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Add ability to make cursor show even during touch input
I completely disagree with this from a UX perspective, but it's come up so often that I figure we should just let users bone themselves.
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@ -32,6 +32,11 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
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LabelText = SkinSettingsStrings.AutoCursorSize,
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Current = config.GetBindable<bool>(OsuSetting.AutoCursorSize)
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},
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new SettingsCheckbox
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{
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LabelText = SkinSettingsStrings.GameplayCursorDuringTouch,
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Current = config.GetBindable<bool>(OsuSetting.GameplayCursorDuringTouch)
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},
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};
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if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
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