Use typeparamref.

This commit is contained in:
Huo Yaoyuan
2019-11-17 20:48:23 +08:00
parent 5727963f86
commit f05b83d7d4
10 changed files with 33 additions and 33 deletions

View File

@ -30,7 +30,7 @@ namespace osu.Game.Database
public IQueryable<T> ConsumableItems => AddIncludesForConsumption(ContextFactory.Get().Set<T>());
/// <summary>
/// Add a <see cref="T"/> to the database.
/// Add a <typeparamref name="T"/> to the database.
/// </summary>
/// <param name="item">The item to add.</param>
public void Add(T item)
@ -45,7 +45,7 @@ namespace osu.Game.Database
}
/// <summary>
/// Update a <see cref="T"/> in the database.
/// Update a <typeparamref name="T"/> in the database.
/// </summary>
/// <param name="item">The item to update.</param>
public void Update(T item)
@ -58,7 +58,7 @@ namespace osu.Game.Database
}
/// <summary>
/// Delete a <see cref="T"/> from the database.
/// Delete a <typeparamref name="T"/> from the database.
/// </summary>
/// <param name="item">The item to delete.</param>
public bool Delete(T item)
@ -77,7 +77,7 @@ namespace osu.Game.Database
}
/// <summary>
/// Restore a <see cref="T"/> from a deleted state.
/// Restore a <typeparamref name="T"/> from a deleted state.
/// </summary>
/// <param name="item">The item to undelete.</param>
public bool Undelete(T item)