mirror of
https://github.com/osukey/osukey.git
synced 2025-08-07 08:33:55 +09:00
Fix compilation error introduced in merge conflict resolution.
This commit is contained in:
@ -39,6 +39,7 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
ControlPoint timingPoint = null;
|
ControlPoint timingPoint = null;
|
||||||
foreach (var controlPoint in ControlPoints)
|
foreach (var controlPoint in ControlPoints)
|
||||||
|
{
|
||||||
// Some beatmaps have the first timingPoint (accidentally) start after the first HitObject(s).
|
// Some beatmaps have the first timingPoint (accidentally) start after the first HitObject(s).
|
||||||
// This null check makes it so that the first ControlPoint that makes a timing change is used as
|
// This null check makes it so that the first ControlPoint that makes a timing change is used as
|
||||||
// the timingPoint for those HitObject(s).
|
// the timingPoint for those HitObject(s).
|
||||||
|
Reference in New Issue
Block a user