From eed9894d3a0bb0d4b68282a171fb286e2d9b176b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 5 Nov 2020 13:58:41 +0900 Subject: [PATCH] Remove usage of case-when (caught me off-gaurd) --- .../Blueprints/Sliders/SliderSelectionBlueprint.cs | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs index 59b087f68f..1644d5aa4b 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs @@ -122,9 +122,14 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders rightClickPosition = e.MouseDownPosition; return false; // Allow right click to be handled by context menu - case MouseButton.Left when e.ControlPressed && IsSelected: - placementControlPointIndex = addControlPoint(e.MousePosition); - return true; // Stop input from being handled and modifying the selection + case MouseButton.Left: + if (e.ControlPressed && IsSelected) + { + placementControlPointIndex = addControlPoint(e.MousePosition); + return true; // Stop input from being handled and modifying the selection + } + + break; } return false;