Fix multiple cases of mutations at editor setup screen not triggering a state save

This commit is contained in:
Dean Herbert
2022-08-02 16:35:15 +09:00
parent 227906e30e
commit efa3c3b757
3 changed files with 7 additions and 0 deletions

View File

@ -117,6 +117,8 @@ namespace osu.Game.Screens.Edit.Setup
Beatmap.BeatmapInfo.DifficultyName = difficultyTextBox.Current.Value;
Beatmap.Metadata.Source = sourceTextBox.Current.Value;
Beatmap.Metadata.Tags = tagsTextBox.Current.Value;
Beatmap.SaveState();
}
}
}