Convert everything to DI pattern

This commit is contained in:
Drew DeVault
2016-11-08 18:13:20 -05:00
parent dc03f36793
commit ee24cd310c
44 changed files with 233 additions and 224 deletions

View File

@ -9,6 +9,7 @@ using osu.Game.Beatmaps.Objects;
using osu.Game.Beatmaps.Objects.Osu;
using osu.Game.Beatmaps.Objects.Osu.Drawable;
using OpenTK;
using osu.Framework.Allocation;
namespace osu.Desktop.VisualTests.Tests
{
@ -20,10 +21,9 @@ namespace osu.Desktop.VisualTests.Tests
protected override IFrameBasedClock Clock => ourClock;
protected override void Load(BaseGame game)
[Initializer]
private void Load()
{
base.Load(game);
var swClock = new StopwatchClock(true) { Rate = 1 };
ourClock = new FramedClock(swClock);
}