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Make IBeatmapConverter an abstract class instead of an interface.
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@ -22,7 +22,7 @@ namespace osu.Game.Modes.Catch.UI
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public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor(this);
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protected override IBeatmapConverter<CatchBaseHit> CreateBeatmapConverter() => new CatchBeatmapConverter();
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protected override BeatmapConverter<CatchBaseHit> CreateBeatmapConverter() => new CatchBeatmapConverter();
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protected override IBeatmapProcessor<CatchBaseHit> CreateBeatmapProcessor() => new CatchBeatmapProcessor();
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