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Enable masking for the beatmap set cover
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@ -84,6 +84,7 @@ namespace osu.Game.Overlays.BeatmapSet
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cover = new UpdateableBeatmapSetCover
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cover = new UpdateableBeatmapSetCover
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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},
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},
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new Box
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new Box
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{
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{
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