Use interface to access API

Allows for better testability.
This commit is contained in:
Dean Herbert
2019-03-13 12:56:47 +09:00
parent 13f84e8d50
commit f0114d776d
33 changed files with 127 additions and 61 deletions

View File

@ -28,7 +28,7 @@ namespace osu.Game.Tests.Visual
}
[Resolved]
private APIAccess api { get; set; }
private IAPIProvider api { get; set; }
[BackgroundDependencyLoader]
private void load()

View File

@ -22,7 +22,7 @@ namespace osu.Game.Tests.Visual
private BeatmapManager beatmaps { get; set; }
[BackgroundDependencyLoader]
private void load(OsuGameBase osu, APIAccess api, RulesetStore rulesets)
private void load(OsuGameBase osu, IAPIProvider api, RulesetStore rulesets)
{
Bindable<BeatmapInfo> beatmapBindable = new Bindable<BeatmapInfo>();

View File

@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual
public class TestCaseUserProfile : OsuTestCase
{
private readonly TestUserProfileOverlay profile;
private APIAccess api;
private IAPIProvider api;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual
}
[BackgroundDependencyLoader]
private void load(APIAccess api)
private void load(IAPIProvider api)
{
this.api = api;
}