Make player work with TaikoHitRenderer.

This commit is contained in:
smoogipooo
2017-03-29 11:35:33 +09:00
parent 1cfe58e905
commit eed50784ba
2 changed files with 7 additions and 2 deletions

View File

@ -65,7 +65,7 @@ namespace osu.Game.Screens.Play
{
var beatmap = Beatmap.Beatmap;
if (beatmap.BeatmapInfo?.Mode > PlayMode.Osu)
if (beatmap.BeatmapInfo?.Mode > PlayMode.Taiko)
{
//we only support osu! mode for now because the hitobject parsing is crappy and needs a refactor.
Exit();