Remove HP drain from mania

This commit is contained in:
Dan Balasescu 2023-01-11 13:01:18 +09:00
parent d9a6e4b862
commit f03677f394
2 changed files with 3 additions and 3 deletions

View File

@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Mania
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(); public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor();
public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new ManiaHealthProcessor(drainStartTime, 0.5); public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new ManiaHealthProcessor(drainStartTime);
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap, this); public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap, this);

View File

@ -11,8 +11,8 @@ namespace osu.Game.Rulesets.Mania.Scoring
public partial class ManiaHealthProcessor : DrainingHealthProcessor public partial class ManiaHealthProcessor : DrainingHealthProcessor
{ {
/// <inheritdoc/> /// <inheritdoc/>
public ManiaHealthProcessor(double drainStartTime, double drainLenience = 0) public ManiaHealthProcessor(double drainStartTime)
: base(drainStartTime, drainLenience) : base(drainStartTime, 1.0)
{ {
} }