InputManager -> Container where KeyBindings are involved

This commit is contained in:
smoogipoo
2018-01-30 14:49:12 +09:00
parent 445af2ba7a
commit ef3fb8c05a
7 changed files with 13 additions and 13 deletions

View File

@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.UI
public abstract class RulesetInputManager<T> : PassThroughInputManager, ICanAttachKeyCounter, IHasReplayHandler
where T : struct
{
public class RulesetKeyBindingContainer : DatabasedKeyBindingInputManager<T>
public class RulesetKeyBindingContainer : DatabasedKeyBindingContainer<T>
{
public RulesetKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
: base(ruleset, variant, unique)