mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 00:09:55 +09:00
Move CreateContent()
to BDL
This commit is contained in:
@ -1,7 +1,9 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.Containers;
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using osuTK;
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@ -22,15 +24,9 @@ namespace osu.Game.Graphics.UserInterface
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Enabled.Value = !isLoading;
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if (value)
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{
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loading.Show();
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OnLoadStarted();
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}
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else
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{
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loading.Hide();
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OnLoadFinished();
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}
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}
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}
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@ -44,18 +40,34 @@ namespace osu.Game.Graphics.UserInterface
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protected LoadingButton()
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{
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AddRange(new[]
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Add(loading = new LoadingSpinner
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{
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CreateContent(),
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loading = new LoadingSpinner
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(12)
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}
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(12),
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Depth = -1,
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});
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Add(CreateContent());
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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loading.State.BindValueChanged(s =>
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{
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if (s.NewValue == Visibility.Visible)
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OnLoadStarted();
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else
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OnLoadFinished();
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}, true);
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}
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protected override bool OnClick(ClickEvent e)
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{
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if (!Enabled.Value)
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