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Use typeparamref.
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@ -30,7 +30,7 @@ namespace osu.Game.Database
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public IQueryable<T> ConsumableItems => AddIncludesForConsumption(ContextFactory.Get().Set<T>());
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/// <summary>
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/// Add a <see cref="T"/> to the database.
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/// Add a <typeparamref name="T"/> to the database.
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/// </summary>
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/// <param name="item">The item to add.</param>
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public void Add(T item)
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@ -45,7 +45,7 @@ namespace osu.Game.Database
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}
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/// <summary>
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/// Update a <see cref="T"/> in the database.
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/// Update a <typeparamref name="T"/> in the database.
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/// </summary>
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/// <param name="item">The item to update.</param>
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public void Update(T item)
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@ -58,7 +58,7 @@ namespace osu.Game.Database
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}
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/// <summary>
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/// Delete a <see cref="T"/> from the database.
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/// Delete a <typeparamref name="T"/> from the database.
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/// </summary>
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/// <param name="item">The item to delete.</param>
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public bool Delete(T item)
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@ -77,7 +77,7 @@ namespace osu.Game.Database
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}
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/// <summary>
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/// Restore a <see cref="T"/> from a deleted state.
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/// Restore a <typeparamref name="T"/> from a deleted state.
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/// </summary>
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/// <param name="item">The item to undelete.</param>
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public bool Undelete(T item)
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