Tidy up button hierarchy

This commit is contained in:
Dean Herbert
2018-07-13 16:28:18 +09:00
parent 0676919496
commit ee2c7c50ad
6 changed files with 175 additions and 164 deletions

View File

@ -3,19 +3,16 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Overlays.Direct
{
public class DownloadButton : OsuClickableContainer
public class DownloadButton : OsuAnimatedButton
{
private readonly SpriteIcon icon;
private readonly SpriteIcon checkmark;
@ -26,17 +23,13 @@ namespace osu.Game.Overlays.Direct
public DownloadButton(BeatmapSetInfo set, bool noVideo = false)
{
Children = new Drawable[]
AddRange(new Drawable[]
{
downloader = new BeatmapSetDownloader(set, noVideo),
new CircularContainer
background = new Box
{
RelativeSizeAxes = Axes.Both,
Masking = true,
Child = background = new Box
{
RelativeSizeAxes = Axes.Both,
},
Depth = float.MaxValue
},
icon = new SpriteIcon
{
@ -53,18 +46,19 @@ namespace osu.Game.Overlays.Direct
Size = Vector2.Zero,
Icon = FontAwesome.fa_check,
}
};
});
Action = () =>
{
if (downloader.DownloadState.Value == BeatmapSetDownloader.DownloadStatus.Downloading)
if (downloader.DownloadState == BeatmapSetDownloader.DownloadStatus.Downloading)
{
// todo: replace with ShakeContainer after https://github.com/ppy/osu/pull/2909 is merged.
Content.MoveToX(-5, 50, Easing.OutSine).Then()
.MoveToX(5, 100, Easing.InOutSine).Then()
.MoveToX(-5, 100, Easing.InOutSine).Then()
.MoveToX(0, 50, Easing.InSine);
}
else if (downloader.DownloadState.Value == BeatmapSetDownloader.DownloadStatus.Downloaded)
else if (downloader.DownloadState == BeatmapSetDownloader.DownloadStatus.Downloaded)
{
// TODO: Jump to song select with this set when the capability is implemented
}
@ -73,54 +67,24 @@ namespace osu.Game.Overlays.Direct
downloader.Download();
}
};
downloader.DownloadState.ValueChanged += _ => updateState();
Colour = Color4.White;
}
protected override void LoadComplete()
{
base.LoadComplete();
updateState();
downloader.DownloadState.BindValueChanged(updateState, true);
}
[BackgroundDependencyLoader(permitNulls:true)]
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuColour colours)
{
this.colours = colours;
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
private void updateState(BeatmapSetDownloader.DownloadStatus state)
{
Content.ScaleTo(0.9f, 1000, Easing.Out);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
Content.ScaleTo(1f, 500, Easing.OutElastic);
return base.OnMouseUp(state, args);
}
protected override bool OnHover(InputState state)
{
Content.ScaleTo(1.1f, 500, Easing.OutElastic);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
Content.ScaleTo(1f, 500, Easing.OutElastic);
}
private void updateState()
{
if (!IsLoaded)
return;
switch (downloader.DownloadState.Value)
switch (state)
{
case BeatmapSetDownloader.DownloadStatus.NotDownloaded:
background.FadeColour(colours.Gray4, 500, Easing.InOutExpo);

View File

@ -142,14 +142,14 @@ namespace osu.Game.Overlays
Anchor = Anchor.Centre,
Children = new[]
{
prevButton = new IconButton
prevButton = new MusicIconButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Action = prev,
Icon = FontAwesome.fa_step_backward,
},
playButton = new IconButton
playButton = new MusicIconButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -158,7 +158,7 @@ namespace osu.Game.Overlays
Action = play,
Icon = FontAwesome.fa_play_circle_o,
},
nextButton = new IconButton
nextButton = new MusicIconButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -167,7 +167,7 @@ namespace osu.Game.Overlays
},
}
},
playlistButton = new IconButton
playlistButton = new MusicIconButton
{
Origin = Anchor.Centre,
Anchor = Anchor.CentreRight,
@ -405,6 +405,16 @@ namespace osu.Game.Overlays
Prev
}
private class MusicIconButton : IconButton
{
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
HoverColour = colours.YellowDark.Opacity(0.6f);
FlashColour = colours.Yellow;
}
}
private class Background : BufferedContainer
{
private readonly Sprite sprite;