disable mouse input to touchscreen controls

This commit is contained in:
Dylan Nantz
2022-12-14 10:34:21 -05:00
parent 60c8ef3fe5
commit ee945c9b58
3 changed files with 0 additions and 54 deletions

View File

@ -106,41 +106,17 @@ namespace osu.Game.Rulesets.Catch.UI
return false;
}
protected override bool OnMouseDown(MouseDownEvent e)
{
return updateAction(e.Button, getTouchCatchActionFromInput(e.ScreenSpaceMousePosition));
}
protected override bool OnTouchDown(TouchDownEvent e)
{
return updateAction(e.Touch.Source, getTouchCatchActionFromInput(e.ScreenSpaceTouch.Position));
}
protected override bool OnMouseMove(MouseMoveEvent e)
{
Show();
TouchCatchAction? action = getTouchCatchActionFromInput(e.ScreenSpaceMousePosition);
// multiple mouse buttons may be pressed and handling the same action.
foreach (MouseButton button in e.PressedButtons)
updateAction(button, action);
return false;
}
protected override void OnTouchMove(TouchMoveEvent e)
{
updateAction(e.Touch.Source, getTouchCatchActionFromInput(e.ScreenSpaceTouch.Position));
base.OnTouchMove(e);
}
protected override void OnMouseUp(MouseUpEvent e)
{
updateAction(e.Button, null);
base.OnMouseUp(e);
}
protected override void OnTouchUp(TouchUpEvent e)
{
updateAction(e.Touch.Source, null);