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Add TODO regarding parsing.
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@ -21,6 +21,7 @@ namespace osu.Game.Beatmaps.Objects
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public static HitObject Parse(PlayMode mode, string val)
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{
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//TODO: move to modular HitObjectParser system rather than static parsing. (https://github.com/ppy/osu/pull/60/files#r83135780)
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switch (mode)
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{
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case PlayMode.Osu:
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