Use With(s => ...) extension for better readability

This commit is contained in:
Salman Ahmed
2020-08-19 07:47:02 +03:00
parent 5759ffff6f
commit ee9fa11d14
4 changed files with 26 additions and 31 deletions

View File

@ -137,19 +137,20 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
public bool Winning
{
set => displayedSpriteText.Font = value
set => updateFont(value);
}
protected override OsuSpriteText CreateSpriteText() => base.CreateSpriteText().With(s =>
{
displayedSpriteText = s;
displayedSpriteText.Spacing = new Vector2(-6);
updateFont(false);
});
private void updateFont(bool winning)
=> displayedSpriteText.Font = winning
? OsuFont.Torus.With(weight: FontWeight.Bold, size: 50, fixedWidth: true)
: OsuFont.Torus.With(weight: FontWeight.Regular, size: 40, fixedWidth: true);
}
protected override OsuSpriteText CreateSpriteText()
{
displayedSpriteText = base.CreateSpriteText();
displayedSpriteText.Spacing = new Vector2(-6);
Winning = false;
return displayedSpriteText;
}
}
}
}