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Shuffle sound samples around and make more conformant
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@ -65,8 +65,8 @@ namespace osu.Game.Graphics.UserInterface
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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sampleHover = audio.Sample.Get(@"Menu/menuclick");
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sampleClick = audio.Sample.Get(@"Menu/menuback");
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sampleHover = audio.Sample.Get(@"UI/generic-hover");
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sampleClick = audio.Sample.Get(@"UI/generic-click");
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BackgroundColour = Color4.Transparent;
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BackgroundColourHover = OsuColour.FromHex(@"172023");
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