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Merge pull request #22022 from Joehuu/fix-playlist-item-regressions
Fix playlist items having a random selected state after deleting and not animating when rearranging
This commit is contained in:
@ -3,6 +3,7 @@
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#nullable disable
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using NUnit.Framework;
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using NUnit.Framework;
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@ -46,10 +47,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddAssert("item removed", () => !playlist.Items.Contains(selectedItem));
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AddAssert("item removed", () => !playlist.Items.Contains(selectedItem));
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}
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}
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[Test]
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[TestCase(true)]
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public void TestNextItemSelectedAfterDeletion()
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[TestCase(false)]
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public void TestNextItemSelectedAfterDeletion(bool allowSelection)
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{
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{
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createPlaylist();
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createPlaylist(p =>
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{
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p.AllowSelection = allowSelection;
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});
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moveToItem(0);
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moveToItem(0);
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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@ -57,7 +62,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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moveToDeleteButton(0);
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moveToDeleteButton(0);
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AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
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AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
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AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
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AddAssert("item 0 is " + (allowSelection ? "selected" : "not selected"), () => playlist.SelectedItem.Value == (allowSelection ? playlist.Items[0] : null));
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}
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}
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[Test]
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[Test]
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@ -117,7 +122,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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InputManager.MoveMouseTo(item.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAt(0), offset);
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InputManager.MoveMouseTo(item.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAt(0), offset);
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});
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});
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private void createPlaylist()
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private void createPlaylist(Action<TestPlaylist> setupPlaylist = null)
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{
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{
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AddStep("create playlist", () =>
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AddStep("create playlist", () =>
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{
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{
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@ -154,6 +159,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
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}
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}
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});
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});
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}
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}
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setupPlaylist?.Invoke(playlist);
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});
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});
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AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
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AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
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@ -156,6 +156,8 @@ namespace osu.Game.Screens.OnlinePlay
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protected override FillFlowContainer<RearrangeableListItem<PlaylistItem>> CreateListFillFlowContainer() => new FillFlowContainer<RearrangeableListItem<PlaylistItem>>
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protected override FillFlowContainer<RearrangeableListItem<PlaylistItem>> CreateListFillFlowContainer() => new FillFlowContainer<RearrangeableListItem<PlaylistItem>>
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{
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{
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LayoutDuration = 200,
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LayoutEasing = Easing.OutQuint,
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Spacing = new Vector2(0, 2)
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Spacing = new Vector2(0, 2)
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};
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};
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@ -24,6 +24,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
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Items.Remove(item);
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Items.Remove(item);
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if (AllowSelection && SelectedItem.Value == item)
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SelectedItem.Value = nextItem ?? Items.LastOrDefault();
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SelectedItem.Value = nextItem ?? Items.LastOrDefault();
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};
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};
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}
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}
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