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Rename MenuCursorContainer
and clean up code
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92
osu.Game/Graphics/Cursor/GlobalCursorDisplay.cs
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92
osu.Game/Graphics/Cursor/GlobalCursorDisplay.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Input;
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using osu.Framework.Input.StateChanges;
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using osu.Game.Configuration;
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namespace osu.Game.Graphics.Cursor
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{
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/// <summary>
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/// A container which provides the main <see cref="Cursor.MenuCursor"/>.
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/// Also handles cases where a more localised cursor is provided by another component (via <see cref="IProvideCursor"/>).
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/// </summary>
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public class GlobalCursorDisplay : Container, IProvideCursor
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{
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/// <summary>
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/// Control whether any cursor should be displayed.
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/// </summary>
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internal bool ShowCursor = true;
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public CursorContainer MenuCursor { get; }
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public bool ProvidingUserCursor => true;
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protected override Container<Drawable> Content { get; } = new Container { RelativeSizeAxes = Axes.Both };
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private Bindable<bool> showDuringTouch = null!;
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private InputManager inputManager = null!;
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private IProvideCursor? currentOverrideProvider;
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[Resolved]
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private OsuConfigManager config { get; set; } = null!;
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public GlobalCursorDisplay()
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{
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AddRangeInternal(new Drawable[]
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{
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MenuCursor = new MenuCursor { State = { Value = Visibility.Hidden } },
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Content = new Container { RelativeSizeAxes = Axes.Both }
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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inputManager = GetContainingInputManager();
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showDuringTouch = config.GetBindable<bool>(OsuSetting.GameplayCursorDuringTouch);
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}
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protected override void Update()
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{
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base.Update();
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var lastMouseSource = inputManager.CurrentState.Mouse.LastSource;
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bool hasValidInput = lastMouseSource != null && (showDuringTouch.Value || lastMouseSource is not ISourcedFromTouch);
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if (!hasValidInput || !ShowCursor)
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{
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currentOverrideProvider?.MenuCursor?.Hide();
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currentOverrideProvider = null;
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return;
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}
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IProvideCursor newOverrideProvider = this;
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foreach (var d in inputManager.HoveredDrawables)
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{
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if (d is IProvideCursor p && p.ProvidingUserCursor)
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{
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newOverrideProvider = p;
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break;
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}
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}
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if (currentOverrideProvider == newOverrideProvider)
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return;
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currentOverrideProvider?.MenuCursor?.Hide();
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newOverrideProvider.MenuCursor?.Show();
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currentOverrideProvider = newOverrideProvider;
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}
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}
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}
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