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Rename MenuCursorContainer
and clean up code
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@ -380,7 +380,7 @@ namespace osu.Game.Rulesets.UI
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// only show the cursor when within the playfield, by default.
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Playfield.ReceivePositionalInputAt(screenSpacePos);
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CursorContainer IProvideCursor.Cursor => Playfield.Cursor;
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CursorContainer IProvideCursor.MenuCursor => Playfield.Cursor;
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public override GameplayCursorContainer Cursor => Playfield.Cursor;
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