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Add ability to make cursor show even during touch input
I completely disagree with this from a UX perspective, but it's come up so often that I figure we should just let users bone themselves.
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@ -34,6 +34,11 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString AutoCursorSize => new TranslatableString(getKey(@"auto_cursor_size"), @"Adjust gameplay cursor size based on current beatmap");
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/// <summary>
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/// "Show gameplay cursor during touch input"
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/// </summary>
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public static LocalisableString GameplayCursorDuringTouch => new TranslatableString(getKey(@"gameplay_cursor_during_touch"), @"Show gameplay cursor during touch input");
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/// <summary>
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/// "Beatmap skins"
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/// </summary>
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