu.Game.Rulesets.Edit
this.beatmap.BindTo(beatmap);
ApplyDefaultsToHitObject();
startTimeBindable = HitObject.StartTimeBindable.GetBoundCopy();
startTimeBindable.BindValueChanged(_ => ApplyDefaultsToHitObject(), true);
}
/// <summary>