mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 16:29:58 +09:00
Add ability to make cursor show even during touch input
I completely disagree with this from a UX perspective, but it's come up so often that I figure we should just let users bone themselves.
This commit is contained in:
@ -91,6 +91,7 @@ namespace osu.Game.Configuration
|
||||
// Input
|
||||
SetDefault(OsuSetting.MenuCursorSize, 1.0f, 0.5f, 2f, 0.01f);
|
||||
SetDefault(OsuSetting.GameplayCursorSize, 1.0f, 0.1f, 2f, 0.01f);
|
||||
SetDefault(OsuSetting.GameplayCursorDuringTouch, false);
|
||||
SetDefault(OsuSetting.AutoCursorSize, false);
|
||||
|
||||
SetDefault(OsuSetting.MouseDisableButtons, false);
|
||||
@ -292,6 +293,7 @@ namespace osu.Game.Configuration
|
||||
MenuCursorSize,
|
||||
GameplayCursorSize,
|
||||
AutoCursorSize,
|
||||
GameplayCursorDuringTouch,
|
||||
DimLevel,
|
||||
BlurLevel,
|
||||
LightenDuringBreaks,
|
||||
|
Reference in New Issue
Block a user