Retrieve the mania key action through DI

This commit is contained in:
smoogipoo
2018-07-02 12:31:41 +09:00
parent 6ff18bb142
commit f007e71c87
11 changed files with 83 additions and 70 deletions

View File

@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Mania.Tests
var obj = new Note { Column = i, StartTime = Time.Current + 2000 };
obj.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
columns[i].Add(new DrawableNote(obj, columns[i].Action));
columns[i].Add(new DrawableNote(obj));
}
}
@ -80,7 +80,7 @@ namespace osu.Game.Rulesets.Mania.Tests
var obj = new HoldNote { Column = i, StartTime = Time.Current + 2000, Duration = 500 };
obj.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
columns[i].Add(new DrawableHoldNote(obj, columns[i].Action));
columns[i].Add(new DrawableHoldNote(obj));
}
}
@ -92,7 +92,7 @@ namespace osu.Game.Rulesets.Mania.Tests
Origin = Anchor.Centre,
Height = 0.85f,
AccentColour = Color4.OrangeRed,
Action = action,
Action = { Value = action },
VisibleTimeRange = { Value = 2000 }
};