Convert everything to DI pattern

This commit is contained in:
Drew DeVault
2016-11-08 18:13:20 -05:00
parent dc03f36793
commit ee24cd310c
44 changed files with 233 additions and 224 deletions

View File

@ -14,6 +14,7 @@ using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework;
using osu.Framework.Allocation;
namespace osu.Game.GameModes.Menu
{
@ -53,10 +54,9 @@ namespace osu.Game.GameModes.Menu
RelativeSizeAxes = Axes.Both;
}
protected override void Load(BaseGame game)
[Initializer]
private void Load()
{
base.Load(game);
Children = new Drawable[]
{
buttonArea = new Container