Merge branch 'master' into input-settings

This commit is contained in:
Bartłomiej Dach
2022-06-20 22:53:32 +02:00
3615 changed files with 43608 additions and 15265 deletions

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Text;
using DiscordRPC;
@ -9,7 +11,9 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Logging;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Extensions;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
@ -29,6 +33,9 @@ namespace osu.Desktop
private IBindable<APIUser> user;
[Resolved]
private IAPIProvider api { get; set; }
private readonly IBindable<UserStatus> status = new Bindable<UserStatus>();
private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>();
@ -40,7 +47,7 @@ namespace osu.Desktop
};
[BackgroundDependencyLoader]
private void load(IAPIProvider provider, OsuConfigManager config)
private void load(OsuConfigManager config)
{
client = new DiscordRpcClient(client_id)
{
@ -56,7 +63,8 @@ namespace osu.Desktop
config.BindWith(OsuSetting.DiscordRichPresence, privacyMode);
(user = provider.LocalUser.GetBoundCopy()).BindValueChanged(u =>
user = api.LocalUser.GetBoundCopy();
user.BindValueChanged(u =>
{
status.UnbindBindings();
status.BindTo(u.NewValue.Status);
@ -94,6 +102,22 @@ namespace osu.Desktop
{
presence.State = truncate(activity.Value.Status);
presence.Details = truncate(getDetails(activity.Value));
if (getBeatmap(activity.Value) is IBeatmapInfo beatmap && beatmap.OnlineID > 0)
{
presence.Buttons = new[]
{
new Button
{
Label = "View beatmap",
Url = $@"{api.WebsiteRootUrl}/beatmapsets/{beatmap.BeatmapSet?.OnlineID}#{ruleset.Value.ShortName}/{beatmap.OnlineID}"
}
};
}
else
{
presence.Buttons = null;
}
}
else
{
@ -105,13 +129,15 @@ namespace osu.Desktop
if (privacyMode.Value == DiscordRichPresenceMode.Limited)
presence.Assets.LargeImageText = string.Empty;
else
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.GlobalRank > 0 ? $" (rank #{user.Value.Statistics.GlobalRank:N0})" : string.Empty);
{
if (user.Value.RulesetsStatistics != null && user.Value.RulesetsStatistics.TryGetValue(ruleset.Value.ShortName, out UserStatistics statistics))
presence.Assets.LargeImageText = $"{user.Value.Username}" + (statistics.GlobalRank > 0 ? $" (rank #{statistics.GlobalRank:N0})" : string.Empty);
else
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.GlobalRank > 0 ? $" (rank #{user.Value.Statistics.GlobalRank:N0})" : string.Empty);
}
// update ruleset
int onlineID = ruleset.Value.OnlineID;
bool isLegacyRuleset = onlineID >= 0 && onlineID <= ILegacyRuleset.MAX_LEGACY_RULESET_ID;
presence.Assets.SmallImageKey = isLegacyRuleset ? $"mode_{onlineID}" : "mode_custom";
presence.Assets.SmallImageKey = ruleset.Value.IsLegacyRuleset() ? $"mode_{ruleset.Value.OnlineID}" : "mode_custom";
presence.Assets.SmallImageText = ruleset.Value.Name;
client.SetPresence(presence);
@ -138,6 +164,20 @@ namespace osu.Desktop
});
}
private IBeatmapInfo getBeatmap(UserActivity activity)
{
switch (activity)
{
case UserActivity.InGame game:
return game.BeatmapInfo;
case UserActivity.Editing edit:
return edit.BeatmapInfo;
}
return null;
}
private string getDetails(UserActivity activity)
{
switch (activity)

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Desktop.LegacyIpc
{
/// <summary>

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Desktop.LegacyIpc
{
/// <summary>

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Platform;
using Newtonsoft.Json.Linq;

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@ -15,8 +15,6 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Taiko;
#nullable enable
namespace osu.Desktop.LegacyIpc
{
/// <summary>
@ -77,10 +75,9 @@ namespace osu.Desktop.LegacyIpc
case LegacyIpcDifficultyCalculationRequest req:
try
{
var ruleset = getLegacyRulesetFromID(req.RulesetId);
WorkingBeatmap beatmap = new FlatFileWorkingBeatmap(req.BeatmapFile);
var ruleset = beatmap.BeatmapInfo.Ruleset.CreateInstance();
Mod[] mods = ruleset.ConvertFromLegacyMods((LegacyMods)req.Mods).ToArray();
WorkingBeatmap beatmap = new FlatFileWorkingBeatmap(req.BeatmapFile, _ => ruleset);
return new LegacyIpcDifficultyCalculationResponse
{

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@ -1,8 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
@ -24,7 +27,6 @@ using osu.Framework.Input.Handlers.Tablet;
using osu.Framework.Threading;
using osu.Game.IO;
using osu.Game.Overlays.Settings;
using osu.Game.Overlays.Settings.Sections;
using osu.Game.Overlays.Settings.Sections.Input;
namespace osu.Desktop
@ -103,6 +105,8 @@ namespace osu.Desktop
switch (RuntimeInfo.OS)
{
case RuntimeInfo.Platform.Windows:
Debug.Assert(OperatingSystem.IsWindows());
return new SquirrelUpdateManager();
default:
@ -146,8 +150,8 @@ namespace osu.Desktop
case MouseHandler mh:
return new MouseSettings(mh);
case JoystickHandler _:
return new InputSection.HandlerSection(handler);
case JoystickHandler jh:
return new JoystickSettings(jh);
default:
return base.CreateSettingsSubsectionFor(handler);

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@ -1,10 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using System.Runtime.Versioning;
using osu.Desktop.LegacyIpc;
using osu.Framework;
using osu.Framework.Development;
@ -12,6 +13,7 @@ using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.IPC;
using osu.Game.Tournament;
using Squirrel;
namespace osu.Desktop
{
@ -24,6 +26,10 @@ namespace osu.Desktop
[STAThread]
public static void Main(string[] args)
{
// run Squirrel first, as the app may exit after these run
if (OperatingSystem.IsWindows())
setupSquirrel();
// Back up the cwd before DesktopGameHost changes it
string cwd = Environment.CurrentDirectory;
@ -57,8 +63,6 @@ namespace osu.Desktop
using (DesktopGameHost host = Host.GetSuitableDesktopHost(gameName, new HostOptions { BindIPC = true }))
{
host.ExceptionThrown += handleException;
if (!host.IsPrimaryInstance)
{
if (args.Length > 0 && args[0].Contains('.')) // easy way to check for a file import in args
@ -104,22 +108,29 @@ namespace osu.Desktop
}
}
private static int allowableExceptions = DebugUtils.IsDebugBuild ? 0 : 1;
/// <summary>
/// Allow a maximum of one unhandled exception, per second of execution.
/// </summary>
/// <param name="arg"></param>
private static bool handleException(Exception arg)
[SupportedOSPlatform("windows")]
private static void setupSquirrel()
{
bool continueExecution = Interlocked.Decrement(ref allowableExceptions) >= 0;
Logger.Log($"Unhandled exception has been {(continueExecution ? $"allowed with {allowableExceptions} more allowable exceptions" : "denied")} .");
// restore the stock of allowable exceptions after a short delay.
Task.Delay(1000).ContinueWith(_ => Interlocked.Increment(ref allowableExceptions));
return continueExecution;
SquirrelAwareApp.HandleEvents(onInitialInstall: (version, tools) =>
{
tools.CreateShortcutForThisExe();
tools.CreateUninstallerRegistryEntry();
}, onAppUpdate: (version, tools) =>
{
tools.CreateUninstallerRegistryEntry();
}, onAppUninstall: (version, tools) =>
{
tools.RemoveShortcutForThisExe();
tools.RemoveUninstallerRegistryEntry();
}, onEveryRun: (version, tools, firstRun) =>
{
// While setting the `ProcessAppUserModelId` fixes duplicate icons/shortcuts on the taskbar, it currently
// causes the right-click context menu to function incorrectly.
//
// This may turn out to be non-required after an alternative solution is implemented.
// see https://github.com/clowd/Clowd.Squirrel/issues/24
// tools.SetProcessAppUserModelId();
});
}
}
}

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Security.Principal;
using osu.Framework;
@ -19,7 +21,7 @@ namespace osu.Desktop.Security
public class ElevatedPrivilegesChecker : Component
{
[Resolved]
private NotificationOverlay notifications { get; set; }
private INotificationOverlay notifications { get; set; }
private bool elevated;

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@ -1,7 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Runtime.Versioning;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
@ -16,14 +19,15 @@ using osu.Game.Overlays.Notifications;
using osuTK;
using osuTK.Graphics;
using Squirrel;
using LogLevel = Splat.LogLevel;
using Squirrel.SimpleSplat;
namespace osu.Desktop.Updater
{
[SupportedOSPlatform("windows")]
public class SquirrelUpdateManager : osu.Game.Updater.UpdateManager
{
private UpdateManager updateManager;
private NotificationOverlay notificationOverlay;
private INotificationOverlay notificationOverlay;
public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
@ -34,12 +38,14 @@ namespace osu.Desktop.Updater
/// </summary>
private bool updatePending;
[BackgroundDependencyLoader]
private void load(NotificationOverlay notification)
{
notificationOverlay = notification;
private readonly SquirrelLogger squirrelLogger = new SquirrelLogger();
Splat.Locator.CurrentMutable.Register(() => new SquirrelLogger(), typeof(Splat.ILogger));
[BackgroundDependencyLoader]
private void load(INotificationOverlay notifications)
{
notificationOverlay = notifications;
SquirrelLocator.CurrentMutable.Register(() => squirrelLogger, typeof(ILogger));
}
protected override async Task<bool> PerformUpdateCheck() => await checkForUpdateAsync().ConfigureAwait(false);
@ -49,9 +55,11 @@ namespace osu.Desktop.Updater
// should we schedule a retry on completion of this check?
bool scheduleRecheck = true;
const string github_token = null; // TODO: populate.
try
{
updateManager ??= await UpdateManager.GitHubUpdateManager(@"https://github.com/ppy/osu", @"osulazer", null, null, true).ConfigureAwait(false);
updateManager ??= new GithubUpdateManager(@"https://github.com/ppy/osu", false, github_token, @"osulazer");
var info = await updateManager.CheckForUpdate(!useDeltaPatching).ConfigureAwait(false);
@ -146,7 +154,7 @@ namespace osu.Desktop.Updater
Activated = () =>
{
updateManager.PrepareUpdateAsync()
.ContinueWith(_ => updateManager.Schedule(() => game?.GracefullyExit()));
.ContinueWith(_ => updateManager.Schedule(() => game?.AttemptExit()));
return true;
};
}
@ -201,11 +209,11 @@ namespace osu.Desktop.Updater
}
}
private class SquirrelLogger : Splat.ILogger, IDisposable
private class SquirrelLogger : ILogger, IDisposable
{
public LogLevel Level { get; set; } = LogLevel.Info;
public Squirrel.SimpleSplat.LogLevel Level { get; set; } = Squirrel.SimpleSplat.LogLevel.Info;
public void Write(string message, LogLevel logLevel)
public void Write(string message, Squirrel.SimpleSplat.LogLevel logLevel)
{
if (logLevel < Level)
return;

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Runtime.InteropServices;

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@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<asmv1:assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
<assemblyIdentity version="1.0.0.0" name="osu!" />
<SquirrelAwareVersion xmlns="urn:schema-squirrel-com:asm.v1">1</SquirrelAwareVersion>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
@ -17,4 +18,4 @@
<dpiAware>true</dpiAware>
</asmv3:windowsSettings>
</asmv3:application>
</asmv1:assembly>
</asmv1:assembly>

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@ -24,16 +24,14 @@
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NETCore.Targets" Version="5.0.0" />
<PackageReference Include="Clowd.Squirrel" Version="2.9.40" />
<PackageReference Include="Mono.Posix.NETStandard" Version="1.0.0" />
<PackageReference Include="System.IO.Packaging" Version="6.0.0" />
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.5" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="5.0.14">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.Win32.Registry" Version="5.0.0" />
<PackageReference Include="DiscordRichPresence" Version="1.0.175" />
</ItemGroup>
<ItemGroup Label="Resources">

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@ -11,12 +11,13 @@
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>A free-to-win rhythm game. Rhythm is just a *click* away!</description>
<releaseNotes>testing</releaseNotes>
<copyright>Copyright (c) 2021 ppy Pty Ltd</copyright>
<copyright>Copyright (c) 2022 ppy Pty Ltd</copyright>
<language>en-AU</language>
</metadata>
<files>
<file src="**.exe" target="lib\net45\" exclude="**vshost**"/>
<file src="**.dll" target="lib\net45\"/>
<file src="**.config" target="lib\net45\"/>
<file src="**.json" target="lib\net45\"/>
</files>
</package>