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Merge branch 'master' into mbd-beatmap-set-cover
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@ -5,7 +5,6 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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@ -13,6 +12,7 @@ using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Localisation;
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namespace osu.Game.Overlays.Profile.Sections.Historical
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{
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@ -128,14 +128,14 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
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{
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new OsuSpriteText
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{
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Text = new LocalisedString((
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Text = new RomanisableString(
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$"{beatmap.Metadata.TitleUnicode ?? beatmap.Metadata.Title} [{beatmap.Version}] ",
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$"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} [{beatmap.Version}] ")),
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$"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} [{beatmap.Version}] "),
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Font = OsuFont.GetFont(weight: FontWeight.Bold)
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},
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new OsuSpriteText
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{
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Text = "by " + new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)),
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Text = "by " + new RomanisableString(beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist),
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Font = OsuFont.GetFont(weight: FontWeight.Regular)
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},
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};
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