From eda9f838366cd46f09e3bb3401cfaf7775e21daf Mon Sep 17 00:00:00 2001 From: TocoToucan Date: Sun, 29 Apr 2018 15:32:22 +0300 Subject: [PATCH] Add activeBeatmapPreview variable for tracking beatmap preview playback --- osu.Game/Overlays/Direct/PlayButton.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/osu.Game/Overlays/Direct/PlayButton.cs b/osu.Game/Overlays/Direct/PlayButton.cs index 4913b11ae1..dae3b63a8f 100644 --- a/osu.Game/Overlays/Direct/PlayButton.cs +++ b/osu.Game/Overlays/Direct/PlayButton.cs @@ -18,6 +18,7 @@ namespace osu.Game.Overlays.Direct { public class PlayButton : Container { + private static PlayButton activeBeatmapPreview; public readonly Bindable Playing = new Bindable(); public Track Preview { get; private set; } @@ -131,6 +132,9 @@ namespace osu.Game.Overlays.Direct if (playing) { + if (activeBeatmapPreview != null) + activeBeatmapPreview.Playing.Value = false; + if (Preview == null) { beginAudioLoad(); @@ -140,6 +144,7 @@ namespace osu.Game.Overlays.Direct Preview.Restart(); audio.Track.AddAdjustment(AdjustableProperty.Volume, muteBindable); + activeBeatmapPreview = this; } else {