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disable mouse input to touchscreen controls
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@ -106,41 +106,17 @@ namespace osu.Game.Rulesets.Catch.UI
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return false;
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}
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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return updateAction(e.Button, getTouchCatchActionFromInput(e.ScreenSpaceMousePosition));
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}
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protected override bool OnTouchDown(TouchDownEvent e)
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{
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return updateAction(e.Touch.Source, getTouchCatchActionFromInput(e.ScreenSpaceTouch.Position));
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}
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protected override bool OnMouseMove(MouseMoveEvent e)
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{
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Show();
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TouchCatchAction? action = getTouchCatchActionFromInput(e.ScreenSpaceMousePosition);
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// multiple mouse buttons may be pressed and handling the same action.
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foreach (MouseButton button in e.PressedButtons)
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updateAction(button, action);
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return false;
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}
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protected override void OnTouchMove(TouchMoveEvent e)
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{
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updateAction(e.Touch.Source, getTouchCatchActionFromInput(e.ScreenSpaceTouch.Position));
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base.OnTouchMove(e);
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}
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protected override void OnMouseUp(MouseUpEvent e)
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{
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updateAction(e.Button, null);
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base.OnMouseUp(e);
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}
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protected override void OnTouchUp(TouchUpEvent e)
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{
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updateAction(e.Touch.Source, null);
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