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InputManager -> Container where KeyBindings are involved
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@ -15,7 +15,7 @@ namespace osu.Game.Overlays
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protected override Drawable CreateHeader() => new SettingsHeader("key configuration", "Customise your keys!");
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(RulesetStore rulesets, GlobalKeyBindingInputManager global)
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private void load(RulesetStore rulesets, GlobalKeyBindingContainer global)
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{
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AddSection(new GlobalKeyBindingsSection(global));
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